7588 Commits (282d6478baa51a509bf0a4b1d761a0bd7fd8bbf7)
 

Author SHA1 Message Date
  OetkenPurveyorOfCode f78721991f
Use builtin_clz for clang on windows (#3939) 10 months ago
  Tomas Fabrizio Orsi 10e702facd
FIX: Added CAMERA_CUSTOM check in `UpdateCamera(Camera *camera, int mode)` (#3938) 10 months ago
  Ray e47ebec661 FIX: Issue with texcoords loading for glTF 10 months ago
  Ray 2e77443209 WARNING: Fix breaking issue (introduced some days ago) 10 months ago
  Ray f15455552d Review formatting 10 months ago
  KotzaBoss 4b0e25d3af
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912) 10 months ago
  bohonghuang d80febde7d
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) 10 months ago
  freakmangd e0f6faa151
[build.zig] Drop support for 0.11.0 and use more idiomatic build script code (#3927) 10 months ago
  Ray 3caa424ad4 Review formatting 10 months ago
  Ray cf47fbb20b REVIEWED: `LoadImageRaw()` #3926 10 months ago
  Ray 8f24d86c1f REVIEWED: `LoadImageRaw()` #3926 10 months ago
  Ray f795941521 REVIEWED: `rlSetVertexAttribute()`, define last parameter as offset #3800 10 months ago
  Ray 5cfcf13d4b REVIEWED: `LoadGLTF()`, support 2nd texture coordinates loading 10 months ago
  Ray e543b78bb7 REVIEWED: `LoadGLTF()`, support additional vertex attributes data formats #3890 10 months ago
  Ray 6435ef43f5 REVIEWED: `LoadGLTF()`, JOINTS loading #3836 10 months ago
  Ray f6d85e5df7 Update project 10 months ago
  Ray 77cabc8bf2 Update shapes_draw_rectangle_rounded.c 10 months ago
  Ray e85f245ad4 REVIEWED: Remove final punctuation in code comments 10 months ago
  Ray c1943f0f7c REVIEWED: Move some functions, made them static 10 months ago
  Christian Haas d80a622972
[raudio] Fix 3664: crash in raudio from multithreading issues (#3907) 10 months ago
  Ray d95d4d4ad5 Merge branch 'master' of https://github.com/raysan5/raylib 10 months ago
  Ray 68201c10c2 Update models_cubicmap.c 10 months ago
  Ray 41b0c5c4f9 REVIEWED: `DrawRectangleLines()` pixel offset 10 months ago
  github-actions[bot] 349ff16600 Update raylib_api.* by CI 10 months ago
  Ray b51f4db8c2 REVIEWED: `DrawRectangleLines()` #3884 10 months ago
  Ray 29ce13b777 Code gardening 10 months ago
  Ray 2754c80596 Added security checks #3924 10 months ago
  Ray a17a81f05b Review code formating 10 months ago
  Ray 51486a0606 Update rtext.c 10 months ago
  Ray b88365fb01 Disable some font formats support 10 months ago
  Rafael Bordoni 88f7762921
Fix window not initializing on primary monitor on GLFW backend (#3923) 10 months ago
  Benji b00e467494
Revert "Build specific example using -DBUILD_EXAMPLE cmake flag (#3921)" (#3922) 10 months ago
  Benji c1fd98591d
Build specific example using -DBUILD_EXAMPLE cmake flag (#3921) 10 months ago
  Ray 112ce672e1 FIX: #3918 10 months ago
  Ray a6a08c75eb Update corrupted-header sounds #3554 10 months ago
  Benji 4491ff0426
Replaced SQUAD quat interpolation with cubic hermite to align with gltf 2.0 spec (#3920) 10 months ago
  Arthur e42f9263b8
Fix GetKeyPressed for PLATFORM_DESKTOP_SDL (#3869) 10 months ago
  Benji 4e37c8e370
Added missing interpolation types for GLTF animation channels (#3919) 10 months ago
  veins1 289e7d3a6c
Reset music.ctxType if loading wasn't succesful (#3917) 10 months ago
  Dylan 583f81f458
Fix FileNotFound: .../src/raylib.h (#3915) 10 months ago
  freakmangd ba2a103011
[build.zig] Fix local dependency breakage (#3913) 10 months ago
  Mute 214b1997a8
Changed RLGL_VERSION from "4.5" to "5.0 (#3914) 10 months ago
  freakmangd b3dfa2d8ab
Update to latest zig and simplify build.zig (#3905) 10 months ago
  Yousif a4819f99cb
Update shaders_hybrid_render.c (#3908) 10 months ago
  Aria a1f5e34d81
Update rcore_android.c (#3910) 10 months ago
  Ray 04afba260f REVIEWED: Window positioning, avoid out-of-screen window-bar 10 months ago
  Nikolas 892e57d46e
Update raylib-zig version (#3902) 10 months ago
  Belllg 3e658ef502
Update Makefile RAYLIB_VERSION (#3901) 10 months ago
  Ray 8bcf044983
Remove broken-link bindings #3899 10 months ago
  Ray aca9ab0ebb Update cgltf.h 10 months ago