..
resources
Update write_depth.fs
il y a 2 ans
rlights.h
Update year to 2023
il y a 2 ans
shaders_basic_lighting.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_basic_lighting.png
REVIEWED: shaders_basic_lighting #1865
il y a 3 ans
shaders_custom_uniform.c
REVIEWED: Camera redesign PR
il y a 2 ans
shaders_custom_uniform.png
Reviewed models and examples
il y a 6 ans
shaders_eratosthenes.c
Update year to 2023
il y a 2 ans
shaders_eratosthenes.png
new example: shaders_eratosthenes
il y a 5 ans
shaders_fog.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_fog.png
Update examples screenshots
il y a 3 ans
shaders_hot_reloading.c
Fix warnings and bad project settings for 4.5 release (#2894)
il y a 2 ans
shaders_hot_reloading.png
NEW EXAMPLE: shaders_hot_reloading #1198
il y a 4 ans
shaders_hybrid_render.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_hybrid_render.png
Added raymarch example and thumbnail for write depth (#2919)
il y a 2 ans
shaders_julia_set.c
Update year to 2023
il y a 2 ans
shaders_julia_set.png
Update example!
il y a 5 ans
shaders_mesh_instancing.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_mesh_instancing.png
RENAMED: example: shaders_mesh_instancing
il y a 4 ans
shaders_model_shader.c
REVIEWED: Camera redesign PR
il y a 2 ans
shaders_model_shader.png
Reviewed models and examples
il y a 6 ans
shaders_multi_sample2d.c
Update year to 2023
il y a 2 ans
shaders_multi_sample2d.png
Review contributed examples
il y a 4 ans
shaders_palette_switch.c
Update year to 2023
il y a 2 ans
shaders_palette_switch.png
examples review
il y a 5 ans
shaders_postprocessing.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_postprocessing.png
Reviewed models and examples
il y a 6 ans
shaders_raymarching.c
REVIEWED: Camera redesign PR
il y a 2 ans
shaders_raymarching.png
new example: shaders_raymarching
il y a 6 ans
shaders_shapes_textures.c
Update year to 2023
il y a 2 ans
shaders_shapes_textures.png
Replaced some images and updated examples
il y a 8 ans
shaders_simple_mask.c
REVIEWED: Camera redesign PR
il y a 2 ans
shaders_simple_mask.png
Review example and screenshots
il y a 5 ans
shaders_spotlight.c
REVIEWED: Camera redesign PR
il y a 2 ans
shaders_spotlight.png
[example] Review shaders_spotlight to work on GLSL 100
il y a 5 ans
shaders_texture_drawing.c
Update year to 2023
il y a 2 ans
shaders_texture_drawing.png
new example: shaders_texture_drawing
il y a 6 ans
shaders_texture_outline.c
Update year to 2023
il y a 2 ans
shaders_texture_outline.png
REVIEWED: EXAMPLE: shaders_shapes_outline
il y a 3 ans
shaders_texture_waves.c
Update year to 2023
il y a 2 ans
shaders_texture_waves.png
new examples: shaders_texture_waves
il y a 5 ans
shaders_write_depth.c
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926)
il y a 2 ans
shaders_write_depth.png
Added raymarch example and thumbnail for write depth (#2919)
il y a 2 ans