Skabunkel
fc11b360af
... tabs again... _facepalm_
6 年之前
Skabunkel
03f7483537
Missed one
6 年之前
Skabunkel
f2d5cddfc8
Fixed segmentation fult created by quick fix
6 年之前
Skabunkel
374b4d3faf
Tabs to spaces
6 年之前
Skabunkel
795c5e949d
#764 - Quick fix that clears alot of memory, there seems to be more hiding somewhere else.
6 年之前
ftk
8ad608888e
fix audio pitch
6 年之前
Ray
374811c440
Change ternary operator formatting
6 年之前
Ray
a886f5e743
Remove TABS
6 年之前
Demizdor
40a76cf021
Fixed height bug in DrawTextRecEx()
6 年之前
Ray
641895b5ba
Remove end-line spaces
6 年之前
Ray
75298b50fb
Corrected issue with OpenURL()
It was not working on Windows 10
6 年之前
Rob Loach
497fb4e49f
Remove compiled libraylib.a
6 年之前
Ray
d62652c5b2
Update cgltf library
Added some comments to loader function...
6 年之前
Ray
5d0ea7f110
Corrected issue #758
6 年之前
Jens Pitkanen
eed69d4127
Fix the image manipulation config flag
6 年之前
Jens Pitkanen
f9963d4ed4
Fix config.h flags
6 年之前
Ray
bc86b0f78b
Corrected path issue
6 年之前
Ray
981be58d03
Corrected issue #750
6 年之前
Ray
297dd641e8
ADDED: DrawCircleSector()
6 年之前
Ray
e46c23128e
Avoid AudioBuffer symbol collision on macOS
raudio AudioBuffer internal struct collides on macOS with CoreAudio same name struct. In this case struct has been renamed because is internal to raudio... but probably all system should be redesigned.
6 年之前
Ray
c379e04628
Update mini_al.h
6 年之前
Ray
43b199d534
Corrected issue
6 年之前
Ray
944a388b1b
Include mini_al directly, no separate module
6 年之前
Ray
e7466eb0c4
Corrected function usage
6 年之前
Ray
d00b8f9ffc
Updated external libraries
6 年之前
Ray
e996fe2ff5
ADDED: GetClipboardText(), SetClipboardText()
6 年之前
Ray
6dbec47488
Redesigned TextSplit() function
6 年之前
Jak Barnes
1e15616b69
Fixed as issue where strrchr in LoadBMFont would only look for forward slashes, instead of backslashes causing strlen to fail on a null string
6 年之前
Ray
366313bfd0
Update rlgl.h
6 年之前
Ray
68a2bf0e6b
Update rlgl.h
6 年之前
Ray
7370ae7b82
Update rlgl.h
6 年之前
Ray
d356b1d1cc
Reviewed fbo creation and VR system
6 年之前
Ray
7615512af1
ADDED: TextToInteger()
Custom implementation that returns -1 if it fails (no negative values supported)
6 年之前
Ray
d0d81ea545
Review ExportMesh() header
6 年之前
Ray
c200642887
Review issue with aspect ratio...
...while using a RenderTexture combined with 3d mode
6 年之前
Ray
fef7bbb495
Delete libraylib.a
6 年之前
Ray
db56d432e4
ADDED: rlLoadTextureDepth()
REDESIGNED: rlLoadRenderTexture()
ADDED: rlRenderTextureAttach()
ADDED: rlRenderTextureComplete()
6 年之前
Ray
fce48e85f4
ADDED: LoadTextureCubemap()
Probably uncomplete, not tested yet...
6 年之前
Ray
5755c5e310
Review DrawTextRecEx() formatting
6 年之前
Ray
9740e5d3ed
Update utils.c
6 年之前
Ray
3363cfa61a
Corrected log naming
6 年之前
Rob Loach
90d5bb79e5
Fix font cannot be narrowed to type 'int'
Getting the following strict error....
```
src/text.c:117:105: error: constant expression evaluates to 2398692640 which
cannot be narrowed to type 'int' [-Wc++11-narrowing]
...0x00000000, 0x00000000, 0x00200020, 0x0001b000, 0x00000000, 0x00000000, 0x8ef92520, 0x00020a00...
^~~~~~~~~~
```
Switching it to an unsigned int fixes it.
6 年之前
Rob Loach
d897e14161
Revert the screenWidth change
6 年之前
Rob Loach
feb6afcd61
Fix clang++ compilation errors
clang was complaining about the type conversions. For example...
```
node_modules/raylib-src/src/core.c:1888:15: error: cannot initialize a variable of type 'char *' with an
rvalue of type 'void *'
char *cmd = calloc(strlen(url) + 10, sizeof(char));
^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
6 年之前
Demizdor
6f66425946
Added DrawTextRecEx()
6 年之前
Rob Loach
30ea4bdcce
Remove libraylib.a
6 年之前
Ray
4467292a2d
Review last PR formatting
6 年之前
Ray
e91c84e33a
Remove comment
6 年之前
Marco Lizza
343fef4aa4
Changing enums, now referenced as int.
6 年之前
Marco Lizza
aaced97b12
Fixing badly (redefined) enums.
6 年之前