Ray
7601468211
REVIEWED: Formatting and raymath version #4385
9 ay önce
Jeffery Myers
72f8c354b0
[Raymath] Add C++ operator overloads for common math function ( #4385 )
* Update raylib_api.* by CI
* Add math operators for C++ to raymath
* better #define for disabling C++ operators
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
9 ay önce
Sage Hane
110ee74875
build.zig: Merge `src/build.zig` to `build.zig` ( #4393 )
* build.zig: Move `src/build.zig` to `build.zig`
* build.zig: Remove uses of `@src`
* build.zig: Update entry point
9 ay önce
Asdqwe
9d0b1f0171
Adds SetWindowOpacity() implementation for PLATFORM_WEB ( #4403 )
9 ay önce
Asdqwe
cb21fe88d3
Fix MaximizeWindow() for PLATFORM_WEB ( #4404 )
9 ay önce
Asdqwe
4290a0d9f2
[rcore] [web] Updates `SetWindowState()` and `ClearWindowState()` to handle `FLAG_WINDOW_MAXIMIZED` for `PLATFORM_WEB` ( #4402 )
* Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB
* Update MaximizeWindow() and RestoreWindow() to set/unset the FLAG_WINDOW_MAXIMIZED
9 ay önce
Anthony Carbajal
680238689b
removed extra update command ( #4401 )
9 ay önce
Nikolas
51ff6586f4
[rtextures] ImageDraw(): Don't try to blend images without alpha ( #4395 )
9 ay önce
Asdqwe
3dbbe60376
Adds MaximizeWindow() and RestoreWindow() implementation for PLATFORM_WEB ( #4397 )
9 ay önce
Sage Hane
ce9259cd02
build.zig: Fix various issues around `-Dconfig` ( #4398 )
* build.zig: Fix various issues around `-Dconfig`
* build.zig: Parse all relevant flags from `src/config.h` at comptime
9 ay önce
Le Juez Victor
23354e1551
correction of comments ( #4400 )
The indication of locations for bone ids and bone weights did not correspond to their default values in config.h
9 ay önce
Nikolas
902d3c92e3
[rl_gputex] Correctly load mipmaps from DDS files ( #4399 )
9 ay önce
Sage Hane
dc5e6e0ad0
build.zig: Clean up my mess ( #4387 )
9 ay önce
github-actions[bot]
c6d67f006d
Update raylib_api.* by CI
9 ay önce
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation ( #4390 )
* added sha1 implementation
* added missing part
* fixed issue
* fix to match other implementations
9 ay önce
Alan Arrecis
b201b74c3f
Fix VSCode Makefile to support multiple .c files ( #4391 )
Updated the VSCode Makefile to allow compilation of multiple .c files instead of just one (main.c).
- Replaced `SRC` and `OBJS` definitions to dynamically include all .c and .h files in the project.
- This change enables automatic handling of any number of source files specifically in the VSCode setup.
9 ay önce
Asdqwe
a2e31c4e1b
Fix #4388 ( #4392 )
9 ay önce
github-actions[bot]
d6399622a0
Update raylib_api.* by CI
9 ay önce
Ray
8cbf34ddc4
WARNING: BREAKING: Renamed several functions for data validation #3930
9 ay önce
github-actions[bot]
9b3d019502
Update raylib_api.* by CI
9 ay önce
Ray
361b0e85c1
ADDED: Utility functions: `ComputeCRC32()` and `ComputeMD5()`
9 ay önce
Jojaby
c9c830cb97
Fix rectangle width and height check to account for squares ( #4382 )
9 ay önce
R-YaTian
8d267aaf23
qoi: Added support for image of channels 3 ( #4384 )
9 ay önce
yuval_dev
99ff770edc
Fix the type mismatch caused due to unsupported `?[]const u8` ( #4383 )
Co-authored-by: Yuval Herman <yuvalherman99@gmail.com>
9 ay önce
Sage Hane
c18677e70f
build.zig: Very minor fixes ( #4381 )
9 ay önce
Ray
735308f8eb
REVIEWED: `CodepointToUTF8()`, clean static buffer #4379
9 ay önce
Sage Hane
bac3798ad3
build.zig: Fix `@src` logic and a few things ( #4380 )
9 ay önce
Anand Swaroop
59417636ca
Update BINDINGS.md ( #4378 )
9 ay önce
github-actions[bot]
f5328a9bb6
Update raylib_api.* by CI
9 ay önce
Ray
d29eb34cfb
REMOVED: `LoadImageSvg()`
9 ay önce
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
9 ay önce
Sage Hane
d3f86eb957
build.zig: Improve logic ( #4375 )
* build.zig: Fix `@src` logic
* build.zig: Clarify build error
* build.zig: Add option for enabling `raygui`
* build.zig: Expose `Options` type
9 ay önce
William Culver
c4be013294
Fix build.zig ( #4374 )
9 ay önce
Harald Scheirich
454acca84b
Some update to gltf loading ( #4373 )
Only warns when there are more animations than currently implemented
Allows mesh indices to be unsigned char
9 ay önce
Ray
3fb1ba25ac
Removed tabs and triple line-breaks
9 ay önce
Colleague Riley
44e37c5f97
Update RGFW ( #4372 )
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw
* define WideCharToMultiByte
* update RGFW
* move stdcall def to windows only
* fix raw cursor input
9 ay önce
Anthony Carbajal
712ab798d1
updated makefile to disable wayland by default ( #4369 )
9 ay önce
Ray
89a37cd315
Update CHANGELOG
9 ay önce
Anthony Carbajal
43b109a4e3
removed old comment ( #4370 )
9 ay önce
Visen
b290d47bd5
[zig] Fix build.zig bug ( #4366 )
* fixed zig config.h bug
* zig fmt
9 ay önce
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
9 ay önce
Ray
f9e709915a
Fix #4355
9 ay önce
Anthony Carbajal
d06287d562
taken from FluxFlus PR ( #4363 )
9 ay önce
Anthony Carbajal
da95f88c36
updated camera speeds with GetFrameTime ( #4362 )
9 ay önce
Kacper Zybała
cded378205
[build] CMake: Fix GRAPHICS check ( #4359 )
9 ay önce
Nikolas
0ef0791854
Allow Zig build script to change desktop backend ( #4358 )
9 ay önce
Ashley Chekhov
20ce8ba046
Typo fix ( #4356 )
Seemed to be a typo. Hope this helps.
9 ay önce
Asdqwe
96d91a3892
[rlgl] Fix rlgl standalone defaults ( #4357 )
* Fix rlgl standalone defaults
* Fix rmodels
10 ay önce
Jeffery Myers
09987b01cc
[MODELS] Better fix for GPU skinning issues ( #4353 )
* Make the max VBO match the animation flag.
* re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag.
10 ay önce
Asdqwe
d9c10ed264
Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL ( #4354 )
10 ay önce