2a64aa2abd 
								
							
								 
							
						 
						
							
							
								
								external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS}  
							
							We were doing this before, but it was deleted during the
last GLFW update. Readd it to fix the associated macOS CI failure.
Fixes: ea5cd42e6 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								f976b03a4f 
								
									
								
							
								 
							
						 
						
							
							
								
								Update ccpp.yml  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								8db130289e 
								
									
								
							
								 
							
						 
						
							
							
								
								Update ccpp.yml  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3aad221b1e 
								
							
								 
							
						 
						
							
							
								
								Review some shaders to work on GLSL 100  
							
							Tested on Raspberry Pi... Just note that platform is very limited by GPU... 
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								ff499fe57d 
								
									
								
							
								 
							
						 
						
							
							
								
								Update ccpp.yml  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								3c75bb5e6d 
								
									
								
							
								 
							
						 
						
							
							
								
								Update ccpp.yml  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8a08a9b225 
								
							
								 
							
						 
						
							
							
								
								Fix `IsMouseButtonReleased()` when press/release events come too fast ( #1032 )  
							
							If press/release events for a mouse button come too fast, then using
`IsMouseButtonReleased()` does not work. This has been noticed when
using a touchpad on Linux when tapping with two fingers two emulate
right mouse button click.
The situation looks like this:
```
BeginDrawing           <-- current==released, previous==released
Pressed                <-- current=pressed
Released               <-- current=released
IsMouseButtonReleased  <-- returns false because current==previous
EndDrawing             <-- previous=released
```
The fix is to update the previous mouse button state in addition to
current mouse button state when `MouseButtonCallback()` is called by
glfw. Now the situation is as follows:
```
BeginDrawing           <-- current==released, previous==released
Pressed                <-- current=pressed, previous=released
Released               <-- current=released, previous=pressed
IsMouseButtonReleased  <-- returns true because current!=previous
EndDrawing             <-- previous=released
``` 
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								1b7d136daa 
								
									
								
							
								 
							
						 
						
							
							
								
								Create ccpp.yml  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f346c672fb 
								
							
								 
							
						 
						
							
							
								
								Work on macOS HighDPI issue  #826  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								08adb4b8c3 
								
							
								 
							
						 
						
							
							
								
								Check and testing timming  #865  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d936061c8 
								
							
								 
							
						 
						
							
							
								
								Corrected issue  #1027  
							
							
								
							
							
						 
						5 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								95f3b6e18e 
								
							
								 
							
						 
						
							
							
								
								Review VSync on fullscreen mode  
							
							It seems to work ok on my old Intel HD Graphics card... it should work anywhere else 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8eecbbe4aa 
								
							
								 
							
						 
						
							
							
								
								fixes for switching full-screen and v-sync ( #963 )  
							
							* fixes for switching full-screen and v-sync
* requireVsync flag 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ea5cd42e6c 
								
							
								 
							
						 
						
							
							
								
								Update GLFW to version 3.4  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3ffe34f9bb 
								
							
								 
							
						 
						
							
							
								
								ADDED: DrawTextCodepoint()  
							
							- Renamed GetGlyphIndex() parameter
 - Review DrawTextEx() implementation
 - Review DrawTextRecEx() implementation 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								416a52b5bc 
								
							
								 
							
						 
						
							
							
								
								Minor comments tweak  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								91faf72dda 
								
							
								 
							
						 
						
							
							
								
								Rename and review: core_2d_camera_platformer  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								60e8511543 
								
							
								 
							
						 
						
							
							
								
								Update miniaudio.h to v0.9.8  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								97abaff4c5 
								
							
								 
							
						 
						
							
							
								
								Support rlPushMatrix() and rlPopMatrix() on mesh drawing  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5ad65d9291 
								
							
								 
							
						 
						
							
							
								
								Minor format tweaks  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								776304e8e8 
								
							
								 
							
						 
						
							
							
								
								Comments ( #1026 )  
							
							* swapped comments, expanded comment for clarity
* revert alignments
* adjusted for consistency 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d5aab98ac9 
								
							
								 
							
						 
						
							
							
								
								Review PR  #1015  
							
							Just simplified code a bit 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1f66f0d9a2 
								
							
								 
							
						 
						
							
							
								
								[text] `TextFormat()` caching ( #1015 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c1a02e9fca 
								
							
								 
							
						 
						
							
							
								
								Review PR  #1022  
							
							Actually OpenAL is not used any more, it should be using CoreAudio 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f987ac9dca 
								
							
								 
							
						 
						
							
							
								
								fix example build on macos ( #1022 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1d3f230c92 
								
							
								 
							
						 
						
							
							
								
								Review key input queue PR  #1012  
							
							Keeping original API 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ae301a1d23 
								
							
								 
							
						 
						
							
							
								
								add api FIFO based character input. ( #1012 )  
							
							* add api FIFO based character input.
* rename input character functions
* replace tab to space x4 #1012  
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b132ae099b 
								
							
								 
							
						 
						
							
							
								
								Fix camera not working problem at align z direction.  #924  ( #1013 )  
							
							* Fix camera not working problem at align z direction. #924 
* replace tab to space x4 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2783d0d63e 
								
							
								 
							
						 
						
							
							
								
								DrawPoint3D(): PR review  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5d27c1e6c9 
								
							
								 
							
						 
						
							
							
								
								Add DrawPoint3D() function to models.c ( #1019 )  
							
							Uses fewer vertexes than using DrawCube() or DrawSphere() for points.  The small line is on analogy to the code for DrawPoint() in shapes.c. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d2882a68fe 
								
							
								 
							
						 
						
							
							
								
								Adding double ended stack & Mempool Reset function ( #1021 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								2ae5849826 
								
									
								
							
								 
							
						 
						
							
							
								
								Update BINDINGS.md  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
								
								
							
							
								
							
								25ae374f62 
								
									
								
							
								 
							
						 
						
							
							
								
								Added raylib binding  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8b7db29ba0 
								
							
								 
							
						 
						
							
							
								
								Fix Makefile missing X11 lib when building as a shared library on Linux. ( #1018 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								74642ba1c6 
								
							
								 
							
						 
						
							
							
								
								Fix VSCode template for debugging. ( #1014 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								96b0563249 
								
							
								 
							
						 
						
							
							
								
								[rlgl] Create function `rlUpdateMeshAt` ( #1010 )  
							
							* [rlgl] Create function `rlUpdateMeshAt`
* [rlgl] Update function `rlUpdateMeshAt` 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								00c611a5fb 
								
							
								 
							
						 
						
							
							
								
								[Core] Added ColorFromNormalized which is the reverse of ColorNormalize. ( #1011 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								bba8454034 
								
							
								 
							
						 
						
							
							
								
								rlUpdateMesh now supports updating indices ( #1009 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								29b9b054dd 
								
							
								 
							
						 
						
							
							
								
								REVIEW: rlLoadTexture()  
							
							Corrected bug when loading a RenderTexture texture passing NULL data. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e8b89b5ecf 
								
							
								 
							
						 
						
							
							
								
								REVIEW: GetImageData() and GetImageAlphaBorder()  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5d9df629d7 
								
							
								 
							
						 
						
							
							
								
								Fix generation of web examples ( #1007 )  
							
							At least on Linux, CMake seems to add automatically
the '-rdynamic' flag. As a result, Emscripten
generates a fat HTML file that does not work.
Removing it allows HTML+JS+WASM generation. 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								dc6136e820 
								
							
								 
							
						 
						
							
							
								
								Review formatting for PR  #1004  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								75b0264f35 
								
							
								 
							
						 
						
							
							
								
								fix various problems, thanks CppCheck :) ( #1005 )  
							
							* explained a bit more the core_window_letterbox example
* fixed a few 'ups' moments that could lead to mild head pain and time loss 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								64c588e9d8 
								
							
								 
							
						 
						
							
							
								
								Review latest PR  #1003  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								862ef0524e 
								
							
								 
							
						 
						
							
							
								
								Raysan ( #1003 )  
							
							* new linux makefile for Android portages
* Revert "projects: CMake: bump up minimal raylib version (#983 )"
This reverts commit 82306af111 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d73abe73e5 
								
							
								 
							
						 
						
							
							
								
								REDESIGN: TextToUtf8()  
							
							ADDED: CodepointToUtf8() 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6bf746d531 
								
							
								 
							
						 
						
							
							
								
								Corrected issue with function renamed  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f6df47dfe5 
								
							
								 
							
						 
						
							
							
								
								ADDED: TextToUtf8() -WIP-  
							
							RENAMED: TextCountCodepoints() -> GetCodepointsCount() 
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3f12fa54f7 
								
							
								 
							
						 
						
							
							
								
								Update Bindings list include raylib-pas info ( #1001 )  
							
							
								
							
							
						 
						6 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								90b3dceb54 
								
							
								 
							
						 
						
							
							
								
								added GetMatrixProjection fixed issue with GL11 where model matrix was identity ( #999 )  
							
							
								
							
							
						 
						6 years ago