156 次代码提交 (a5daee381279584271b8037f534c3fb9d2453047)

作者 SHA1 备注 提交日期
  Satoshi Tanaka 5abb87a0d2
Fix QuaternionScale (#2419) 3 年前
  Ray cfe7823453 REMOVED: `MatrixNormalize()` #2412 3 年前
  Ray c2c1c93041
Corrected typo 3 年前
  Ray 0da7830745 REVIEWED: Avoid some float -> double promotions 3 年前
  Anilforextra cda1324e87
Vector2/Vector3: Add squared distance. (#2376) 3 年前
  Jaedeok Kim b54e9db764
Optimize `Vector2Rotate()` function (#2340) 3 年前
  megagrump c54d9cd552
simplify QuaternionInvert (#2324) 3 年前
  Ray 48a463cca8 REVIEWED: `Vector2Transform(()` 3 年前
  Ray 8ee0eb8f36 ADDED: `Vector2Transform()` 3 年前
  raysan5 a940f41b4b Update year to 2022 3 年前
  Ray 20f4d8c147 Reviewed typo 4 年前
  Andrea Fontana c0715c1225
Fixed functions Vector2Angle and Vector3Angle (#2203) 4 年前
  Jaedeok Kim 72f3b00b00
Fix Vector2Angle() not working as expected (#2196) 4 年前
  Ray e7f48eb16b Tweaks 4 年前
  HarriP 3cb4ef2599
Fix inverse length in Vector2Normalize (#2189) 4 年前
  Steven Schveighoffer fa7337e19c
Vector2Angle returns degrees instead of radians, but all other raymath (#2193) 4 年前
  raysan5 599d6e810f REVIEWED: models resources structure 4 年前
  Jeffery Myers 33ed452439
Fix dll exports so that raylib builds in visual studio again. (#2037) 4 年前
  Ray 8d7f97ee04 Remove trailing spaces 4 年前
  raysan5 7439c7547b Review functions specifiers 4 年前
  raysan5 b972b8d324 REVIEWED: API functions specifiers 4 年前
  Ray f869229b7f Minor format tweaks 4 年前
  Ray 239c37246a WARNING: REVIEWED: Follow a set of conventions 4 年前
  raysan5 18c92b3104 ADDED: Vector3Angle() 4 年前
  raysan5 a09311a8fc Tweaks 4 年前
  Ray a5beb940f8 Remove trailing spaces 4 年前
  raysan5 311fe8f35b Replaced TABS by spaces 4 年前
  raysan5 b4fddf146b REVIEWED: Added new mechanism to avoid data types collision between modules that share same data types and can be used in standalone mode 4 年前
  raysan5 58e9a0894f Reviewed some functions to avoid calling other functions 4 年前
  iskolbin 6ef3ab3d3a
impoves raylib_parser: makes it generic, adds -d key for functions define (RLAPI for raylib.h), increases maxiumum number of fields in structs and values in enums, doubles max length of struct field names; split float3/float16 struct typedefs in raymath to allow parser to process the file (#1901) 4 年前
  Jeffery Myers c706b33b30
Don't normalize zero length vectors. (#1896) 4 年前
  raysan5 70ed52dd5d REVIEWED: QuaternionFromAxisAngle() #1892 4 年前
  raysan5 5ed814e950 Minor tweaks and comments 4 年前
  Ray f3d38018cd Comment tweak 4 年前
  Ray 4b93feb172 Remove trail spaces 4 年前
  Ray 7bc2e922c9 Review some comments 4 年前
  Ray b0dcdf688f Reviewed functions description 4 年前
  raysan5 e95d8bc655 Minor format tweaks 4 年前
  isaac553876299 d1ac38171c
Update raymath.h (#1802) 4 年前
  Ray c828e481fb Review code format 4 年前
  Hristo Stamenov beeac18eb1
Fix QuaternionToMatrix returning transposed result. (#1793) 4 年前
  raysan5 8f1d81df0f Review code formatting 4 年前
  Dan Bechard 5325d8d2ba
Don't call sqrtf when axis already normalized (#1672) 4 年前
  Ray 9909068714 Removed trailing spaces 4 年前
  Ray fe9181c1b4 REVIEWED: QuaternionFromEuler() #1651 4 年前
  Ray ca1f2f9078 REVIEWED: MatrixRotateZYX() #1642 4 年前
  Ray 2b9d81c9bc REVIEWED: QuaternionFromEuler() #1651 4 年前
  Ray 742206c1f2 Review formatting 4 年前
  masterex1000 4e6253b546
Add check to flip quaternion (#1624) 4 年前
  Jeffery Myers 48a7cd3c87
[Examples] Fix typecast warnings in examples. (#1601) 4 年前