7178adbc
(refs/pull/3880/merge)
Merge 1de43bfb49
into 99cb4cbc36
by
2024-12-18 14:59:24 +0100
99cb4cbc
(HEAD -> master)
Fix SetGamepadVibration() TRACELOG message (#4615) by
2024-12-18 10:53:50 -0300
5b7047b7
(refs/pull/4615/head)
Fix SetGamepadVibration() TRACELOG message by
2024-12-18 09:51:37 -0300
09d83c4d
(refs/pull/4554/merge)
Merge f2bfdeab97
into 783ca612cc
by
2024-12-18 09:01:55 -0300
05cf0fea
(refs/pull/4598/merge)
Merge 74ad9d75b5
into 783ca612cc
by
2024-12-18 08:58:40 -0300
783ca612
Update Makefile by
2024-12-18 12:51:00 +0100
f2bfdeab
(refs/pull/4554/head)
Merge branch 'master' into overridable_config by
2024-12-18 12:17:17 +0100
58004723
[rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW (#4480) by
2024-12-18 03:03:42 -0800
de6c09ee
WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB by
2024-12-18 11:45:55 +0100
f76734fc
REVIEWED: `UpdateModelAnimationBones()`, break on first mesh found and formating by
2024-12-18 11:43:43 +0100
35c24084
[rmodels] Optimized `UpdateModelAnimationBones()` function (#4602) by
2024-12-18 16:09:50 +0530
cdaff163
Fix show, hide, focus and unfocus window/flags states for SDL2 (#4610) by
2024-12-18 07:39:30 -0300
714cd5ef
add SetGamepadVibration to rgfw and template (#4612) by
2024-12-18 11:38:11 +0100
5c01e7ff
(refs/pull/4612/head)
add SetGamepadVibration to rgfw and template by
2024-12-17 19:55:08 +0100
6003ef96
(refs/pull/4364/merge)
Merge 20b95c88e0
into bdfbd6e8cc
by
2024-12-17 00:32:47 -0500
42ce3ea5
(refs/pull/4578/merge)
Merge fa5f5e38b5
into bdfbd6e8cc
by
2024-12-17 00:32:47 -0500
74ad9d75
(refs/pull/4598/head)
Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL by
2024-12-16 22:48:47 -0300
5711d2c5
Revert enabling FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW by
2024-12-16 22:46:06 -0300
449aba97
Enable FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW by
2024-12-12 17:53:03 -0300
e10b5830
(refs/pull/4610/head)
Fix show, hide, focus and unfocus window/flags states for SDL2 by
2024-12-16 18:33:45 -0300
bdfbd6e8
Fix maximizing, minimizing and restoring windows for SDL2 (#4607) by
2024-12-16 18:19:00 -0300
0aae00cb
(refs/pull/4607/head)
Fix maximizing, minimizing and restoring windows for SDL2 by
2024-12-15 23:42:07 -0300
79facde3
fix `rlActiveDrawBuffers` for OpenGL ES 3 (#4605) by
2024-12-16 00:51:42 +0100
d0504800
install rcamera.h (#4603) by
2024-12-15 11:16:08 +0100
7c81495a
(refs/pull/4605/head)
fix `rlActiveDrawBuffers` for OpenGL ES 3 by
2024-12-15 00:12:55 +0100
7b84a79e
(refs/pull/4603/head)
install rcamera.h by
2024-12-14 21:09:49 +0100
3d99b5a9
(refs/pull/4602/head)
[rmodels] Optimized `UpdateModelAnimationBones()` function - Updating bones only once instead for each mesh. - Updating only one `model.meshes[].boneMatrices` and then using deep copy for other meshes instead of calculating for each bone in each mesh. by
2024-12-14 17:22:18 +0530
2ad2ac55
(refs/pull/4600/head)
added a way to get information about the amount of draw calls its under the custom frame control features as its done automatically per default if no custom frame control is chosen accessor exist so it can be adapted to custom frame control by
2024-12-14 03:14:10 +0100
fc3d254d
(refs/pull/4599/head)
feat: add SIMD variation for Vector4DotProduct by
2024-12-13 22:28:26 +0700
0bd1d8ec
style: fix inconsistency with other functions and indents by
2024-12-13 21:39:04 +0700
4e81aed9
feat: add SIMD variation for Vector3DotProduct by
2024-12-13 20:25:19 +0700
93a1e757
Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) (#4594) by
2024-12-13 00:21:45 -0800
0a26d9a2
Update raylib_api.* by CI by
2024-12-13 08:21:27 +0000
8a5a95c1
Removed inaccurate comment about negitves not being supported with TextToFloat And TextToInt Methods (#4596) by
2024-12-13 02:21:13 -0600
3a59d7c1
(refs/pull/4597/head)
add game of life to core examples by
2024-12-12 21:33:21 +0000
fa9ab049
(refs/pull/4596/head)
Removed inaccurate comment about negitves not being supported with TextToFloat And TextToInt Methods by
2024-12-12 15:10:39 -0600
65f4535b
(refs/pull/4594/head)
Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) by
2024-12-12 09:26:56 -0800
1f704be4
Review comments spacing for better alignment by
2024-12-12 12:13:38 +0100
6b220f27
Review formating by
2024-12-12 12:13:17 +0100
411110e3
(refs/pull/4481/head)
Update raylib_api.* by CI by
2024-12-12 00:04:05 +0000
a066d647
rename scancode to mappedcode so it does not get confused with the conflicting definitions of scancode in GFLW and SDL. by
2024-12-11 16:03:41 -0800
dccef936
rename KeyCodes to KeyInfo use the correct value for virtual key from sdl. by
2024-12-11 15:59:38 -0800
a4e17ba1
Merge branch 'master' into scancodes by
2024-12-11 14:10:49 -0800
a00c3d3c
(refs/pull/4480/head)
fix some formating by
2024-12-11 16:43:32 -0500
e3ac719f
Merge branch 'master' into overridable_config by
2024-12-11 20:57:50 +0100
fa5f5e38
(refs/pull/4578/head)
[rmodels] Updated documentation by
2024-12-11 22:53:23 +0530
7f7815e3
[rmodels] Updated blend function signature and added function to update verts from bones by
2024-12-11 22:40:39 +0530
b747eeef
[documentation] Adding a related project (#4589) by
2024-12-10 16:05:46 -0300
d8c88d81
(refs/pull/4589/head)
fixing the license foi ReiLua by
2024-12-09 17:40:39 -0300
11b2ccb4
Adding a related project by
2024-12-09 14:45:02 -0300
eb7cf8d0
Merge branch 'raysan5:master' into master by
2024-12-09 14:38:38 -0300
2998c0c7
update RGFW (fixes xdnd bug) by
2024-12-08 17:28:30 -0500
aeb33e63
Adding my bindings to the list (#4586) by
2024-12-08 11:24:02 -0300
5128f731
(refs/pull/4586/head)
adding my bindings project to the list by
2024-12-08 10:52:09 -0300
7356bb70
Merge branch 'raysan5:master' into master by
2024-12-08 10:48:25 -0300
83f6f3da
Update raylib_api.* by CI by
2024-12-08 11:52:21 +0000
2a2acff2
Make sure ShaderUniformDataType matches rlShaderUniformDataType (#4577) by
2024-12-08 12:52:06 +0100
18dbd698
(refs/pull/4577/head)
Merge branch 'master' into RicoP/ShaderUniformEnum by
2024-12-08 12:52:00 +0100
732da949
Update raylib_api.* by CI by
2024-12-08 11:49:07 +0000
d2cd2a01
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) by
2024-12-08 12:48:54 +0100
93a67417
Fix examples Makefile PLATFORM define (#4582) by
2024-12-08 08:46:43 -0300
2820fcc2
[examples] improve input_virtual_controls example (#4584) by
2024-12-08 09:52:09 +0200
438318e7
[rmodels] Fixed typos in anmation blending example by
2024-12-08 11:52:23 +0530
bf85ba59
[rmodels] Updated build information for animation blending example by
2024-12-08 11:43:30 +0530
ca6c5f4f
Update BINDINGS.md | Fennel Bindings (#4585) by
2024-12-07 23:28:08 +0300
ec02d808
[rmodels] Added example for animation blending and fixed wrap issue for blend factor by
2024-12-07 22:54:34 +0530
0cfe4560
(refs/pull/4585/head)
Update BINDINGS.md | Fennel Bindings by
2024-12-07 17:44:14 +0300
407446c2
(refs/pull/4583/head)
put back 'rlTextureFilter' by
2024-12-07 13:24:03 +0100
1b0b485c
(refs/pull/4584/head)
[examples] improve input_virtual_controls example by
2024-12-07 13:34:43 +0200
e551e9c2
remove unused 'rlTextureFilter' enum by
2024-12-07 04:54:14 +0100
d3536520
remove unused 'int format' parameter to 'rlGenTextureMipmaps()' by
2024-12-07 04:53:00 +0100
5a181a31
(refs/pull/4582/head)
Fix examples Makefile PLATFORM define by
2024-12-06 23:19:12 -0300
22ed1693
(refs/pull/4580/head)
now accounting for missing polygon offset definitions in GLES by
2024-12-05 22:14:22 +0100
d6e24fc1
(refs/pull/4579/head)
[rlgl][rmodels] Add instranceTransform shader location index #4538 by
2024-12-05 21:15:15 +0100
4735f5d4
adding support for opengl polygon offset functions by
2024-12-05 20:56:49 +0100
070d1c37
Update raylib_api.* by CI by
2024-12-05 11:01:21 +0000
460f5e31
Make sure ShaderUniformDataType matches rlShaderUniformDataType by
2024-12-05 12:01:04 +0100
696a7334
(refs/pull/4576/head)
Add LoadModelEx and UploadModel functions by
2024-12-05 11:58:58 +0100
8808a395
[rmodels] Added implementation of `UpdateModelAnimationBonesWithBlending()` function by
2024-12-04 23:02:28 +0530
a9c746f6
(refs/pull/4574/head)
[raylib] fix ShaderUniformDataType to match rlgl by
2024-12-04 13:13:47 +0200
602583bc
Merge branch 'master' of https://github.com/raysan5/raylib by
2024-12-03 19:14:29 +0100
1f45e7af
REVIEWED: Coding conventions by
2024-12-03 19:14:14 +0100
5feccb1b
[rmodels] Fixed null pointer dereference in LoadGLTF (#4564) by
2024-12-03 12:35:24 -0500
8fd6b836
(refs/pull/4564/head)
[rmodels] Add parenthesis around conditionals in LoadGLTF by
2024-12-03 12:01:43 -0500
1f0325b5
[documentation] Removing 404 repos from bindings (#4572) by
2024-12-03 09:30:17 -0300
a5ab708b
(refs/pull/4572/head)
Merge branch 'master' of github.com:legendaryredfox/raylib by
2024-12-03 09:06:11 -0300
bd312a86
removed 404 bindings by
2024-12-03 09:05:45 -0300
bb37a9b5
Merge branch 'raysan5:master' into master by
2024-12-03 09:05:14 -0300
e9e463e8
[documentation] Updating keybindings versions (#4570) by
2024-12-03 08:03:36 -0300
b3b67a1c
(refs/pull/4570/head)
Updated some bindings by
2024-12-03 07:05:40 -0300
229b636d
Merge branch 'raysan5:master' into master by
2024-12-03 06:39:56 -0300
83587e94
updated raylib-lua version (#4567) by
2024-12-02 17:01:22 -0300
b42f9d09
(refs/pull/4567/head)
updated raylib-lua version by
2024-12-02 16:55:25 -0300
402eab38
Update BINDINGS.md (#4566) by
2024-12-02 18:50:24 +0100
87b3085f
Added new Jai bindings to BINDINGS.md (#4565) by
2024-12-02 12:48:24 -0500
fb739296
(refs/pull/4566/head)
Update BINDINGS.md by
2024-12-02 18:12:14 +0100
32d8904f
(refs/pull/4565/head)
Added new Jai bindings to BINDINGS.md by
2024-12-02 12:07:38 -0500
f3f5f38c
[rmodels] Fix crash when NULL is passed to LoadImageFromCgltfImage (#4563) by
2024-12-02 07:35:54 -0500
e5e2bc83
Update raylib_api.* by CI by
2024-12-01 22:25:46 +0000
b50d418e
Merge branch 'master' of https://github.com/raysan5/raylib by
2024-12-01 23:25:27 +0100