2777 Комити (45b1e3c72cb98a8c5d9f6da2c4ccce7f9cadc33d)

Аутор SHA1 Порука Датум
  Ray d99ac093d4 Support additional texture units for default batch system #1333 пре 5 година
  Ray d9e591f235 Review some comments пре 5 година
  raysan5 482b8a5e7e Some tweaks пре 5 година
  Ray f12db180cd Reviewed PR #1407 пре 5 година
  Chance Snow 9833fe45eb
Added desktop cursor getter and setter functions (#1407) пре 5 година
  kernelkinetic 3c9f7263e5
fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392) (#1410) пре 5 година
  raysan5 c62c4df749 Updated miniaudio #1402 пре 5 година
  chriscamacho 6ebf6b4e72
allow for multiple materials in obj files (#1408) пре 5 година
  Ray 41192c6d4a Replace 0.f by 0.0f пре 5 година
  Doyle b29311c7ca
mouse: Return float movement for precise scrolling where possible (#1397) пре 5 година
  Ray a4ea9f872f Review "aggregate initializations" #1403 пре 5 година
  Daniel-Junior Dubé a8685ee4fd
Add Vector2Reflect to raymath.h (#1400) пре 5 година
  Tobias Jammer 0c29ca8166
Fix 1393 (#1395) пре 5 година
  Ray a850246030 Review Texture type пре 5 година
  raysan5 446f9fff00 Added note пре 5 година
  seanpringle 4bcddc3b15
[wip] rlDrawMeshInstanced (#1318) пре 5 година
  kernelkinetic e90b4d8915
Platform DRM (#1388) пре 5 година
  raysan5 c2e56f2604 REVIEW: GenTextureCubemap(), avoid using models.c functions пре 5 година
  raysan5 b9053eebe7 Added new GIF recording library (not used yet) пре 5 година
  raysan5 eef82b04ac REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal calls пре 5 година
  raysan5 fe8bf2fa55 REVIEWED: GenTextureCubemap(), use rlgl functionality only пре 5 година
  Adam Griffiths b9ece86ffd
Add join_paths and join prefix with include/lib dirs (#1383) пре 5 година
  raysan5 032b2db398 REVIEWED: GenTextureCubemap() пре 5 година
  coderoth c05dbb4581
Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks (#1381) пре 5 година
  raysan5 789c5fbdf9 Updated build script to generate .a on WebAssembly пре 5 година
  raysan5 4a242c2889 Updated library build script for HTML5 (emscripten 2.0.4) пре 5 година
  raysan5 b5d50ee51a EXAMPLE: models_skybox works on OpenGL ES 2.0 пре 5 година
  raysan5 79d63e6ca1 Review comment пре 5 година
  raysan5 152665ff48 REDESIGNED: GenTexture*() #721 пре 5 година
  raysan5 ccda320be4 REVIEWED: rlFramebufferAttach() to support texture layers пре 5 година
  kernelkinetic 6038c8fdd5
fixed wrong error message for input device on RPI (#1379) пре 5 година
  raysan5 04406c0f1a Corrected minor framebuffer issue on OpenGL ES 2.0 пре 5 година
  raysan5 cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721 пре 5 година
  raysan5 fa2c114636 WARNING: struct RenderTexture2D: Removed `depthTexture` пре 5 година
  raysan5 cbdb9bfe42 REVIEWED: UnloadShader() issue пре 5 година
  raysan5 b870b9f828 Minor: remove tabs пре 5 година
  raysan5 90befff4b8 Make sure to detach data before deleting пре 5 година
  raysan5 11fbd49b73 Avoid GETCWD() warning #1371 пре 5 година
  raysan5 43d82c1f21 Add security checks when loading data from memory пре 5 година
  raysan5 c5c156d65e Review GenDrawCube() and GenDrawQuad() пре 5 година
  raysan5 2d96196d25 REVIEWED: SaveWAV() to use memory write insted of file пре 5 година
  raysan5 0983d7b45c Solved issues when compiled for OpenGL 1.1 пре 5 година
  Ray 8cf0be4b6c Review memory loading functions signesness пре 5 година
  raysan5 5073619962 REVIEWED: GetTextureData(), allow retrieving 32bit float data пре 5 година
  raysan5 43b9113c0c Reverted some previous changes... пре 5 година
  raysan5 d7853127db Reviewed some structs to reduce size and padding пре 5 година
  Ray c196b09d33 Remove function declaration added by error пре 5 година
  Ray db652daf42 ADDED: LoadFontFromMemory() (TTF only) #1327 пре 5 година
  Ray 88c5deac87 WARNING: REDESIGNED: LoadFontData() пре 5 година
  Ray 250a0e3592 Minor tweak пре 5 година