Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1ヶ月前
Ray
1008066644
Removed `core_loading_thread` project
1ヶ月前
Ray
a7e62e73d8
REXM: REMOVE: example: `core_loading_thread`
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.
It will be re-added in the `others` category, that is not processed for web.
1ヶ月前
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
1ヶ月前
Ray
d8ee8a45c4
REXM: RENAME: example: `textures_draw_tiled` --> `textures_tiled_drawing`
1ヶ月前
Ray
33327760f1
REXM: RENAME: example: `text_draw_3d` --> `text_3d_drawing`
1ヶ月前
Ray
785ad4015c
REXM: RENAME: example: `textures_polygon` --> `textures_polygon_drawing`
1ヶ月前
Ray
cadd28e5a0
REXM: RENAME: example: `text_raylib_fonts` -> `text_sprite_fonts`
1ヶ月前
Ray
64d6a90d48
REXM: RENAME: example: `text_unicode` --> `text_unicode_emojis`
1ヶ月前
Ray
e18d167c8f
REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
1ヶ月前
Ray
47db1da9ea
REXM: RENAMED: example: `core_3d_fps_controller` to `core_3d_camera_fps`
1ヶ月前
Ray
4d0c3affaa
REXM: Update examples and lists
1ヶ月前
alexander-nichols
5d9c8c365e
[build] Fixed VS2022 broken build
Fixed bad references to shaders_normalmap in the project raylib\projects\VS2022\examples\shaders_normal_map.vcxproj
Changed GUID for shaders_normal_map as it coincided with that for core_3d_fps_controller {6B1A933E-71B8-4C1F-9E79-02D98830E671}
1ヶ月前
Ray
a8dfd9db76
REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map`
1ヶ月前
Ray
afdc7972d6
REXM: Automatic validation and update of examples
1ヶ月前
Ray
f0131f6ee6
Added missing project to solution
1ヶ月前
Ray
601091b69e
Update raylib.sln
1ヶ月前
Ray
388bc5075e
Update raylib.sln
1ヶ月前
Ray
6792e6e2dd
Updated required files for new example: `shaders_normalmap`
2ヶ月前
Ray
ff1087480c
ADDED: New projects to VS2022 solution
2ヶ月前
Ray
b3513e4719
ADDED: Missing example VS2022 projects
2ヶ月前
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
5ヶ月前
Jeffery Myers
0b37251fbd
Remove duplicate resource file
5ヶ月前
Ray
cc5739a6d7
REVIEWED: Some PRs formating
6ヶ月前
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
6ヶ月前
luis605
8ec52e3b25
Added example to build system
6ヶ月前
Ray
e1ec595251
ADDED: Resource file to example projects #4790
7ヶ月前
Peter0x44
99d2119dd6
[build] Add CI for ARM64 with Visual Studio ( #4781 )
* [build] Add ARM64 configuration to raylib.sln
* [build] Add ARM64 to windows.yml
7ヶ月前
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8ヶ月前
Ray
da5a868e2a
REMOVED: example: `core_gamepad_info`
9ヶ月前
Jeffery Myers
e062dc085c
Add filters and platform files so they show up in MSVC for ease of editing ( #4644 )
9ヶ月前
Jeffery Myers
93a1e75741
Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) ( #4594 )
10ヶ月前
kovidomi
65f955a4dc
Add missing VS2022 example projects for models_bone_socket and shaders_vertex_displacement ( #4510 )
10ヶ月前
Jeffery Myers
a2f6ae6796
Fix warnings in examples ( #4492 )
Move shapes/shapes_rectangle_advanced to the correct folder in MSVC project
Add core_input_virtual_controls.vcxproj back into sln file
11ヶ月前
Everton Jr.
ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function ( #4435 )
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
11ヶ月前
Jeffery Myers
f03f093909
Add input_virtual_controls to MSVC projects ( #4433 )
Fix input_virtual_controls example to use correct default font sizes
11ヶ月前
Jeffery Myers
6c3b1fa1de
Add shadow map example to MSVC projects ( #4430 )
11ヶ月前
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
1年前
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
1年前
Ray
c95b2e88b7
Example review
1年前
Jeffery Myers
e96bab7ce6
[Build] Fix warnings when building in VS 2022 ( #4095 )
* Update raylib_api.* by CI
* Fix warnings when building examples in MSVC 2022
* fix auto-format that sneaked in there.
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
1年前
Ray
f6d85e5df7
Update project
1年前
Dalton Overmyer
077ab6d56b
Add an example that generates a random sequence. ( #3846 )
1年前
Ray
bbf0c3a46d
REVIEWED: Added new examples to VS2022 solution
1年前
Ray
99dac5451c
ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
1年前
Ray
1896268775
Reviewed examples for consistency
2年前
Gabriel dos Santos Sanches
2d5d0c2999
examples: core: adds 2D camera two player split screen ( #3298 )
2年前
Jeffery Myers
62f5382d56
[AUDIO] Add an example of how to use LoadSoundAlias ( #3223 )
* Add a function to clone a sound and share data with another sound.
* rename items based on feedback
* PR Feedback, use custom unload for sound alias, not variant of normal sound unloading
* sound_multi example
2年前
Ray
18a36b3e06
Update raylib.sln
2年前
Ray
1b873b028f
WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
2年前