4765 Commity (67dda62867c2b2c078abece05557eb3485a6bee7)
 

Autor SHA1 Wiadomość Data
  raysan5 67dda62867 REVIEWED: GenTexture*() functions #721 3 lat temu
  raysan5 7e2531fe35 REVIEWED: ToggleFullscreen() on web #1241 3 lat temu
  raysan5 38df0760cc Review compress/decompress logs 3 lat temu
  raysan5 d64f27bad1 Remove old flag 3 lat temu
  raysan5 2b6e7c8632 Update Makefile 3 lat temu
  raysan5 b54d96205f Review libc dependency 3 lat temu
  Ray 1da0176cad
Update README.md 3 lat temu
  raysan5 aed0fee2ca Remove trailing spaces 3 lat temu
  raysan5 b4975619ed Review comments 3 lat temu
  raysan5 736d5920c7 Update core_input_gamepad.c 3 lat temu
  raysan5 cdc3754449 ADDED: Support model normal matrix location #1691 3 lat temu
  raysan5 2488d361b6 Review formatting 3 lat temu
  raysan5 c772de702b REVIEWED: DrawMeshInstanced() matrix computations 3 lat temu
  raysan5 434a3a276d REVIEWED: Define instancing API entry points for RPI 3 lat temu
  raysan5 8e51e6d1df REVIEWED: CheckCollisionPointLine() 3 lat temu
  raysan5 fd3e2fda00 RENAMED: example: shaders_mesh_instancing 3 lat temu
  raysan5 8f1d81df0f Review code formatting 3 lat temu
  mkupiec1 3d1a05d588
[shapes] CheckCollisionPointTriangle (fix), CheckCollisionPointLine (new routine) (#1695) 3 lat temu
  raysan5 98a2e16d4d REVIEWED: RPI instancing checks #1679 3 lat temu
  raysan5 b5aaf33058 Review matrix multiplication 3 lat temu
  raysan5 aaf0d8b839 REVIEWED: rlgl: Stereo render is working again 3 lat temu
  raysan5 00e71faed6 REVIEWED: text_draw_3d, code formatting 3 lat temu
  raysan5 6a24dd8945 REVIEWED: tinyobjloader #1568 3 lat temu
  raysan5 b8c3b8277c Reviewed UWP project #1681 3 lat temu
  raysan5 8f3e91ae83 REVIEWED: models_gltf_model #1684 3 lat temu
  raysan5 23a764190e ADDED: LoadShaderFromMemory() #1690 3 lat temu
  raysan5 bc6b16beb2 REVIEWED: DrawTexturePoly() 3 lat temu
  Vlad Adrian 668ba870e4
Added draw 3d text example (#1689) 3 lat temu
  Carlos Hernandez Barbera 7eaeffc8d9
GetCollisionRayMesh makes use of triangle count (#1688) 3 lat temu
  Maksymilian Mika f38ced15e7
Fixing pointer arithmetic to avoid error [-Werror=pointer-arith] (#1685) 3 lat temu
  Dan Bechard b6ca524bdd
Preserve floating point values in DrawRectangleLinesEx (#1683) 3 lat temu
  Ray f9bab14fdb REVIEWED: DrawMeshInstanced() 3 lat temu
  Ray c6828070dc Update models_yaw_pitch_roll.c 3 lat temu
  Ray fb9a437f8a REVIEWED: OpenGL 1.1 working again 3 lat temu
  Ray cba412cc31 WARNING: BREAKING: rlgl redesign -WIP- 3 lat temu
  chriscamacho 9569d6a802
Add DrawTexturedPoly and example (#1677) 3 lat temu
  Ray dd59350485 REVIEW: instancing example formating 3 lat temu
  Max 7e58838895
added animation and keyboard controls to rlgl mesh Instancing example (#1678) 3 lat temu
  Jeffery Myers 13f97471a2
Change the color of the FPS display if the FPS is low (orange for <30, red for < 15). (#1676) 3 lat temu
  Ray bb73a8089a Reviewed DrawFPS() comment 3 lat temu
  Ray 9bea64b5e4 REMOVED: DrawGizmo() 3 lat temu
  Ray 9047025ab7 Update textures.c 3 lat temu
  Ray c2bc3d22a1 REVIEWED: DrawRectangleRounded() performance #1523 3 lat temu
  Ray 60bfee4a7d Added security check for render batch #1670 3 lat temu
  Victor c5b0a1f005
Fix activeTextureId to have MAX_BATCH_ACTIVE_TEXTURES elements instead of the hardcoded 4 (#1674) 3 lat temu
  Chris 2532c396ed
Fix 90 degree bug with DrawTexturePro and DrawRectanglePro (#1673) 3 lat temu
  Ray 71fe0bff95 Update text_raylib_fonts.c 3 lat temu
  Ray 89278953ae Update text_raylib_fonts.c 3 lat temu
  Ray 3e6ee028e5 Update rlgl.h 3 lat temu
  Ray 6f5a4a9351 REVIEWED: rlgl_standalone usage 3 lat temu