1 Révisions (fa7799143e7381bc9334c54b77266367532a8dc0)

Auteur SHA1 Message Date
  raysan5 00b3199859 Added raymath to examples il y a 5 ans
  G3bE 32387317bf
Make raymath more consistent (#1197) il y a 5 ans
  Valentin Lemière 41582f0448
Fix "variable is reassigned before use" linter warning on raymath.h (#1158) il y a 5 ans
  i-right-i 3c2ee1cc75
Update raymath.h (#1118) il y a 5 ans
  Ray 9b5a796213 Use float math functions il y a 5 ans
  Ray b5fe41f41a Review libc dependencies and remove when possible il y a 5 ans
  Ray fa0d5bbf9e Remove duplicate function il y a 5 ans
  Ray d10ff78822 WARNING: Renamed Vector3Multiply() to Vector3Scale() il y a 5 ans
  raysan5 21c30f43d4 Update year to 2020 il y a 5 ans
  chriscamacho 6f2f09947f addition to raylib to create matrix from 3 euler angles (#938) il y a 5 ans
  Leandro Gabriel 89c16baf18 Replace tabs with spaces and update year of copyright notices (#927) il y a 5 ans
  flashjaysan 310d1d1589
Update raymath.h il y a 6 ans
  Ray fc6f5a92f3 Reviewed functions definition il y a 6 ans
  raysan5 cd6c362485 Corrected func name typo il y a 6 ans
  ChrisDill 1e1bbaa40b Added a few missing functions to raymath il y a 6 ans
  Oğuzhan Çankaya 2bef76735d
lerp for vector2 and float il y a 6 ans
  ChrisDill c669c6762f Improved raymath defines il y a 6 ans
  ChrisDill a187361c6f Raymath dllexport fix if _WIN32 defined il y a 6 ans
  ChrisDill 42b52ecdb1 Raymath dllexport fix il y a 6 ans
  Kim Kulling b2cac82fa0 Fix compiler warings in texture.c and more. il y a 6 ans
  Kim Kulling ecf8bff4aa Fix compiler warnings, first part il y a 6 ans
  Ray 7b971e0623 Added Quaternion typedef il y a 6 ans
  Ray 7dedb84fd0 Added function: Vector3RotateByQuaternion() il y a 6 ans
  Ray 0148432588 fabsf() not working with TCC il y a 6 ans
  raysan5 23e335d933 Implemented MeshTangents() il y a 7 ans
  Ahmad Fatoum 8b0fef6c34
raymath: Workaround tcc inline function limitation il y a 7 ans
  Ray 61e0e4b4f3 Complete review of raymath for API consistency il y a 7 ans
  Ray 9d8f15c19d Reviewed raymath changes il y a 7 ans
  Ahmad Fatoum f52d2de582
raymath.h: Use C99 inline semantics il y a 7 ans
  Ahmad Fatoum ed6962edd3
Make MatrixToFloat and Vector3ToFloat reentrant il y a 7 ans
  Ahmad Fatoum a5881fb9cc
Revert "raymath.h: Use C99 inline semantics" il y a 7 ans
  Ahmad Fatoum 6ffc8cb799
raymath.h: Use C99 inline semantics il y a 7 ans
  Ahmad Fatoum e4d7bbec1e
Make MatrixToFloat and Vector3ToFloat reentrant il y a 7 ans
  Ray San 53ad53d051 Manually review previous PR il y a 7 ans
  user d51f382ef8 optimized matrixrotate function by removing identity matrix il y a 7 ans
  user b5395b22cc make raymath compiling with msvc in c++ mode il y a 7 ans
  Ray San 0cd327ccb2 Moved QuaternionNlerp() function il y a 7 ans
  Michael Campagnaro 18bf0ac044 Fix typo in raymath.h il y a 7 ans
  Ray d071418cba Added Vector3MultiplyV() il y a 7 ans
  raysan5 b2712b6db7 Corrected issue on QuaternionFromVector3ToVector3() il y a 7 ans
  raysan5 f57367e786 Implemented some changes il y a 7 ans
  raysan5 3655c6e466 Renamed Vector*() functions to Vector3*() il y a 7 ans
  raysan5 00d2768bc9 Corrected bug on MatrixPerspective() il y a 7 ans
  raysan5 c6cd07c373 Some tweaks raymath related il y a 7 ans
  raysan5 e52032f646 Complete review of raymath il y a 7 ans
  raysan5 38d9fcb08e Moved some functions to raymath il y a 7 ans
  raysan5 84aff31973 MatrixPerspective() angle required in radians il y a 7 ans
  Wilhem Barbier 056a494baf Fix some other typos il y a 7 ans
  Wilhem Barbier aba3739c13 Fix some typos in raymath.h il y a 7 ans
  raysan5 402a8bfd68 Added note about transposing il y a 7 ans