Ray
80dd72ce12
REVIEWED: For automation simplification
před 6 měsíci
Ray
6b0174d034
REVIEWED: Examples Makefile to locate examples list: `#EXAMPLES_LIST_*`
před 6 měsíci
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
před 6 měsíci
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
před 8 měsíci
Bigfoot71
d5733ffb9a
update example makefiles
před 10 měsíci
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
před 10 měsíci
luis605
8ec52e3b25
Added example to build system
před 10 měsíci
Thomas Anderson
a1de60f3ba
added missing file ( #4754 )
před 1 rokem
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
před 1 rokem
Ray
2c50da9a6a
REVIEWED: -sASSERTIONS usage by linker #4717
před 1 rokem
Ray
7c7b087efb
REVIEWED: example: `shaders_deferred_render` -WIP-
Not working but shader compiles and example runs... not sure if deferred rendering could be supported in OpenGL ES 2.0.
před 1 rokem
Ray
da5a868e2a
REMOVED: example: `core_gamepad_info`
před 1 rokem
Ray
2f6230e366
Formatting review and examples review
před 1 rokem
Ray
a1896c7a90
REVIEWED: Code/Web-Makefile formatting
před 1 rokem
Ray
fa0eada61a
Update year to 2025
před 1 rokem
Colleague Riley
58004723d8
[rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW ( #4480 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
před 1 rokem
Ray
de6c09ee7a
WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB
This change allows to have in same directory (currently `raylib/src`) two raylib build versions: Desktop and Web
před 1 rokem
Ray
5e6cdf3a73
Update emsdk path on Windows to match new raylib installer package
před 1 rokem
Asdqwe
377248b1ac
Fix Makefile.Web ( #4487 )
před 1 rokem
Ray
b47fffb48b
Update Makefile.Web
před 1 rokem
Everton Jr.
ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function ( #4435 )
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
před 1 rokem
Asdqwe
91a4f04794
Use mingw32-make for Windows ( #4436 )
před 1 rokem
Ray
22c77d17b7
REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330
před 1 rokem
Ray
7ac36e20cd
Update Makefile.Web
před 1 rokem
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
před 1 rokem
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
před 1 rokem
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
před 1 rokem
Tchan0
8dbf371244
Examples makefiles: align /usr/local with /src Makefile ( #4286 )
* align /usr/local with src Makefile
Align /usr/local with the /src Makefile, where it can be overriden.
* /usr/local: allow override
align /usr/local with the /src Makefile, where it can be overriden
před 1 rokem
Reese Gallagher
7bde76ca2c
[rmodels] More performant point cloud rendering with `DrawModelPoints()` ( #4203 )
* Added the ability to draw a model as a point cloud
* Added example to demonstrate drawing a model as a point cloud
* polished the demo a bit
* picture for example
* adhere to conventions for example
* update png to match aspect ratio
* minor changes
* address code convention comments
* added point rendering to makefiles
* added point rendering to readme and renumbered examples
* comment formatting
---------
Co-authored-by: Reese Gallagher <re325479@ucf.edu.com>
Co-authored-by: Ray <raysan5@gmail.com>
před 1 rokem
Alex ZH
43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` ( #4186 )
* shaders-vertex_displacement init
* implement simulation of wave in ocean
* update examples/README & add some comments
* update comments
* add gl100 shaders
před 1 rokem
Dalton Overmyer
077ab6d56b
Add an example that generates a random sequence. ( #3846 )
před 1 rokem
Ray
e52ae870f2
Reverted Makefile `GL_ENABLE_GET_PROC_ADDRESS` #3713
před 2 roky
Ray
ea31bd47e5
REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS
Reviewed flags formating
před 2 roky
Ray
3f1e59a7cf
Update copyright to 2024
před 2 roky
TheManTheMythTheGameDev
1fc3d9aeb2
Add shadowmapping example ( #3653 )
před 2 roky
Sergey Zapunidi
ce26e26177
Added missing textures_image_kernel example in web makefile ( #3555 )
* Added missing textures_image_kernel example in web makefile
* Added missing --preload-file for textures_image_kernel
---------
Co-authored-by: zap <zap@physlab.ru>
před 2 roky
Jussi Viitala
25c6c12150
Added glsl 100 and 120 shaders to lightmap example. ( #3543 )
* Added glsl 100 and 120 shaders to lightmap example.
* Fixed lightmap example resource loading on web.
před 2 roky
Ray
040b945fef
Reviewed some examples and warnings
před 2 roky
Ray
bee6d7f065
Update Makefile.Web
před 2 roky
Ray
21354119cc
REVIEWED: `Makefile.Web`, reorganize and add examples
před 2 roky
Ray
bbf0c3a46d
REVIEWED: Added new examples to VS2022 solution
před 2 roky
Justin
3645244f9f
examples/shaders: Add an example for deferred shading ( #3496 )
* add example for deferred rendering/shading
* adapt convention
---------
Co-authored-by: 27justin <me@justin.cx>
před 2 roky
Ray
2da8cc383c
Update Makefile.Web
před 2 roky
ubkp
8f517b7651
Fix compilation for PLATFORM_WEB examples ( #3454 )
před 2 roky
Ray
fc6152613f
REVIEWED: `raylib 5.0-dev` version for a future release
před 2 roky
Ray
1896268775
Reviewed examples for consistency
před 2 roky
Gabriel dos Santos Sanches
2d5d0c2999
examples: core: adds 2D camera two player split screen ( #3298 )
před 2 roky
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
před 2 roky
bXi
c03ab03627
Added rudimentary SVG support. ( #2738 )
* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize.
* Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly.
* Added actual correct example file.
* Reviewed the code to keep the raylib coding conventions in mind.
Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG.
Renamed LoadImageSvgWithSize() to LoadImageSvg().
Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work.
* Fixed typo.
---------
Co-authored-by: Ray <raysan5@gmail.com>
před 2 roky
Asdqwe
46bac461ce
Add examples/shaders/shaders_lightmap.c to Makefiles ( #3276 )
před 2 roky