910 Commits (63a1bf373c588d2c7c43e2aff37c4e5e54fdb7eb)

Author SHA1 Message Date
  Stephan Soller 7f1068ef96
Added zoom independent sharp edges to the SDF text example. (#1727) 3 years ago
  noloop 8453ff837b
Fix old directories used and windows/linux portability (#1722) 3 years ago
  Ray d7b6505f64 Update Makefile 3 years ago
  Ray 45c964c1e6 Update core_vr_simulator.c 3 years ago
  Ray bafa13f207 Update core_vr_simulator.c 3 years ago
  Ray bdc5686e4c Update shaders_julia_set.c 3 years ago
  Ray ed96bc6441 Update core_vr_simulator.c 3 years ago
  Ray b3f75b91ff REDESIGNED: Vr stereo mode 3 years ago
  Ray 84d0d21f23 Reviewed Vr stereo 3 years ago
  Ray 71b86bf4d0 REDESIGNED: Vr stereo rendering 3 years ago
  frithrah b2545e053a
Minimum number of segments in circle sector functions changed from hard-coded to based on degree range. (#1707) 3 years ago
  raysan5 46650b5fb1 Reviewed skybox and pbr examples 3 years ago
  raysan5 51f3129c5d Reviewed examples 3 years ago
  raysan5 ccdf7ff335 REDESIGN: Move GenTexture*() functions to PBR example #721 3 years ago
  raysan5 736d5920c7 Update core_input_gamepad.c 3 years ago
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 3 years ago
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations 3 years ago
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing 3 years ago
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting 3 years ago
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 3 years ago
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() 3 years ago
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) 3 years ago
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() 3 years ago
  Ray c6828070dc Update models_yaw_pitch_roll.c 3 years ago
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) 3 years ago
  Ray dd59350485 REVIEW: instancing example formating 3 years ago
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) 3 years ago
  Ray 60bfee4a7d Added security check for render batch #1670 3 years ago
  Ray 71fe0bff95 Update text_raylib_fonts.c 3 years ago
  Ray 89278953ae Update text_raylib_fonts.c 3 years ago
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage 3 years ago
  Jeffery Myers e48b9a6da1
[Examples] Warning fixes (pt 1) (#1668) 3 years ago
  Rabia Alhaffar 8e1e1ef970
Changed IsKeyPressed('R') to IsKeyPressed(KEY_R) for Physics examples! (#1666) 3 years ago
  Ray ed4ca6a7f3 WARNING: BREAKING: rlgl module redesign -WIP- 3 years ago
  Ray a76fcaba3e BIG CHANGE: REDESIGNED: Vr device simulator #1582 3 years ago
  Ray 4fba09794f Example considering HighDPI on RenderTexture draw #1086 3 years ago
  Ray 75882f3254 Delete Avocado.glb 3 years ago
  Ray 442abaab72 Updated example assets 3 years ago
  Ray be8d5a7ae2 RENAMED: camera.type -> camera.projection 3 years ago
  frithrah 2f367a905e
Changed DrawRing and DrawCircleSector angle params from int to float to allow greater accuracy. (#1656) 3 years ago
  Ray 7a566a07ea Update text_input_box.c 3 years ago
  Ray 8527dbc6e2 WARNING: REMOVED: GamepadNumber enum 3 years ago
  Ray 07d82a91c5 WARNING: BREAKING: RENAMED: camera.type to camera.projection 3 years ago
  Ray e5834210d3 Update models_skybox.c 3 years ago
  Ray bae423be41 Create reload.fs 3 years ago
  Ray ff6d5c8ddb REVIEWED: shaders_multi_sample2d 3 years ago
  Hristo Stamenov f9b79403d1
Improve gltf support (#1647) 3 years ago
  Ray 01e28263be WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency 3 years ago
  Ray fe3256be9f Renamed some functions to use latest raylib version 3 years ago
  Hristo Stamenov 5c2983f510
Gltf model and animations exploring problems (#1635) 3 years ago