Ray
1934f2a2f4
Some tweaks
6 anos atrás
Ray
6168a4ca37
Comments review
6 anos atrás
Ray
45c820eeb4
Set default white texture for diffuse mat
6 anos atrás
Ray
21092266b5
Check textures available before loading
6 anos atrás
Ray
802afe8fe5
Replaced size_t by unsigned int
6 anos atrás
Ray
f939f6abc2
Update Makefile
6 anos atrás
Ray
32ccecb8ca
Start working on glTF loading...
6 anos atrás
Ray
94335e30df
Avoid example on Android
6 anos atrás
Ray
b8ada4b877
Review creation years
6 anos atrás
Ray
81b63890dd
Merge pull request #793 from ChillerDragon/pr_copyright_2k19
Happy new year 2019
6 anos atrás
ChillerDragon
f21761fbbb
Happy new year 2019
6 anos atrás
Ray
c23ceec338
Added missing include -_-
6 anos atrás
Ray
9282b8ba83
ADDED: SetShaderValueTexture()
Some tweaks
6 anos atrás
Ray
c600dd0766
Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
6 anos atrás
Ray
0f9fe34c3a
Start setting things up for raylib 2.5
6 anos atrás
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
6 anos atrás
Ray
38a13b76d1
Corrected issue with LoadMesh()
6 anos atrás
Ray
a728376cdf
Rename enum type
6 anos atrás
Ray
28b9de661d
Minor tweaks
6 anos atrás
Ray
a103086443
Removed trail spaces
6 anos atrás
Ray
3e1e7d740f
Review merged PR formatting
Removed trail spaces
6 anos atrás
Ray
6ecd8249bc
Merge pull request #787 from Demizdor/master
Added `DrawRoundedRect()` and `DrawRoundedRectLines()`
6 anos atrás
Ray
d89d24c5e8
BIG UPDATE: Support model animations!
6 anos atrás
Ray
22dece2935
Animated vertex renaming
6 anos atrás
Ray
f1cbdd6b3a
Corrected some issues
- Support compiling for OpenGL 1.1
- Free meshes/materials memory after usage...
6 anos atrás
Ray
86212e8462
Support material loading from OBJ/MTL
6 anos atrás
Ray
e5edbb7104
Reviewed OBJ loading implementation -WIP-
One mesh files can be loaded correctly
MISSING:
- Multimesh OBJ loading
- Materials loading
6 anos atrás
Ray
0a492b5dea
Retarget VS2017 solution
6 anos atrás
Ray
fe702cd6a2
Implementing LoadOBJ() -WIP-
It seems obj loading is working ok but there is some problem with drawing...
6 anos atrás
Ray
3e806ad9d4
Reviewed data assignation
6 anos atrás
Ray
26fb2e0f3a
Update cube.obj
6 anos atrás
Demizdor
eda982e261
Reimplemented DrawRoundedRectLines()
6 anos atrás
Vlad Adrian
ecbd17910d
Added `DrawRoundedRectLines()`
6 anos atrás
Vlad Adrian
1415d514ba
Update raylib.h
6 anos atrás
Demizdor
a28023b58f
Added DrawRoundedRect()
6 anos atrás
Ray
2217c04ecf
Update standard_lighting.c
6 anos atrás
Ray
be6d237b9e
Review models examples
6 anos atrás
Ray
a197f40bb4
Default to white cube mesh if not loaded
6 anos atrás
Ray
6f371dab08
Some formatting review
6 anos atrás
Ray
afab8b36ab
Merge pull request #786 from Demizdor/draw_ring
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
6 anos atrás
Ray
19debd2b4e
Review some warnings
6 anos atrás
Ray
8a73c5d0b4
Replace custom OBJ/MTL implementations by tinyobj_loader -WIP-
6 anos atrás
Ray
a643dc4ca0
WARNING: Redesigned model struct for multi-meshes
This is quite a big change, Model struct has been redesigned to support multiple meshes and multiple materials, most 3d fileformats contain multiple meshes and reference multiple materials.
Consequently, multiple functions have been reviewed.
LoadOBJ(), LoadIQM(), LoadGLFT() now return a Model.
Current LoadOBJ() is not valid anymore, actually, tinyobj_loader_c library is considered for replacement.
6 anos atrás
Demizdor
ab9c6da26f
Added DrawRing(), DrawRingLines() and DrawCircleSectorLines()
6 anos atrás
Ray
876c64b1e5
WARNING: This could break something
If we have no data to update/draw, we avoid update/draw. On `DrawBuffersDefault()` if no vertes data is available nothing is drawn but some globals: vertexData, projection, modelview, draws... are reseted.
There shouldn't be any problem if we don't touch those globals in case no vertex have been processed but, just in case, I warn about it.
6 anos atrás
Ray
69656cb090
Added comment
6 anos atrás
Ray
8e98fa8754
Merge pull request #785 from Berni8k/master
RaspberryPi Keyboard input with evdev
6 anos atrás
Berni8k
ea96d0afea
Fixes compile error when SUPPORT_GESTURES_SYSTEM is undefined on RPi
6 anos atrás
Berni8k
b1e914bbf3
RaspberryPi Keyboard input with evdev
Based on pull request from user "DarkElvenAngel", better integrated with the current event system and enhanced with buffer to help with fast typing at low framerates.
6 anos atrás
Ray
88dfd2ab23
REDESIGNED: DrawCircleSector()
6 anos atrás