Ray
							
						 
						
							
							
							
								
							
								c1b01c0d5d 
								
							
								 
							
						 
						
							
							
								
								Added new comment to examples  
							
							 
							
							
								
							
							
						 
						3 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								716e26aa37 
								
							
								 
							
						 
						
							
							
								
								Review BeginTextureMode() usage  
							
							 
							
							 
							
							
								
							
							
							Moved outside BeginDrawing()/EndDrawing() to illustrate drawing is happening to an external texture (not screen) 
							
						 
						4 years ago  
					 
				
					
						
							
							
								   Jeffery Myers
							
						 
						
							
							
								
								
							
							
								
							
								6c518008a5 
								
									
								
							
								 
							
						 
						
							
							
								
								Fixes for 64 bit typecast warnings ( #1733 )  
							
							 
							
							
								
							
							
						 
						4 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								be8d5a7ae2 
								
							
								 
							
						 
						
							
							
								
								RENAMED: camera.type -> camera.projection  
							
							 
							
							
								
							
							
						 
						4 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								01e28263be 
								
							
								 
							
						 
						
							
							
								
								WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency  
							
							 
							
							 
							
							
								
							
							
							Some enums values have been renamed to be more consistent and also provide a more detailed description:
 - ShaderLocationIndex:    LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
 - ShaderUniformDataType:  UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
 - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE 
							
						 
						4 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								c32ae480af 
								
							
								 
							
						 
						
							
							
								
								RENAMED: FormatText() -> TextFormat()  
							
							 
							
							 
							
							
								
							
							
							This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText() 
							
						 
						5 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								b525039e0a 
								
							
								 
							
						 
						
							
							
								
								Review ALL examples  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								be6d237b9e 
								
							
								 
							
						 
						
							
							
								
								Review models examples  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								55f8dbc755 
								
							
								 
							
						 
						
							
							
								
								WARNING: Redesigned SetShaderValue()  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								8f95518858 
								
							
								 
							
						 
						
							
							
								
								Reviewed some examples to work on RPI  
							
							 
							
							
								
							
							
						 
						6 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								ed269b8d9a 
								
							
								 
							
						 
						
							
							
								
								Review RenderTexture drawing usage  
							
							 
							
							 
							
							
								
							
							
							Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()` 
							
						 
						7 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								a1d9c33995 
								
							
								 
							
						 
						
							
							
								
								Reviewed models and examples  
							
							 
							
							
								
							
							
						 
						7 years ago  
					 
				
					
						
							
							
								   Ray San
							
						 
						
							
							
							
								
							
								6045062a05 
								
							
								 
							
						 
						
							
							
								
								Renamed some functions  
							
							 
							
							 
							
							
								
							
							
							- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D() 
							
						 
						7 years ago  
					 
				
					
						
							
							
								   Ray San
							
						 
						
							
							
							
								
							
								4cc12ef2b3 
								
							
								 
							
						 
						
							
							
								
								Review camera definition on examples  
							
							 
							
							
								
							
							
						 
						7 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								9040526f17 
								
							
								 
							
						 
						
							
							
								
								Adapt to new materials system  
							
							 
							
							
								
							
							
						 
						8 years ago  
					 
				
					
						
							
							
								   Ray
							
						 
						
							
							
							
								
							
								dd4dd0e87d 
								
							
								 
							
						 
						
							
							
								
								Reorganize examples folder  
							
							 
							
							
								
							
							
						 
						8 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								648676f46b 
								
							
								 
							
						 
						
							
							
								
								Update examples to new camera system  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								5f7ac64c44 
								
							
								 
							
						 
						
							
							
								
								Removed function SetModelTexture()  
							
							 
							
							 
							
							
								
							
							
							It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion... 
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								cac2a66deb 
								
							
								 
							
						 
						
							
							
								
								Improved library consistency  
							
							 
							
							 
							
							
								
							
							
							Functions renamed to improve library consistency 
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								ea5b00528b 
								
							
								 
							
						 
						
							
							
								
								Improved render to texture  
							
							 
							
							 
							
							
								
							
							
							Support render texture size different than screen size 
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								aa22d97983 
								
							
								 
							
						 
						
							
							
								
								Simplified texture flip and added comments  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								1d545449bb 
								
							
								 
							
						 
						
							
							
								
								Reviewed shaders and added comments  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								06a8d7eb06 
								
							
								 
							
						 
						
							
							
								
								Remove old postprocessing system  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								108055cd62 
								
							
								 
							
						 
						
							
							
								
								Updated example to new render to texture system  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								d8bd8634ab 
								
							
								 
							
						 
						
							
							
								
								3d Camera: Added support for field-of-view Y  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								183795b8aa 
								
							
								 
							
						 
						
							
							
								
								Review literals type  
							
							 
							
							
								
							
							
						 
						9 years ago  
					 
				
					
						
							
							
								   raysan5
							
						 
						
							
							
							
								
							
								acc322b3e1 
								
							
								 
							
						 
						
							
							
								
								Added new examples: SHADERS  
							
							 
							
							
								
							
							
						 
						10 years ago