Sage Hane
110ee74875
build.zig: Merge `src/build.zig` to `build.zig` ( #4393 )
* build.zig: Move `src/build.zig` to `build.zig`
* build.zig: Remove uses of `@src`
* build.zig: Update entry point
1 month ago
Asdqwe
9d0b1f0171
Adds SetWindowOpacity() implementation for PLATFORM_WEB ( #4403 )
1 month ago
Asdqwe
cb21fe88d3
Fix MaximizeWindow() for PLATFORM_WEB ( #4404 )
1 month ago
Asdqwe
4290a0d9f2
[rcore] [web] Updates `SetWindowState()` and `ClearWindowState()` to handle `FLAG_WINDOW_MAXIMIZED` for `PLATFORM_WEB` ( #4402 )
* Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB
* Update MaximizeWindow() and RestoreWindow() to set/unset the FLAG_WINDOW_MAXIMIZED
1 month ago
Anthony Carbajal
680238689b
removed extra update command ( #4401 )
1 month ago
Nikolas
51ff6586f4
[rtextures] ImageDraw(): Don't try to blend images without alpha ( #4395 )
1 month ago
Asdqwe
3dbbe60376
Adds MaximizeWindow() and RestoreWindow() implementation for PLATFORM_WEB ( #4397 )
1 month ago
Sage Hane
ce9259cd02
build.zig: Fix various issues around `-Dconfig` ( #4398 )
* build.zig: Fix various issues around `-Dconfig`
* build.zig: Parse all relevant flags from `src/config.h` at comptime
1 month ago
Le Juez Victor
23354e1551
correction of comments ( #4400 )
The indication of locations for bone ids and bone weights did not correspond to their default values in config.h
1 month ago
Nikolas
902d3c92e3
[rl_gputex] Correctly load mipmaps from DDS files ( #4399 )
1 month ago
Sage Hane
dc5e6e0ad0
build.zig: Clean up my mess ( #4387 )
2 months ago
github-actions[bot]
c6d67f006d
Update raylib_api.* by CI
2 months ago
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation ( #4390 )
* added sha1 implementation
* added missing part
* fixed issue
* fix to match other implementations
2 months ago
Alan Arrecis
b201b74c3f
Fix VSCode Makefile to support multiple .c files ( #4391 )
Updated the VSCode Makefile to allow compilation of multiple .c files instead of just one (main.c).
- Replaced `SRC` and `OBJS` definitions to dynamically include all .c and .h files in the project.
- This change enables automatic handling of any number of source files specifically in the VSCode setup.
2 months ago
Asdqwe
a2e31c4e1b
Fix #4388 ( #4392 )
2 months ago
github-actions[bot]
d6399622a0
Update raylib_api.* by CI
2 months ago
Ray
8cbf34ddc4
WARNING: BREAKING: Renamed several functions for data validation #3930
2 months ago
github-actions[bot]
9b3d019502
Update raylib_api.* by CI
2 months ago
Ray
361b0e85c1
ADDED: Utility functions: `ComputeCRC32()` and `ComputeMD5()`
2 months ago
Jojaby
c9c830cb97
Fix rectangle width and height check to account for squares ( #4382 )
2 months ago
R-YaTian
8d267aaf23
qoi: Added support for image of channels 3 ( #4384 )
2 months ago
yuval_dev
99ff770edc
Fix the type mismatch caused due to unsupported `?[]const u8` ( #4383 )
Co-authored-by: Yuval Herman <yuvalherman99@gmail.com>
2 months ago
Sage Hane
c18677e70f
build.zig: Very minor fixes ( #4381 )
2 months ago
Ray
735308f8eb
REVIEWED: `CodepointToUTF8()`, clean static buffer #4379
2 months ago
Sage Hane
bac3798ad3
build.zig: Fix `@src` logic and a few things ( #4380 )
2 months ago
Anand Swaroop
59417636ca
Update BINDINGS.md ( #4378 )
2 months ago
github-actions[bot]
f5328a9bb6
Update raylib_api.* by CI
2 months ago
Ray
d29eb34cfb
REMOVED: `LoadImageSvg()`
2 months ago
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
2 months ago
Sage Hane
d3f86eb957
build.zig: Improve logic ( #4375 )
* build.zig: Fix `@src` logic
* build.zig: Clarify build error
* build.zig: Add option for enabling `raygui`
* build.zig: Expose `Options` type
2 months ago
William Culver
c4be013294
Fix build.zig ( #4374 )
2 months ago
Harald Scheirich
454acca84b
Some update to gltf loading ( #4373 )
Only warns when there are more animations than currently implemented
Allows mesh indices to be unsigned char
2 months ago
Ray
3fb1ba25ac
Removed tabs and triple line-breaks
2 months ago
Colleague Riley
44e37c5f97
Update RGFW ( #4372 )
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw
* define WideCharToMultiByte
* update RGFW
* move stdcall def to windows only
* fix raw cursor input
2 months ago
Anthony Carbajal
712ab798d1
updated makefile to disable wayland by default ( #4369 )
2 months ago
Ray
89a37cd315
Update CHANGELOG
2 months ago
Anthony Carbajal
43b109a4e3
removed old comment ( #4370 )
2 months ago
Visen
b290d47bd5
[zig] Fix build.zig bug ( #4366 )
* fixed zig config.h bug
* zig fmt
2 months ago
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
2 months ago
Ray
f9e709915a
Fix #4355
2 months ago
Anthony Carbajal
d06287d562
taken from FluxFlus PR ( #4363 )
2 months ago
Anthony Carbajal
da95f88c36
updated camera speeds with GetFrameTime ( #4362 )
2 months ago
Kacper Zybała
cded378205
[build] CMake: Fix GRAPHICS check ( #4359 )
2 months ago
Nikolas
0ef0791854
Allow Zig build script to change desktop backend ( #4358 )
2 months ago
Ashley Chekhov
20ce8ba046
Typo fix ( #4356 )
Seemed to be a typo. Hope this helps.
2 months ago
Asdqwe
96d91a3892
[rlgl] Fix rlgl standalone defaults ( #4357 )
* Fix rlgl standalone defaults
* Fix rmodels
2 months ago
Jeffery Myers
09987b01cc
[MODELS] Better fix for GPU skinning issues ( #4353 )
* Make the max VBO match the animation flag.
* re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag.
2 months ago
Asdqwe
d9c10ed264
Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL ( #4354 )
2 months ago
Asdqwe
282d6478ba
Complements the #4348 GPU skinning fix ( #4352 )
2 months ago
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2 months ago