Ray
24724d33bb
Added last week commits info
il y a 5 mois
MikiZX1
8e5d5f89c2
Update rmodels.c - 'fix' for GenMeshSphere artifact ( #4460 )
When creating a new sphere mesh with high number of slices/rings the top and bottom parts of the generated sphere are removed. This happens because the triangles in those parts, due to high resolution, end up being very small and are removed as part of the 'par_shapes' library's optimization. Adding par_shapes_set_epsilon_degenerate_sphere(0.0); before generating the sphere mesh sets the threshold for removal of small triangles is removed and the sphere is returned to raylib correctly.
il y a 5 mois
Ray
9e2591e612
Update Makefile
il y a 5 mois
Ray
b7ef2fd580
Update HISTORY.md
il y a 5 mois
Asdqwe
b8c0842b2e
Fix SetWindowSize() for PLATFORM_WEB ( #4452 )
il y a 5 mois
Arche Washi
3bad05aa7b
fix the issue with GetScreenWidth/GetScreenHeight that was identified on other platforms ( #4451 )
il y a 5 mois
Everton Jr.
ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function ( #4435 )
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
il y a 5 mois
Ray
d15e583460
Update rtext.c
il y a 5 mois
Ray
10c8e4e435
Update rcore_desktop_glfw.c
il y a 5 mois
Jeffery Myers
743e557e1e
Fix inconsistent dll linkage warning on windows ( #4447 )
il y a 5 mois
mpv-enjoyer
de7ab83f5a
Fix empty input string for MeasureTextEx ( #4448 )
il y a 5 mois
Ray
f59e185d7a
Update README.md
il y a 5 mois
Jeffery Myers
0e1fc33c5c
Fix signed/unsigned mismatch in rlgl ( #4443 )
il y a 5 mois
Colleague Riley
7fe5f7126b
Fix MSVC errors for PLATFORM_DESKTOP_RGFW ( #4441 )
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw
* define WideCharToMultiByte
* update RGFW
* move stdcall def to windows only
* fix raw cursor input
* Fix warnings, update RGFW, fix msvc errors (make sure windows macro _WIN32 is correct)
il y a 5 mois
Nikolas
38cf9f3224
[rtextures] LoadTextureCubemap(): Copy image before generating mipmaps, to avoid dangling re-allocated pointers ( #4439 )
il y a 5 mois
NishiOwO
ff66b49c19
fix ( #4440 )
il y a 5 mois
Ray
7ad8fa689f
REVIEWED: `LoadTextureCubemap()` to avoid crash #4429
il y a 5 mois
Ray
8b9ea8cd5f
Update Makefile
il y a 5 mois
NishiOwO
3dcddaedd7
Fix examples Makefile for NetBSD ( #4438 )
* fix makefile
* moving to LDPATHS
* fix clean and ldlibs stuff
il y a 5 mois
Ray
ec79bffa20
Update stb_truetype.h
il y a 5 mois
Ray
dc679cd1c7
Update stb_image_resize2.h
il y a 5 mois
Ray
28e7e2cffd
Update stb_image.h
il y a 5 mois
Ray
d0e11a8c92
Update qoa.h
il y a 5 mois
Ray
e70bf2bce1
Update dr_wav.h
il y a 5 mois
Ray
c085c73014
Update dr_mp3.h
il y a 5 mois
Ray
c6b1ecc593
Update cgltf.h
il y a 5 mois
Ray
1f6b3384fa
Reviewed formatting, remove end-line points, for consistency with comments
il y a 5 mois
Ray
80b490c8f1
Reviewed formating to follow raylib conventions #4429
il y a 5 mois
Nikolas
7fedf9e0b8
[rtextures/rlgl] Load mipmaps for cubemaps ( #4429 )
* [rlgl] Load cubemap mipmaps
* [rtextures] Only generate mipmaps that don't already exist
* [rtextures] ImageDraw(): Implement drawing to mipmaps
* [rtextures] Load cubemap mipmaps
il y a 5 mois
Asdqwe
91a4f04794
Use mingw32-make for Windows ( #4436 )
il y a 5 mois
Ray
4e3fc84050
Minor format tweaks
il y a 5 mois
Ray
22c77d17b7
REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330
il y a 5 mois
Ray
7ac36e20cd
Update Makefile.Web
il y a 5 mois
Asdqwe
8b36253e2f
[build] [web] Fix examples `Makefile` for `PLATFORM_WEB` ( #4434 )
* Fix examples Makefile for PLATFORM_WEB
* Replace shell with assignment operator
* Replace tab with spaces
il y a 5 mois
Peter0x44
204872de09
[build] CMake: Don't build for wayland by default ( #4432 )
This is to align with the behavior of #4369 , see #4371 for rationale on
disabling Wayland by default.
il y a 5 mois
Jeffery Myers
f03f093909
Add input_virtual_controls to MSVC projects ( #4433 )
Fix input_virtual_controls example to use correct default font sizes
il y a 5 mois
Jeffery Myers
728ccc96bc
Use the vertex color as part of the base shader in GLSL330 ( #4431 )
il y a 5 mois
Jeffery Myers
6c3b1fa1de
Add shadow map example to MSVC projects ( #4430 )
il y a 5 mois
IcyLeave6109
15f6c47f07
Use free camera in model shader example ( #4428 )
il y a 5 mois
Ray
16368cd353
REVIEWED: `DrawRectangleLines()`, considering view matrix for lines "alignment"
il y a 5 mois
RadsammyT
385187f795
[rshapes] Review `DrawRectangleLines()` pixel offset ( #4261 )
* [rshapes] Remove `DrawRectangleLines()`'s + 1 offset
* ... and replace it with a -/+ 0.5 offset divided by current cam's zoom.
il y a 5 mois
Ray
530bb3dc57
Merge branch 'master' of https://github.com/raysan5/raylib
il y a 5 mois
Ray
6962364bfb
Update emsdk paths to latest versions
il y a 5 mois
github-actions[bot]
cb73970f08
Update raylib_api.* by CI
il y a 5 mois
Ray
6ff0b03629
REVIEWED: `UpdateModelAnimationBoneMatrices()` comments
il y a 5 mois
Ray
5065b85d33
Update rlgl.h
il y a 5 mois
Ray
6760d1bff8
Merge branch 'master' of https://github.com/raysan5/raylib
il y a 5 mois
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
il y a 5 mois
github-actions[bot]
865265b832
Update raylib_api.* by CI
il y a 5 mois
Ray
670fbd8c10
Merge branch 'master' of https://github.com/raysan5/raylib
il y a 5 mois