Duy Tran
629d4c1721
only create uninstall target when raylib is top level
3 maanden geleden
Ray
27a4fe8851
Merge pull request #4910 from marler8997/fixEmscripten
build.zig: fix building raylib for emscripten
3 maanden geleden
Jonathan Marler
8d03636132
build.zig: fix building raylib for emscripten
build.zig doesn't support the examples for the emscripten OS but it does
support the raylib library. However, the examples panic if emscripten
is configured which prevents it from building the library. I've replaced
this panic with a fail step to fix this.
3 maanden geleden
Ray
5c954c1f52
Merge pull request #4909 from gfaster/alt_fix
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
3 maanden geleden
Ray
7c6537a34f
Merge pull request #4907 from ZeanKey/master
[example] Closes #4901 , Fix Problems in 'text_draw_3d.c'
3 maanden geleden
Gavin Rohrer
10478ff756
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
3 maanden geleden
Z-AKey
12bf30ce04
Merge branch 'raysan5:master' into master
3 maanden geleden
Zean Key
77f31178ed
fixed text_draw_3d
3 maanden geleden
Ray
688a81d333
Update ROADMAP.md
3 maanden geleden
Ray
f3b68184c0
Merge pull request #4903 from JeffM2501/audio_code_formatting
[RAUDIO]Fix code formatting issue from PR #4898
3 maanden geleden
Jeffery Myers
0f6b9ee738
format math the way ray likes it
3 maanden geleden
Ray
b185f482d0
Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
[rmodels] Fix bones animation scale
3 maanden geleden
Ray
73030e02d4
Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
Add Warning to direct users to appropriate WindowState / ConfigFlag function
3 maanden geleden
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
3 maanden geleden
Ray
6b85aa7f72
Merge pull request #4900 from JeffM2501/duplicate_resource
[Examples] Remove duplicate resource file
3 maanden geleden
Ray
fdc835d294
Merge pull request #4898 from JeffM2501/better_buffer_defaults
[RAUDIO] Better computation of the default audio stream buffer size
3 maanden geleden
Ray
f6d05cc5e6
Merge pull request #4899 from JeffM2501/examples_casting_4-26-25
[Examples] Fix cast warnings in examples.
3 maanden geleden
Zean Key
869ae8bbd2
[example] fix text size in text_draw_3d
3 maanden geleden
Jeffery Myers
0b37251fbd
Remove duplicate resource file
3 maanden geleden
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
3 maanden geleden
Jeffery Myers
5185d4c427
use the device channels and sample size when computing the default buffer size.
3 maanden geleden
d.isakov
42a40b3920
move first mesh bones calculation under check for its presense
3 maanden geleden
d.isakov
b4f1ff9a00
#4888 fix UpdateModelAnimationBones scale transform
3 maanden geleden
AndrewHamel111
fdb92b373b
Warning to direct users to appropriate function
3 maanden geleden
Ray
5b940692ea
REVIEWED: `ExportFontAsCode()` not checking `isGpuReady` #4894
3 maanden geleden
Ray
80fcca4155
Update rcore_desktop_glfw.c
3 maanden geleden
Ray
cc5739a6d7
REVIEWED: Some PRs formating
3 maanden geleden
Ray
cb111ad15e
Merge pull request #4883 from JeffM2501/highdpi_screenshot
[RCORE] Fix issue with screenshots on HIGHDPI displays
3 maanden geleden
Ray
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
[examples] Add 3D sound spatialization example
3 maanden geleden
Ray
618adb858a
Merge pull request #4884 from eutro/racket-raylib-5.5
Update `racket-raylib` version in BINDING.md
3 maanden geleden
Ray
5000f9f6f8
Merge pull request #4887 from marler8997/buildZigFormat
build.zig: run zig fmt
3 maanden geleden
Jonathan Marler
3d792f3363
build.zig: run zig fmt
3 maanden geleden
eutro
7a6b3ebf3a
Update `racket-raylib` version in BINDING.md
3 maanden geleden
Jeffery Myers
60eb3a14d7
Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct.
3 maanden geleden
Bigfoot71
59dc53d20e
update readme
3 maanden geleden
Bigfoot71
d5733ffb9a
update example makefiles
3 maanden geleden
Ray
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
[examples] Added new shader example: `shader_depth_texture`
3 maanden geleden
Bigfoot71
a554ef339b
add `audio_sound_positionning` example
3 maanden geleden
Ray
5aa3f0ccc3
Merge pull request #4879 from brccabral/cmake_config_verbose
[cmake] set correct description for verbose option
3 maanden geleden
Bruno Cabral
636e239e07
[cmake] set correct description for verbose option
3 maanden geleden
luis605
4960cc74e0
[examples] Reviewed shader view depth
3 maanden geleden
Ray
ceb1a5ea2b
REVIEWED: Temporaly fix for issue #4874
3 maanden geleden
Ray
f4f860b343
Merge pull request #4873 from zet23t/bugfix-4872-sdl-touch-handling-error
[rcore][SDL2] First touch position is overwritten with mouse pos
3 maanden geleden
Eike Decker
1c4aa1378f
[rcore][SDL2] First touch position is overwritten with mouse pos
I believe it makes sense to only do this when there are no known
touch points. I am not even sure if this should be done at all.
See https://github.com/raysan5/raylib/issues/4872 for more information.
3 maanden geleden
Ray
b529f52dab
Merge pull request #4871 from lumenkeyes/add-zig-android-target
small build.zig fix
3 maanden geleden
Lumen Keyes
d0cf8961d3
fix typo
3 maanden geleden
Lumen Keyes
33b2829a89
fix android-libc.txt generation
Previously, the libc paths file `android-libc.txt` was written to
the folder from which the user ran `zig build`. This caused
problems when using raylib as a dependency in other zig
projects, since raylib is not built in the project root, but the
`android-libc.txt` file was still generated in the project root. The file
should now be generated in .zig-cache, which should fix the isssue (and
leave the project root folder cleaner).
3 maanden geleden
Ray
11e15ab2ac
Merge pull request #4870 from lumenkeyes/add-zig-android-target
Add Android Target to build.zig
3 maanden geleden
Ray
1a67dcb578
REVIEWED: RGB order on SDL3 #3568
3 maanden geleden
Lumen Keyes
d52687eeee
Add Android Target to build.zig
Added an Android target to the zig build script.
This allows a user to easily build with only Android-supported
libraries.
Library paths are automatically inferred as much as possible.
3 maanden geleden