Ray
15142a30f5
Update rmodels.c
2 years ago
Ray
43f36b9b05
REDESIGNED: `LoadOBJ()`, fix #3398
- Now triangulated meshes are properly supported
- Simplified code to consider issue situation
- Removed mesh split per material, just define separate mesh if multiple materials are required
2 years ago
Ray
de7beef05d
Remove trailing spaces
2 years ago
Ray
f88604e6d5
Reviewed QOA seek PR
2 years ago
Ray
0a3567439d
Comments tweaks
2 years ago
veins1
6842012748
Fix QOA seeking ( #3494 )
2 years ago
Ray
0d186a0557
REVIEWED: `LoadModel()`, removed cube fallback mechanism #3459
2 years ago
ubkp
ab61bad168
Fix relative mouse mode for DRM ( #3492 )
2 years ago
Jett
ff04d52f12
Added rlEnablePointMode ( #3490 )
for rendering meshes with points.
similar to wire mode.
(NOTE) they still backface cull, so disable that if you want to show the entire mesh.
2 years ago
Ray
7677e4b928
REVIEWED: `GetModelBoundingBox()` #3485
2 years ago
Ray
b8fce54c0f
Minor tweaks
2 years ago
Ray
abdebc244d
Update rcore.c
2 years ago
Ray
9642fffbbb
REVIEWED: `GetRender*()` issue on macOS highDPI #3367
2 years ago
Ray
fc7dcff4a7
ADDED: Pseudo-random numbers generator!
2 years ago
ubkp
049a6d475d
Fix drm hang up on exit and mouse input issues ( #3484 )
2 years ago
Ray
09075d515a
Some notes and comments
2 years ago
Ray
4625c41431
ADDED: Support for SDL building on Makefile
2 years ago
Ray
601e391b06
Remove physac library from raylib building
At this moment, physac is an external unmaintained library, better move out of raylib.
2 years ago
Ray
21243c8234
Update rcore_desktop_sdl.c
2 years ago
JaanDev
1fd61a00e4
Fix compressed DDS texture loading issues ( #3483 )
2 years ago
ubkp
12f3bc10c2
[core] Move `rcore.h` content to inside `rcore.c` ( #3479 )
* Move rcore.h content inside rcore.c
* Remove extern CoreData CORE
2 years ago
Ray
b4865588f8
REVIEWED: `GetCurrentMonitor()` #3472
2 years ago
ubkp
01c264123d
Remove rcore.h include from SDL ( #3475 )
2 years ago
SuperUserNameMan
b46505b13d
Update tinyobj_loader_c.h ( #3474 )
temporary quickfix for issue #3473
2 years ago
Alexandre Almeida
2db7c727b6
GetCurrentMonitor() - use closest monitor ( #3472 )
2 years ago
Ray
3afd0a55b9
Update miniaudio to latest dev #3471
2 years ago
Ray
f721429f25
ADDED: `SetAutomationEventBaseFrame(int frame)`
2 years ago
Ray
99dac5451c
ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
2 years ago
Ray
067dbe8657
ADDED: Drop files support to `PLATFORM_DESKTOP_SDL`
2 years ago
Ray
d0141bd105
Remove trail spaces
2 years ago
Ray
e4547eb422
Remove trail spaces
2 years ago
Ray
1cef62cf05
REVIEWED: `glfwGetError()` not availbale on `PLATFORM_WEB` fix #3470
2 years ago
Ray
77730c80d9
Updated to miniaudio v0.11.19 #3448
2 years ago
Ray
eddeafd2ed
Revert "Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )"
This reverts commit 804f1a83eb .
2 years ago
jestarray
804f1a83eb
Fix IsGestureDetected parameter inconsistency in raylib.h with rgextures.h ( #3464 )
closes https://github.com/raysan5/raylib/issues/3463
2 years ago
Alexandre Almeida
2f6b2897fe
GetCurrentMonitor() - check window center instead of top-left corner ( #3468 )
2 years ago
2Bear
9a687e3153
Fix missing `PLATFORM_DESKTOP_SDL` checks. ( #3469 )
2 years ago
ubkp
cb1c2ffda1
Fix gamepad names for PLATFORM_DESKTOP/GLFW ( #3462 )
2 years ago
ubkp
b0c0f2e560
Fix OpenURL on SDL ( #3460 )
2 years ago
Ray
7e5eff8a29
Revert "Fix #3461"
This reverts commit 8fbd42d592 .
2 years ago
Ray
8fbd42d592
Fix #3461
2 years ago
Ray
803b1a910e
REVIEWED: Check OpenGL version required, fix #3457
2 years ago
Ray
a0f0034352
REVIEWED: `InitPlatform()` organization and code-gardening
2 years ago
Ray
3ff6026917
REVIEWED: Move screen capture logic to `rcore.c`, available for all platforms
2 years ago
Lukas
daf227a185
Fixes a memory leak as a result of creating an AudioBuffer* with the old source.frameCount. This internally allocates memory to the structs data pointer which is then later overridden by the correct sound data of the source sound. ( #3458 )
Additionally added a volume assignment from old to new as currently there is no way to get the volume of a sound and the AudioBuffer struct is not reachable from user code due to opaque definition.
2 years ago
Jeffery Myers
4ed776368a
When the frame counter gets to 0, reset the FPS average counter. This allows the window to be closed and reopened with clean FPS stats. ( #3445 )
2 years ago
Peter0x44
b3028e4891
Review prerequisites of rcore.c ( #3453 )
rcore_desktop_sdl.c was not present in the list of prerequisites this
patch changes them to use a wildcard, so any other platforms added in
future will be tracked properly
2 years ago
Peter0x44
e33e9da277
Add DrawCircleLinesV for consistency ( #3452 )
ImageDrawCircleLinesV already existed, so I'm not sure why this was
missing. It is trivial to implement, anyway
2 years ago
Ray
0e029f719b
Revert "REVIEWED: sinfl, fix #3349"
This reverts commit c4fb6c8517 .
2 years ago
Ray
2b90b5600c
Revert "Update sinfl.h"
This reverts commit da9bc564d2 .
2 years ago