asdqwe
c8f0f7c47d
Add reset for GetFrameTime()
1 天前
asdqwe
7bfa8786fc
Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL
3 天前
asdqwe
2da0f2ae4f
Revert enabling FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW
3 天前
asdqwe
757bcbfc2e
Enable FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW
1周前
Ray
03ff864087
Formating tweaks
1 天前
Le Juez Victor
6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 ( #4617 )
This fixes an incomplete framebuffer issue due to the use of a texture format not supported in ES 3.
This commit also adds more information on how to manage deferred rendering.
1 天前
Asdqwe
99cb4cbc36
Fix SetGamepadVibration() TRACELOG message ( #4615 )
1 天前
Ray
783ca612cc
Update Makefile
1 天前
Colleague Riley
58004723d8
[rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW ( #4480 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
1 天前
Ray
de6c09ee7a
WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB
This change allows to have in same directory (currently `raylib/src`) two raylib build versions: Desktop and Web
1 天前
Ray
f76734fc50
REVIEWED: `UpdateModelAnimationBones()`, break on first mesh found and formating
1 天前
Kirandeep-Singh-Khehra
35c2408413
[rmodels] Optimized `UpdateModelAnimationBones()` function ( #4602 )
- Updating bones only once instead for each mesh.
- Updating only one `model.meshes[].boneMatrices` and then using deep copy for other meshes instead of calculating for each bone in each mesh.
**Other points:**
- Makes it a clean base/template/reference for bone updation functions. Because if using this as template then some calculations done in one mesh can affect bones in other mesh in next iteration(doubles the effect in for next mesh).
Signed-off-by: Kirandeep-Singh-Khehra <kirandeepsinghkhehra@gmail.com>
1 天前
Asdqwe
cdaff163cb
Fix show, hide, focus and unfocus window/flags states for SDL2 ( #4610 )
1 天前
JupiterRider
714cd5ef5c
add SetGamepadVibration to rgfw and template ( #4612 )
1 天前
Asdqwe
bdfbd6e8cc
Fix maximizing, minimizing and restoring windows for SDL2 ( #4607 )
3 天前
Le Juez Victor
79facde353
fix `rlActiveDrawBuffers` for OpenGL ES 3 ( #4605 )
4 天前
Per Hallsmark
d0504800d2
install rcamera.h ( #4603 )
Signed-off-by: Per Hallsmark <per.hallsmark@bitjuggler.se>
4 天前
Jeffery Myers
93a1e75741
Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) ( #4594 )
6 天前
github-actions[bot]
0a26d9a26f
Update raylib_api.* by CI
6 天前
__hexmaster111
8a5a95c13a
Removed inaccurate comment about negitves not being supported with TextToFloat And TextToInt Methods ( #4596 )
6 天前
Ray
1f704be4e4
Review comments spacing for better alignment
1周前
Ray
6b220f2798
Review formating
1周前
Legendary Redfox
b747eeefa4
[documentation] Adding a related project ( #4589 )
* updated raylib-lua version
* Updated some bindings
* removed 404 bindings
* adding my bindings project to the list
* Adding a related project
* fixing the license foi ReiLua
1周前
Legendary Redfox
aeb33e6301
Adding my bindings to the list ( #4586 )
* updated raylib-lua version
* Updated some bindings
* removed 404 bindings
* adding my bindings project to the list
1周前
github-actions[bot]
83f6f3dabe
Update raylib_api.* by CI
1周前
Rico P
2a2acff2d5
Make sure ShaderUniformDataType matches rlShaderUniformDataType ( #4577 )
* Make sure ShaderUniformDataType matches rlShaderUniformDataType
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: Ray <raysan5@gmail.com>
1周前
github-actions[bot]
732da949b7
Update raylib_api.* by CI
1周前
Michael
d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 ( #4579 )
1周前
Asdqwe
93a67417b3
Fix examples Makefile PLATFORM define ( #4582 )
1周前
danil
2820fcc29e
[examples] improve input_virtual_controls example ( #4584 )
1周前
0riginaln0
ca6c5f4f3c
Update BINDINGS.md | Fennel Bindings ( #4585 )
1周前
Ray
602583bcdb
Merge branch 'master' of https://github.com/raysan5/raylib
2 周前
Ray
1f45e7af76
REVIEWED: Coding conventions
2 周前
Caleb Heydon
5feccb1bab
[rmodels] Fixed null pointer dereference in LoadGLTF ( #4564 )
* [rmodels] Fixed null pointer dereference in LoadGLTF
* [rmodels] Add parenthesis around conditionals in LoadGLTF
2 周前
Legendary Redfox
1f0325b52c
[documentation] Removing 404 repos from bindings ( #4572 )
* updated raylib-lua version
* Updated some bindings
* removed 404 bindings
2 周前
Legendary Redfox
e9e463e8b2
[documentation] Updating keybindings versions ( #4570 )
* updated raylib-lua version
* Updated some bindings
2 周前
Legendary Redfox
83587e94c8
updated raylib-lua version ( #4567 )
2 周前
JupiterRider
402eab3837
Update BINDINGS.md ( #4566 )
2 周前
ahmedqarmout2
87b3085f5c
Added new Jai bindings to BINDINGS.md ( #4565 )
Co-authored-by: Ahmed Qarmout <ahmed.qarmout@mail.utoronto.ca>
2 周前
Caleb Heydon
f3f5f38c0f
[rmodels] Fix crash when NULL is passed to LoadImageFromCgltfImage ( #4563 )
2 周前
github-actions[bot]
e5e2bc83c3
Update raylib_api.* by CI
2 周前
Ray
b50d418ec7
Merge branch 'master' of https://github.com/raysan5/raylib
2 周前
Ray
dd26df0be8
REVIEWED: Parser issue with comment #4558
2 周前
Rico P
ff71e3a513
use unused variable. Fixes #4560 ( #4561 )
2 周前
Ryan Johnston
e181069c62
Update BINDINGS.md ( #4559 )
Include CLIPSraylib in the list of language bindings.
2 周前
Ray
962f1c26ff
Review formatting to follow raylib conventions
2 周前
Caleb Heydon
9047630ae7
[rmodels] Fix null pointer dereference in LoadImageFromCgltfImage ( #4557 )
2 周前
Ray
503cd7ba34
Update raymath.h
2 周前
Jonathan Akaba
1b4e73cf2f
Update documentation for Vector2Angle ( #4556 )
2 周前
Ray
6fbf08cc1f
Update pbr.fs
2 周前