Ray
402ce4e53b
Update plane_diffuse.png
5 年之前
Aldrin Martoq
e19616592d
Adding solar system examples. ( #900 )
5 年之前
Ray
a9f33c9a89
Reduce textures size
5 年之前
Ray
6332bc0398
Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
5 年之前
Ray
245cf2400e
Review shader examples
5 年之前
Ray
c600dd0766
Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
5 年之前
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
5 年之前
Ray
26fb2e0f3a
Update cube.obj
5 年之前
raysan5
f4fe7f4d4c
Review BRDF texture generation
Actually, that function should be redesigned...
6 年之前
raysan5
7b8965eb38
Support float texture data on OpenGL ES 2.0
6 年之前
Ray
c053de3c7d
new example: models_obj_viewer
6 年之前
Ray
a1d9c33995
Reviewed models and examples
6 年之前
Ray
c3b948b1b2
Replaced skybox HDR image
Note that HDR exposured possibilities are not used on this example...
6 年之前
Ray
d573a5ad60
Removed dwarf 3d model
Replaced by medieval 3d assets
6 年之前
Ray
04db494db0
Renamed shader variable
6 年之前
Ray
276847eca9
Correct issue with tangents
6 年之前
Ray
24657ca789
Review textures to be POT
Could correct possible issues on OpenGL 1.1
7 年之前
Ray San
037fbc571a
Remove unused file
7 年之前
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
7 年之前
raysan5
0fc1323c80
Renamed modelviewprojection matrix
7 年之前
raysan5
1f310f7d4b
new example added: models_plane_rotations
7 年之前
raysan5
76c6f0b1e6
Working on PBR system
Moved PBR material loading to example, right decision?
7 年之前
Ray
bf169f7f42
Added PBR required resources
7 年之前
Ray
20d205cae5
Working on examples...
7 年之前
Ray
dd4dd0e87d
Reorganize examples folder
7 年之前