4766 Комити (ccdf7ff335795a7828bf53faedb8f7d5be8c47cf)
 

Аутор SHA1 Порука Датум
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 пре 3 година
  raysan5 67dda62867 REVIEWED: GenTexture*() functions #721 пре 3 година
  raysan5 7e2531fe35 REVIEWED: ToggleFullscreen() on web #1241 пре 3 година
  raysan5 38df0760cc Review compress/decompress logs пре 3 година
  raysan5 d64f27bad1 Remove old flag пре 3 година
  raysan5 2b6e7c8632 Update Makefile пре 3 година
  raysan5 b54d96205f Review libc dependency пре 3 година
  Ray 1da0176cad
Update README.md пре 3 година
  raysan5 aed0fee2ca Remove trailing spaces пре 3 година
  raysan5 b4975619ed Review comments пре 3 година
  raysan5 736d5920c7 Update core_input_gamepad.c пре 3 година
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 пре 3 година
  raysan5 2488d361b6 Review formatting пре 3 година
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations пре 3 година
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI пре 3 година
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() пре 3 година
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing пре 3 година
  raysan5 8f1d81df0f Review code formatting пре 3 година
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) пре 3 година
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 пре 3 година
  raysan5 b5aaf33058 Review matrix multiplication пре 3 година
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again пре 3 година
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting пре 3 година
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 пре 3 година
  raysan5 b8c3b8277c Reviewed UWP project #1681 пре 3 година
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 пре 3 година
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 пре 3 година
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() пре 3 година
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) пре 3 година
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) пре 3 година
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) пре 3 година
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) пре 3 година
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() пре 3 година
  Ray c6828070dc Update models_yaw_pitch_roll.c пре 3 година
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again пре 3 година
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- пре 3 година
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) пре 3 година
  Ray dd59350485 REVIEW: instancing example formating пре 3 година
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) пре 3 година
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) пре 3 година
  Ray bb73a8089a Reviewed DrawFPS() comment пре 3 година
  Ray 9bea64b5e4 REMOVED: DrawGizmo() пре 3 година
  Ray 9047025ab7 Update textures.c пре 3 година
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 пре 3 година
  Ray 60bfee4a7d Added security check for render batch #1670 пре 3 година
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) пре 3 година
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) пре 3 година
  Ray 71fe0bff95 Update text_raylib_fonts.c пре 3 година
  Ray 89278953ae Update text_raylib_fonts.c пре 3 година
  Ray 3e6ee028e5 Update rlgl.h пре 3 година