Sage Hane
dc5e6e0ad0
build.zig: Clean up my mess ( #4387 )
9 months ago
github-actions[bot]
c6d67f006d
Update raylib_api.* by CI
9 months ago
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation ( #4390 )
* added sha1 implementation
* added missing part
* fixed issue
* fix to match other implementations
9 months ago
Alan Arrecis
b201b74c3f
Fix VSCode Makefile to support multiple .c files ( #4391 )
Updated the VSCode Makefile to allow compilation of multiple .c files instead of just one (main.c).
- Replaced `SRC` and `OBJS` definitions to dynamically include all .c and .h files in the project.
- This change enables automatic handling of any number of source files specifically in the VSCode setup.
9 months ago
Asdqwe
a2e31c4e1b
Fix #4388 ( #4392 )
9 months ago
github-actions[bot]
d6399622a0
Update raylib_api.* by CI
9 months ago
Ray
8cbf34ddc4
WARNING: BREAKING: Renamed several functions for data validation #3930
9 months ago
github-actions[bot]
9b3d019502
Update raylib_api.* by CI
9 months ago
Ray
361b0e85c1
ADDED: Utility functions: `ComputeCRC32()` and `ComputeMD5()`
9 months ago
Jojaby
c9c830cb97
Fix rectangle width and height check to account for squares ( #4382 )
9 months ago
R-YaTian
8d267aaf23
qoi: Added support for image of channels 3 ( #4384 )
9 months ago
yuval_dev
99ff770edc
Fix the type mismatch caused due to unsupported `?[]const u8` ( #4383 )
Co-authored-by: Yuval Herman <yuvalherman99@gmail.com>
9 months ago
Sage Hane
c18677e70f
build.zig: Very minor fixes ( #4381 )
9 months ago
Ray
735308f8eb
REVIEWED: `CodepointToUTF8()`, clean static buffer #4379
9 months ago
Sage Hane
bac3798ad3
build.zig: Fix `@src` logic and a few things ( #4380 )
9 months ago
Anand Swaroop
59417636ca
Update BINDINGS.md ( #4378 )
9 months ago
github-actions[bot]
f5328a9bb6
Update raylib_api.* by CI
9 months ago
Ray
d29eb34cfb
REMOVED: `LoadImageSvg()`
9 months ago
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
9 months ago
Sage Hane
d3f86eb957
build.zig: Improve logic ( #4375 )
* build.zig: Fix `@src` logic
* build.zig: Clarify build error
* build.zig: Add option for enabling `raygui`
* build.zig: Expose `Options` type
9 months ago
William Culver
c4be013294
Fix build.zig ( #4374 )
9 months ago
Harald Scheirich
454acca84b
Some update to gltf loading ( #4373 )
Only warns when there are more animations than currently implemented
Allows mesh indices to be unsigned char
9 months ago
Ray
3fb1ba25ac
Removed tabs and triple line-breaks
9 months ago
Colleague Riley
44e37c5f97
Update RGFW ( #4372 )
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw
* define WideCharToMultiByte
* update RGFW
* move stdcall def to windows only
* fix raw cursor input
9 months ago
Anthony Carbajal
712ab798d1
updated makefile to disable wayland by default ( #4369 )
9 months ago
Ray
89a37cd315
Update CHANGELOG
9 months ago
Anthony Carbajal
43b109a4e3
removed old comment ( #4370 )
9 months ago
Visen
b290d47bd5
[zig] Fix build.zig bug ( #4366 )
* fixed zig config.h bug
* zig fmt
9 months ago
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
9 months ago
Ray
f9e709915a
Fix #4355
9 months ago
Anthony Carbajal
d06287d562
taken from FluxFlus PR ( #4363 )
9 months ago
Anthony Carbajal
da95f88c36
updated camera speeds with GetFrameTime ( #4362 )
9 months ago
Kacper Zybała
cded378205
[build] CMake: Fix GRAPHICS check ( #4359 )
9 months ago
Nikolas
0ef0791854
Allow Zig build script to change desktop backend ( #4358 )
9 months ago
Ashley Chekhov
20ce8ba046
Typo fix ( #4356 )
Seemed to be a typo. Hope this helps.
9 months ago
Asdqwe
96d91a3892
[rlgl] Fix rlgl standalone defaults ( #4357 )
* Fix rlgl standalone defaults
* Fix rmodels
9 months ago
Jeffery Myers
09987b01cc
[MODELS] Better fix for GPU skinning issues ( #4353 )
* Make the max VBO match the animation flag.
* re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag.
9 months ago
Asdqwe
d9c10ed264
Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL ( #4354 )
9 months ago
Asdqwe
282d6478ba
Complements the #4348 GPU skinning fix ( #4352 )
9 months ago
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 months ago
Ray
84a4d93bc4
Fix #4349
9 months ago
Jeffery Myers
0573ef0382
[SHAPES] Add more detail to comment for DrawPixel ( #4344 )
* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 months ago
Menno van der Graaf
55e83468c9
Fix isGpuReady flag on android ( #4340 )
9 months ago
Ray
13178b9373
Update rcore.c
10 months ago
Ray
291063c98f
Update rcore.c
10 months ago
Ray
24a1cd8c5b
Update rcore.c
10 months ago
Ray
352c450ad0
Update rcore.c
10 months ago
Ray
a643dd058b
Merge branch 'master' of https://github.com/raysan5/raylib
10 months ago
Ray
100f6624d6
Update rcore.c
10 months ago
github-actions[bot]
1c7b18923c
Update raylib_api.* by CI
10 months ago