GetMusicTimePlayed() was calculated using buffered frames, not played frames.
For example: calling LoadMusicStream->UpdateMusicStream->GetMusicTimePlayed would return non-zero value, even though no music was playing.
This PR fixes a bug when music.looping is set to false but the music continues looping.
Also using proper functions to seek to start of an audio file.
Removed old comment.
ISSUE: Front buffer and backbuffer have different clear colors, if no `ClearBackground()` is called by user, there is screen flickering on buffers swap.
It's up to the user to call `ClearBackground()` if desired
Just reviewed font atlas size estimation, now it considers `fontSize` instead of `chars[i].image.height`, increasing considerably the atlas size estimation.
Reviewed some camera functionality:
- Reviewed camera swinging (up-down movement)
- Reviewed camera tilting (left-right movement)
- Make movement independent of frame-rate
- removed unneeded variables
NOTE: Camera rotation has some speed issues on first person when fixed 60 fps are used: it moves too fast. Independent framerate movement is not properly implemented.
* test if clang supports multiple targets
* didnt work, so trying lipo to join separate targets together
* add CUSTOM_LDFLAGS to try to fix arm64 mac dynamic build
* fix sym links
* try again to fix sym links
* auto extract raylib version numbers from makefile
* fix macos missing gnu grep
* dont use custom name for raylib dlls