2 Cometimentos (64f6c74c9aafc00b727c0f959a64d43f7e6bfab0)

Autor SHA1 Mensagem Data
  raysan5 ba60918eaa Updated Oculus sample há 9 anos
  raysan5 173529e048 Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- há 9 anos
  raysan5 2e5d898443 Corrected bug with old FBO struct há 9 anos
  raysan5 284eaf1576 Use Depth Texture on OpenGL 3.3 há 9 anos
  raysan5 aa22d97983 Simplified texture flip and added comments há 9 anos
  raysan5 0133917bf9 Correct detail há 9 anos
  Ray b6cec214bd Unified internal shader to only one há 9 anos
  raysan5 a66c8531d6 Some code simplifications há 9 anos
  raysan5 06a8d7eb06 Remove old postprocessing system há 9 anos
  raysan5 66b096d978 Added support for render to texture (use RenderTexture2D) há 9 anos
  raysan5 956a6e6f77 Corrected bug and comments on model unloading há 9 anos
  raysan5 ebc2b9a286 Improved windows resizing system... há 9 anos
  raysan5 5e45c3c824 Redesign to work as standalone há 9 anos
  Ray e2ba22ec59 Improved 2D-3D drawing há 9 anos
  raysan5 c9d22c7a14 Redesign to use Material type -IN PROGRESS- há 9 anos
  raysan5 4476a9e241 Review rlglUnproject() system há 9 anos
  raysan5 04caf1c262 Corrected memory leak há 9 anos
  Ray 0dfc7fffff Removed a couple of TODOs há 9 anos
  raysan5 823abf666e Reviewed code TODOs há 9 anos
  raysan5 fca83c9ff8 Solve bug on matrix multiply order for scale and rotation há 9 anos
  Ray 2ef9552454 WARNING message shortened há 9 anos
  Ray 646f1c3f71 Some formating tweaks há 9 anos
  Ray df5c64d0be Functions parameters reorganize: Axis and Angle há 9 anos
  raysan5 99f99bea47 Simplified shader matrix uniforms há 9 anos
  raysan5 4e57bd1f18 Replaced GLEW by GLAD há 9 anos
  raysan5 23d66e9b6f Move extensions loading to core module há 9 anos
  raysan5 efa1c96d19 Adapted raymath as single header library há 9 anos
  raysan5 fd05d3e353 Rename VertexData struct to Mesh há 9 anos
  raysan5 3b4d8442e0 Corrected some float values há 9 anos
  raysan5 fb6ef2c2f4 Vertex shaders optimization há 9 anos
  raysan5 5e7686695f Review Light/Material system há 9 anos
  raysan5 e5a56fa985 Change drawing order to avoid artifacts with... há 9 anos
  raysan5 7f2e67e924 Simplified MatrixMultiply() function há 9 anos
  raysan5 891c4a458a Matrix variables renaming há 9 anos
  raysan5 95da97fa74 Fixed bug: rlglGenerateMipmaps() há 9 anos
  victorfisac 1bcb5ddd50 Added lighting engine module há 9 anos
  victorfisac 4db2da9185 Added new matrix location points and extra functions há 9 anos
  Ray a6f5a0339a Corrected bug há 9 anos
  Ray 88e1fd9530 Added texture retrieval support on OpenGL ES 2.0 há 9 anos
  Ray 5208d57f1e Corrected alpha issue on screenshots taken há 9 anos
  Ray 76024b5036 Added some texture functionality (view details) há 9 anos
  Ray San d1f099374c Added support for s3tc compression on web há 9 anos
  Ray 8c117cfb57 Reviewed NPOT messages and usage há 9 anos
  raysan5 11a8dacb0f Multiple code changes: há 9 anos
  Ray 6ffb3c72fb Solved bug with depth when drawing... há 9 anos
  raysan5 ef1f9fe450 Added strdup() function replacement há 9 anos
  raysan5 94d0e83207 Corrected crazy bug about model textures há 9 anos
  raysan5 4879106096 Reviewed to work on Raspberry Pi há 9 anos
  raysan5 94a1fdc2ae Updated some comments há 9 anos
  raysan5 aa982f80f5 Reviewed some comments há 9 anos