aa2884bd7
Update rcore_desktop_glfw.c by
2025-12-22 22:50:38 +0100
f27f2d097
REVIEWED: HighDPI support on macOS (when requested by app) by
2025-12-22 22:48:08 +0100
e4baf682a
Update rtext.c by
2025-12-22 20:30:11 +0100
851675097
Remove internal function by
2025-12-22 20:29:57 +0100
2c1f0e857
(refs/pull/5422/head)
Removed examples, and generation. by
2025-12-21 15:34:04 -0500
a309ecedc
Possibly fixed the swizzling bug by
2025-12-21 15:18:25 -0500
3212becc9
Update BINDINGS.md (#5421) by
2025-12-21 13:15:38 -0600
a313ee921
(refs/pull/5421/head)
Update BINDINGS.md by
2025-12-21 13:11:33 -0600
5936a41af
(refs/pull/5420/head)
remove unneeded math.h lol by
2025-12-21 05:26:33 -0300
344dc3ae1
added GetMousePositionDesktop global mouse getter (good for clickthrough transparent windows) by
2025-12-21 05:25:08 -0300
6815f9cb5
add global mouse getter (good for clickthrough transparent windows) by
2025-12-21 04:43:21 -0300
b9446863d
REXM: RENAMED: `core_high_dpi` --> `core_highdpi_demo` by
2025-12-20 22:36:44 +0100
6b6d862cb
(refs/pull/5419/head)
Add IsCursorEnabled to raylib.h by
2025-12-20 18:06:45 +0700
737f00ef8
Add IsCursorEnabled by
2025-12-20 18:02:03 +0700
568e195ca
(refs/pull/5418/head)
Refactor scissor test handling for macOS and others by
2025-12-19 14:55:48 +0200
70e6b3b96
Refactor scissor test handling for FBO and HIGHDPI by
2025-12-19 14:47:26 +0200
7a4eb2d54
Enhance scaling checks for framebuffer and window by
2025-12-19 14:29:57 +0200
8f7ee9ee1
Revert mistake by
2025-12-19 14:27:16 +0200
4839a073a
Refactor GLFW window size and scaling management by
2025-12-19 14:24:10 +0200
13f9112d8
Update rcore_desktop_sdl.c by
2025-12-19 01:16:34 +0100
f16fb065e
Update rcore_template.c by
2025-12-19 01:15:34 +0100
66392fe0a
REVIEWED: `rlGetPixelDataSize()`, correct compressed data size calculation per blocks #5416 by
2025-12-19 00:06:44 +0100
720dd2249
REVIEWED: `rlLoadTexture()`, un complete texture do to issue on mipmap loading #5416 by
2025-12-18 17:04:58 +0100
ca578b8b0
Update raylib.sln by
2025-12-18 17:03:53 +0100
4b760091d
REVIEWED: Window scaling with HighDPI on macOS #5059 by
2025-12-17 21:23:25 +0100
6d562e5e8
REVIEWED: HiggDPI content scaling on changing monitors with different DPI #5335 #5356 by
2025-12-17 19:20:18 +0100
7553e9d58
REVIEWED: Gamepads on latest `SDL2 2.32.8` and `SDL3 3.3.6` #5403 by
2025-12-16 19:36:01 +0100
80ad96acc
Fix #5413 by
2025-12-16 18:33:07 +0100
7a5e8aa3a
Update rcore_android.c by
2025-12-16 18:30:33 +0100
1c94e9487
[rcore] Implement `FLAG_WINDOW_ALWAYS_RUN` on Android (#5414) by
2025-12-16 18:26:20 +0100
33adda198
fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1 (#5415) by
2025-12-16 18:24:53 +0100
f031b2f4f
Alignment with other platform backends, avoid unneeded includes by
2025-12-16 18:20:02 +0100
1c7240a01
Revert "REVIEWED: Alignment with other platforms" by
2025-12-16 18:18:42 +0100
832d05246
(refs/pull/5415/head)
Merge remote-tracking branch 'upstream/master' by
2025-12-16 12:39:24 +0100
3d22aac45
(refs/pull/5414/head)
[rcore] Implement `FLAG_WINDOW_ALWAYS_RUN` on Android by
2025-12-16 11:24:14 +0100
cf0d6fc66
REVIEWED: Alignment with other platforms by
2025-12-15 20:44:28 +0100
615fc36ee
Fix #5406 by
2025-12-15 18:56:14 +0100
cbe31759a
Fix #5405 by
2025-12-15 18:52:27 +0100
d74556d35
Modify text_words_alignment.c (#5411) by
2025-12-15 20:49:40 +0300
4fb7534d2
(refs/pull/5411/head)
Modify text_words_alignment.c by
2025-12-15 20:03:07 +0300
887b049cd
merged with master by
2025-12-15 12:33:05 +0100
7d4ff9936
fixed build errors with zig. now compatible with zig master 0.16.0-dev.1593+c13857e50. still backwards compatible with 0.15.1 by
2025-12-15 12:31:05 +0100
8d246fdaf
Fix EXTERNAL_CONFIG_FLAGS being defined even when no custom config is used when building with zig (#5410) by
2025-12-15 00:03:31 +0100
7b70dd10c
(refs/pull/5410/head)
Fix EXTERNAL_CONFIG_FLAGS being defined even when no custom config is used when building with zig by
2025-12-14 21:23:40 +0100
a0fd5ab1d
Update rmodels.c by
2025-12-14 19:59:12 +0100
9a337f3b3
ADDED: Support software renderer on Web, blitting framebuffer data directly to a 2d canvas by
2025-12-14 19:52:18 +0100
502500986
REVIEWED: Make sure all variables are initialized on definition, prioritize one line per variable definitions by
2025-12-14 19:45:28 +0100
6f5cabf60
Fix misleading example text. (#5409) by
2025-12-14 11:43:54 -0500
d9f3cb551
(refs/pull/5409/head)
Fix misleading example text. by
2025-12-13 23:42:13 -0500
c96669e12
REVIEWED: Webpage reference comments starting with `REF:`, more consistent with `TODO:` and `NOTE:` comments by
2025-12-13 13:03:41 +0100
9c04b1de8
REVIEWED: Store canvas name id at platform initialization by
2025-12-13 11:58:04 +0100
b465b4e2e
RENAMED: Variable names for consistency, `textLength` (length in bytes) vs `textSize` (measure in pixels) by
2025-12-11 21:41:25 +0100
2853b28d6
REVIEWED: Avoid program crash if GPU data is tried to be loaded before `InitWindow()` #4751 by
2025-12-11 18:21:57 +0100
8fa5f1fe2
[examples] Fixed `shaders_game_of_life` for web (#5399) by
2025-12-11 13:38:08 +0100
6f7cd3a9a
[core] Camera2d comment updates (#5401) by
2025-12-11 04:37:17 -0800
ae438e804
rlparser: update raylib_api.* by CI by
2025-12-11 12:00:15 +0000
2a566544d
ADDED: Multiply security checks to avoid crashes on wrongly provided string data #4751 by
2025-12-11 12:59:55 +0100
71a35f661
Update rexm.c by
2025-12-11 12:33:05 +0100
a22ac4fe2
(refs/pull/5402/head)
Add optional bitmap/no-AA font loading (LoadFontExBitmap) by
2025-12-10 18:58:43 -0800
34e11d38e
(refs/pull/5399/head)
Merge branch 'master' into examples/Fixed_shaders_game_of_life_For_Web by
2025-12-10 22:26:17 +0100
4eff7eadb
Fixed image loadig for rexm by
2025-12-10 22:19:54 +0100
43b639561
(refs/pull/5401/head)
rlparser: update raylib_api.* by CI by
2025-12-10 20:13:08 +0000
d94729c8f
Make the comments on the camera 2d fields more clear about what space each one is in. by
2025-12-10 12:12:46 -0800
2d8e34694
Update update_examples.yml by
2025-12-10 19:14:28 +0100
f3f02b3e1
REXM: examples validation and update by
2025-12-10 19:06:41 +0100
dad93abcf
REXM: Ignore some warnings on GCC/Clang by
2025-12-10 18:49:52 +0100
5e8118daf
Update shaders_game_of_life.c by
2025-12-10 09:46:06 +0100
bc2057345
REVIEWED: `GetRandomValue()`, explained the new approach to get more uniform random values range by
2025-12-10 09:30:18 +0100
f2a900a60
[rcore] Fix modulo bias in `GetRandomValue()` (#5392) by
2025-12-10 00:23:40 -0800
3adfde42f
REVIEWED: `rlLoadTeexture()`, max mipmap levels to use #5400 by
2025-12-10 09:21:33 +0100
216785b5a
(refs/pull/5392/head)
Replace do-while with for-loop in GetRandomValue rejection sampling by
2025-12-09 14:58:02 -0800
d1ec15d42
[examples] Fixed `shaders_game_of_life` for web by
2025-12-09 23:01:50 +0100
91ac3cc70
FIX: `LoadRandomSequence()`, using `GetRandomValue()` #5393 by
2025-12-09 20:02:38 +0100
19a168364
REXM: Updated examples by
2025-12-09 19:25:08 +0100
be6007be9
fix: sha1 computation on messages longer than 31 bytes (#5397) by
2025-12-09 12:18:43 -0600
efeccfef6
[examples] Add `textures_cellular_automata` (#5395) by
2025-12-09 19:14:16 +0100
366300aaf
[examples] Add `shaders_game_of_life` (#5394) by
2025-12-09 19:13:05 +0100
215ad78d5
Fix build.zig typos (#5390) by
2025-12-09 13:10:22 -0500
e481651fb
(refs/pull/5397/head)
fix: sha1 computation on messages longer than 31 bytes by
2025-12-08 20:38:49 -0600
ccb11bf04
(refs/pull/5395/head)
Tabs to spaces by
2025-12-08 08:30:02 +0100
5cc085c4b
(refs/pull/5394/head)
Declaration hides another variable same name by
2025-12-08 08:28:31 +0100
c9c51bb6c
Comparison always true. Fixed by
2025-12-08 08:21:55 +0100
4f7757e87
[examples] Add `shaders_game_of_life` by
2025-12-07 23:08:57 +0100
6e40b1eef
[examples] Add `textures_cellular_automata` by
2025-12-07 23:06:34 +0100
1a901da9a
Fix modulo bias in GetRandomValue(); implement rejection sampling for uniformity by
2025-12-07 00:14:36 -0800
52bb2ca16
(refs/pull/5391/head)
Returning recs by
2025-12-07 00:12:03 -0500
8cad35a75
Rectangle uniform scaling by
2025-12-07 00:04:38 -0500
48d690d8a
Extended scissors by
2025-12-06 23:45:44 -0500
51bf8d082
GetScreenCenter by
2025-12-06 23:41:30 -0500
3101ab407
More colors by
2025-12-06 23:35:25 -0500
8115b7e92
Update rmodels.c by
2025-12-06 20:40:23 +0100
fd8830948
fix newer NDK version compiling errors (#5389) by
2025-12-06 21:01:47 +0200
f9899a718
Reviewed code formating by
2025-12-06 20:00:19 +0100
561cc2740
[rModels] Support 16 bit vec3 values in gltf reader (#5388) by
2025-12-06 10:50:59 -0800
75f0d68c7
(refs/pull/5389/head)
fix newer NDK version compiling errors by
2025-12-06 18:51:19 +0200
baedbf83f
(refs/pull/5388/head)
Add support for 8 bit normals by
2025-12-05 15:52:32 -0800
610015bd5
Support 16 bit vec3 values coming from gltf by
2025-12-05 15:14:51 -0800
0eb74f3d6
(refs/pull/5390/head)
other small typos by
2025-12-04 17:21:36 -0500
033735733
fix small typo by
2025-12-04 16:53:35 -0500
983efae3e
Expose RGFW to cmake (#5386) by
2025-12-03 23:55:54 +0200