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  • |\ \ \ \ \ \ \
  • 7178adbc (refs/pull/3880/merge) Merge 1de43bfb49 into 99cb4cbc36 by BLUELOVETH 2024-12-18 14:59:24 +0100
  • 99cb4cbc (HEAD -> master) Fix SetGamepadVibration() TRACELOG message (#4615) by Asdqwe 2024-12-18 10:53:50 -0300
  • 5b7047b7 (refs/pull/4615/head) Fix SetGamepadVibration() TRACELOG message by asdqwe 2024-12-18 09:51:37 -0300
  • 09d83c4d (refs/pull/4554/merge) Merge f2bfdeab97 into 783ca612cc by Jeffery Myers 2024-12-18 09:01:55 -0300
  • 05cf0fea (refs/pull/4598/merge) Merge 74ad9d75b5 into 783ca612cc by Asdqwe 2024-12-18 08:58:40 -0300
  • 783ca612 Update Makefile by Ray 2024-12-18 12:51:00 +0100
  • f2bfdeab (refs/pull/4554/head) Merge branch 'master' into overridable_config by Ray 2024-12-18 12:17:17 +0100
  • 58004723 [rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW (#4480) by Colleague Riley 2024-12-18 03:03:42 -0800
  • de6c09ee WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB by Ray 2024-12-18 11:45:55 +0100
  • f76734fc REVIEWED: `UpdateModelAnimationBones()`, break on first mesh found and formating by Ray 2024-12-18 11:43:43 +0100
  • 35c24084 [rmodels] Optimized `UpdateModelAnimationBones()` function (#4602) by Kirandeep-Singh-Khehra 2024-12-18 16:09:50 +0530
  • cdaff163 Fix show, hide, focus and unfocus window/flags states for SDL2 (#4610) by Asdqwe 2024-12-18 07:39:30 -0300
  • 714cd5ef add SetGamepadVibration to rgfw and template (#4612) by JupiterRider 2024-12-18 11:38:11 +0100
  • 5c01e7ff (refs/pull/4612/head) add SetGamepadVibration to rgfw and template by JupiterRider 2024-12-17 19:55:08 +0100
  • 6003ef96 (refs/pull/4364/merge) Merge 20b95c88e0 into bdfbd6e8cc by Destructor17 2024-12-17 00:32:47 -0500
  • 42ce3ea5 (refs/pull/4578/merge) Merge fa5f5e38b5 into bdfbd6e8cc by Kirandeep-Singh-Khehra 2024-12-17 00:32:47 -0500
  • 74ad9d75 (refs/pull/4598/head) Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL by asdqwe 2024-12-16 22:48:47 -0300
  • 5711d2c5 Revert enabling FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW by asdqwe 2024-12-16 22:46:06 -0300
  • 449aba97 Enable FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW by asdqwe 2024-12-12 17:53:03 -0300
  • e10b5830 (refs/pull/4610/head) Fix show, hide, focus and unfocus window/flags states for SDL2 by asdqwe 2024-12-16 18:33:45 -0300
  • bdfbd6e8 Fix maximizing, minimizing and restoring windows for SDL2 (#4607) by Asdqwe 2024-12-16 18:19:00 -0300
  • 0aae00cb (refs/pull/4607/head) Fix maximizing, minimizing and restoring windows for SDL2 by asdqwe 2024-12-15 23:42:07 -0300
  • 79facde3 fix `rlActiveDrawBuffers` for OpenGL ES 3 (#4605) by Le Juez Victor 2024-12-16 00:51:42 +0100
  • d0504800 install rcamera.h (#4603) by Per Hallsmark 2024-12-15 11:16:08 +0100
  • 7c81495a (refs/pull/4605/head) fix `rlActiveDrawBuffers` for OpenGL ES 3 by Bigfoot71 2024-12-15 00:12:55 +0100
  • 7b84a79e (refs/pull/4603/head) install rcamera.h by Per Hallsmark 2024-12-14 21:09:49 +0100
  • 3d99b5a9 (refs/pull/4602/head) [rmodels] Optimized `UpdateModelAnimationBones()` function - Updating bones only once instead for each mesh. - Updating only one `model.meshes[].boneMatrices` and then using deep copy for other meshes instead of calculating for each bone in each mesh. by Kirandeep-Singh-Khehra 2024-12-14 17:22:18 +0530
  • 2ad2ac55 (refs/pull/4600/head) added a way to get information about the amount of draw calls its under the custom frame control features as its done automatically per default if no custom frame control is chosen accessor exist so it can be adapted to custom frame control by gk646 2024-12-14 03:14:10 +0100
  • fc3d254d (refs/pull/4599/head) feat: add SIMD variation for Vector4DotProduct by Alex Murkoff 2024-12-13 22:28:26 +0700
  • 0bd1d8ec style: fix inconsistency with other functions and indents by Alex Murkoff 2024-12-13 21:39:04 +0700
  • 4e81aed9 feat: add SIMD variation for Vector3DotProduct by Alex Murkoff 2024-12-13 20:25:19 +0700
  • 93a1e757 Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) (#4594) by Jeffery Myers 2024-12-13 00:21:45 -0800
  • 0a26d9a2 Update raylib_api.* by CI by github-actions[bot] 2024-12-13 08:21:27 +0000
  • 8a5a95c1 Removed inaccurate comment about negitves not being supported with TextToFloat And TextToInt Methods (#4596) by __hexmaster111 2024-12-13 02:21:13 -0600
  • 3a59d7c1 (refs/pull/4597/head) add game of life to core examples by Pacatro 2024-12-12 21:33:21 +0000
  • fa9ab049 (refs/pull/4596/head) Removed inaccurate comment about negitves not being supported with TextToFloat And TextToInt Methods by __hexmaster111 2024-12-12 15:10:39 -0600
  • 65f4535b (refs/pull/4594/head) Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) by Jeffery Myers 2024-12-12 09:26:56 -0800
  • 1f704be4 Review comments spacing for better alignment by Ray 2024-12-12 12:13:38 +0100
  • 6b220f27 Review formating by Ray 2024-12-12 12:13:17 +0100
  • 411110e3 (refs/pull/4481/head) Update raylib_api.* by CI by github-actions[bot] 2024-12-12 00:04:05 +0000
  • a066d647 rename scancode to mappedcode so it does not get confused with the conflicting definitions of scancode in GFLW and SDL. by Jeffery Myers 2024-12-11 16:03:41 -0800
  • dccef936 rename KeyCodes to KeyInfo use the correct value for virtual key from sdl. by Jeffery Myers 2024-12-11 15:59:38 -0800
  • a4e17ba1 Merge branch 'master' into scancodes by Jeffery Myers 2024-12-11 14:10:49 -0800
  • a00c3d3c (refs/pull/4480/head) fix some formating by ColleagueRiley 2024-12-11 16:43:32 -0500
  • e3ac719f Merge branch 'master' into overridable_config by Ray 2024-12-11 20:57:50 +0100
  • fa5f5e38 (refs/pull/4578/head) [rmodels] Updated documentation by Kirandeep-Singh-Khehra 2024-12-11 22:53:23 +0530
  • 7f7815e3 [rmodels] Updated blend function signature and added function to update verts from bones by Kirandeep-Singh-Khehra 2024-12-11 22:40:39 +0530
  • b747eeef [documentation] Adding a related project (#4589) by Legendary Redfox 2024-12-10 16:05:46 -0300
  • d8c88d81 (refs/pull/4589/head) fixing the license foi ReiLua by Legendary Redfox 2024-12-09 17:40:39 -0300
  • 11b2ccb4 Adding a related project by Legendary Redfox 2024-12-09 14:45:02 -0300
  • eb7cf8d0 Merge branch 'raysan5:master' into master by Legendary Redfox 2024-12-09 14:38:38 -0300
  • 2998c0c7 update RGFW (fixes xdnd bug) by ColleagueRiley 2024-12-08 17:28:30 -0500
  • aeb33e63 Adding my bindings to the list (#4586) by Legendary Redfox 2024-12-08 11:24:02 -0300
  • 5128f731 (refs/pull/4586/head) adding my bindings project to the list by Legendary Redfox 2024-12-08 10:52:09 -0300
  • 7356bb70 Merge branch 'raysan5:master' into master by Legendary Redfox 2024-12-08 10:48:25 -0300
  • 83f6f3da Update raylib_api.* by CI by github-actions[bot] 2024-12-08 11:52:21 +0000
  • 2a2acff2 Make sure ShaderUniformDataType matches rlShaderUniformDataType (#4577) by Rico P 2024-12-08 12:52:06 +0100
  • 18dbd698 (refs/pull/4577/head) Merge branch 'master' into RicoP/ShaderUniformEnum by Ray 2024-12-08 12:52:00 +0100
  • 732da949 Update raylib_api.* by CI by github-actions[bot] 2024-12-08 11:49:07 +0000
  • d2cd2a01 [rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) by Michael 2024-12-08 12:48:54 +0100
  • 93a67417 Fix examples Makefile PLATFORM define (#4582) by Asdqwe 2024-12-08 08:46:43 -0300
  • 2820fcc2 [examples] improve input_virtual_controls example (#4584) by danil 2024-12-08 09:52:09 +0200
  • 438318e7 [rmodels] Fixed typos in anmation blending example by Kirandeep-Singh-Khehra 2024-12-08 11:52:23 +0530
  • bf85ba59 [rmodels] Updated build information for animation blending example by Kirandeep-Singh-Khehra 2024-12-08 11:43:30 +0530
  • ca6c5f4f Update BINDINGS.md | Fennel Bindings (#4585) by 0riginaln0 2024-12-07 23:28:08 +0300
  • ec02d808 [rmodels] Added example for animation blending and fixed wrap issue for blend factor by Kirandeep-Singh-Khehra 2024-12-07 22:54:34 +0530
  • 0cfe4560 (refs/pull/4585/head) Update BINDINGS.md | Fennel Bindings by 0riginaln0 2024-12-07 17:44:14 +0300
  • 407446c2 (refs/pull/4583/head) put back 'rlTextureFilter' by Bigfoot71 2024-12-07 13:24:03 +0100
  • 1b0b485c (refs/pull/4584/head) [examples] improve input_virtual_controls example by danilwhale 2024-12-07 13:34:43 +0200
  • e551e9c2 remove unused 'rlTextureFilter' enum by Bigfoot71 2024-12-07 04:54:14 +0100
  • d3536520 remove unused 'int format' parameter to 'rlGenTextureMipmaps()' by Bigfoot71 2024-12-07 04:53:00 +0100
  • 5a181a31 (refs/pull/4582/head) Fix examples Makefile PLATFORM define by asdqwe 2024-12-06 23:19:12 -0300
  • 22ed1693 (refs/pull/4580/head) now accounting for missing polygon offset definitions in GLES by unknown 2024-12-05 22:14:22 +0100
  • d6e24fc1 (refs/pull/4579/head) [rlgl][rmodels] Add instranceTransform shader location index #4538 by Michael P 2024-12-05 21:15:15 +0100
  • 4735f5d4 adding support for opengl polygon offset functions by unknown 2024-12-05 20:56:49 +0100
  • 070d1c37 Update raylib_api.* by CI by github-actions[bot] 2024-12-05 11:01:21 +0000
  • 460f5e31 Make sure ShaderUniformDataType matches rlShaderUniformDataType by Rico P 2024-12-05 12:01:04 +0100
  • 696a7334 (refs/pull/4576/head) Add LoadModelEx and UploadModel functions by devdad 2024-12-05 11:58:58 +0100
  • 8808a395 [rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function by Kirandeep-Singh-Khehra 2024-12-04 23:02:28 +0530
  • a9c746f6 (refs/pull/4574/head) [raylib] fix ShaderUniformDataType to match rlgl by danil 2024-12-04 13:13:47 +0200
  • 602583bc Merge branch 'master' of https://github.com/raysan5/raylib by Ray 2024-12-03 19:14:29 +0100
  • 1f45e7af REVIEWED: Coding conventions by Ray 2024-12-03 19:14:14 +0100
  • 5feccb1b [rmodels] Fixed null pointer dereference in LoadGLTF (#4564) by Caleb Heydon 2024-12-03 12:35:24 -0500
  • 8fd6b836 (refs/pull/4564/head) [rmodels] Add parenthesis around conditionals in LoadGLTF by Caleb Heydon 2024-12-03 12:01:43 -0500
  • 1f0325b5 [documentation] Removing 404 repos from bindings (#4572) by Legendary Redfox 2024-12-03 09:30:17 -0300
  • a5ab708b (refs/pull/4572/head) Merge branch 'master' of github.com:legendaryredfox/raylib by Legendary Redfox 2024-12-03 09:06:11 -0300
  • bd312a86 removed 404 bindings by Legendary Redfox 2024-12-03 09:05:45 -0300
  • bb37a9b5 Merge branch 'raysan5:master' into master by Legendary Redfox 2024-12-03 09:05:14 -0300
  • e9e463e8 [documentation] Updating keybindings versions (#4570) by Legendary Redfox 2024-12-03 08:03:36 -0300
  • b3b67a1c (refs/pull/4570/head) Updated some bindings by Legendary Redfox 2024-12-03 07:05:40 -0300
  • 229b636d Merge branch 'raysan5:master' into master by Legendary Redfox 2024-12-03 06:39:56 -0300
  • 83587e94 updated raylib-lua version (#4567) by Legendary Redfox 2024-12-02 17:01:22 -0300
  • b42f9d09 (refs/pull/4567/head) updated raylib-lua version by Legendary Redfox 2024-12-02 16:55:25 -0300
  • 402eab38 Update BINDINGS.md (#4566) by JupiterRider 2024-12-02 18:50:24 +0100
  • 87b3085f Added new Jai bindings to BINDINGS.md (#4565) by ahmedqarmout2 2024-12-02 12:48:24 -0500
  • fb739296 (refs/pull/4566/head) Update BINDINGS.md by JupiterRider 2024-12-02 18:12:14 +0100
  • 32d8904f (refs/pull/4565/head) Added new Jai bindings to BINDINGS.md by Ahmed Qarmout 2024-12-02 12:07:38 -0500
  • f3f5f38c [rmodels] Fix crash when NULL is passed to LoadImageFromCgltfImage (#4563) by Caleb Heydon 2024-12-02 07:35:54 -0500
  • e5e2bc83 Update raylib_api.* by CI by github-actions[bot] 2024-12-01 22:25:46 +0000
  • b50d418e Merge branch 'master' of https://github.com/raysan5/raylib by Ray 2024-12-01 23:25:27 +0100