4780 Commits (a8dd4127f37c52cbd166eecf23a068b3687c1bb1)
 

Autor SHA1 Mensagem Data
  raysan5 a8dd4127f3 Added security check to avoid internal render batch overflow 3 anos atrás
  raysan5 0e04ae561e Merge branch 'master' of https://github.com/raysan5/raylib 3 anos atrás
  raysan5 7b37caa96c REVIEWED: Model scale #1700 3 anos atrás
  m4ntr0n1c abf481023b
Update to the xm player routine and support functionalities (#1701) 3 anos atrás
  raysan5 c2c141f941 Update version to raylib 3.7 3 anos atrás
  raysan5 b52cd8f605 Reorganized functions by module 3 anos atrás
  raysan5 5fd441969d REVIEWED: rlLoadShaderDefault() 3 anos atrás
  raysan5 14aa29d18b Update rlgl.h 3 anos atrás
  raysan5 4c9d2e719e Merge branch 'master' of https://github.com/raysan5/raylib 3 anos atrás
  raysan5 66f3434571 REDESIGNED: Shapes texture/rec moved to shapes module 3 anos atrás
  Rob Loach d58b7b509e
Make SaveFile* callbacks return a boolean (#1697) 3 anos atrás
  raysan5 c21baf0d92 ADDED: GenMeshDefault() #1556 3 anos atrás
  raysan5 46650b5fb1 Reviewed skybox and pbr examples 3 anos atrás
  raysan5 51f3129c5d Reviewed examples 3 anos atrás
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 3 anos atrás
  raysan5 67dda62867 REVIEWED: GenTexture*() functions #721 3 anos atrás
  raysan5 7e2531fe35 REVIEWED: ToggleFullscreen() on web #1241 3 anos atrás
  raysan5 38df0760cc Review compress/decompress logs 3 anos atrás
  raysan5 d64f27bad1 Remove old flag 3 anos atrás
  raysan5 2b6e7c8632 Update Makefile 3 anos atrás
  raysan5 b54d96205f Review libc dependency 4 anos atrás
  Ray 1da0176cad
Update README.md 4 anos atrás
  raysan5 aed0fee2ca Remove trailing spaces 4 anos atrás
  raysan5 b4975619ed Review comments 4 anos atrás
  raysan5 736d5920c7 Update core_input_gamepad.c 4 anos atrás
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 4 anos atrás
  raysan5 2488d361b6 Review formatting 4 anos atrás
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations 4 anos atrás
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI 4 anos atrás
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() 4 anos atrás
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing 4 anos atrás
  raysan5 8f1d81df0f Review code formatting 4 anos atrás
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) 4 anos atrás
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 4 anos atrás
  raysan5 b5aaf33058 Review matrix multiplication 4 anos atrás
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again 4 anos atrás
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting 4 anos atrás
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 4 anos atrás
  raysan5 b8c3b8277c Reviewed UWP project #1681 4 anos atrás
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 4 anos atrás
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 4 anos atrás
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() 4 anos atrás
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) 4 anos atrás
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) 4 anos atrás
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) 4 anos atrás
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) 4 anos atrás
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() 4 anos atrás
  Ray c6828070dc Update models_yaw_pitch_roll.c 4 anos atrás
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again 4 anos atrás
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- 4 anos atrás