.. |
resources
|
ADDED: Support model normal matrix location #1691
|
3 years ago |
rlights.h
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_basic_lighting.c
|
RENAMED: camera.type -> camera.projection
|
3 years ago |
shaders_basic_lighting.png
|
ADDED: shaders_basic_lighting
|
5 years ago |
shaders_custom_uniform.c
|
RENAMED: camera.type -> camera.projection
|
3 years ago |
shaders_custom_uniform.png
|
Reviewed models and examples
|
6 years ago |
shaders_eratosthenes.c
|
RENAMED: FormatText() -> TextFormat()
|
4 years ago |
shaders_eratosthenes.png
|
new example: shaders_eratosthenes
|
5 years ago |
shaders_fog.c
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_fog.png
|
new example: shaders_fog
|
5 years ago |
shaders_hot_reloading.c
|
WARNING: BREAKING: rlgl module redesign -WIP-
|
3 years ago |
shaders_hot_reloading.png
|
NEW EXAMPLE: shaders_hot_reloading #1198
|
4 years ago |
shaders_julia_set.c
|
Example considering HighDPI on RenderTexture draw #1086
|
3 years ago |
shaders_julia_set.png
|
Update example!
|
5 years ago |
shaders_mesh_instancing.c
|
REVIEWED: DrawMeshInstanced() matrix computations
|
3 years ago |
shaders_mesh_instancing.png
|
RENAMED: example: shaders_mesh_instancing
|
3 years ago |
shaders_model_shader.c
|
RENAMED: camera.type -> camera.projection
|
3 years ago |
shaders_model_shader.png
|
Reviewed models and examples
|
6 years ago |
shaders_multi_sample2d.c
|
REVIEWED: shaders_multi_sample2d
|
3 years ago |
shaders_multi_sample2d.png
|
Review contributed examples
|
4 years ago |
shaders_palette_switch.c
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_palette_switch.png
|
examples review
|
5 years ago |
shaders_postprocessing.c
|
[Examples] Warning fixes (pt 1) (#1668)
|
3 years ago |
shaders_postprocessing.png
|
Reviewed models and examples
|
6 years ago |
shaders_raymarching.c
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_raymarching.png
|
new example: shaders_raymarching
|
6 years ago |
shaders_shapes_textures.c
|
RENAMED: FormatText() -> TextFormat()
|
4 years ago |
shaders_shapes_textures.png
|
Replaced some images and updated examples
|
7 years ago |
shaders_simple_mask.c
|
[Examples] Warning fixes (pt 1) (#1668)
|
3 years ago |
shaders_simple_mask.png
|
Review example and screenshots
|
5 years ago |
shaders_spotlight.c
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_spotlight.png
|
[example] Review shaders_spotlight to work on GLSL 100
|
4 years ago |
shaders_texture_drawing.c
|
[Examples] Warning fixes (pt 1) (#1668)
|
3 years ago |
shaders_texture_drawing.png
|
new example: shaders_texture_drawing
|
5 years ago |
shaders_texture_waves.c
|
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
|
3 years ago |
shaders_texture_waves.png
|
new examples: shaders_texture_waves
|
5 years ago |