258 Commits (687fe2c3c79bac68e6eab3ae393fefed0a7a4b07)

Author SHA1 Message Date
  Ray 687fe2c3c7 Updated 10 years ago
  Ray e98ea900cf Reviewing gestures module (IN PROGRESS) 10 years ago
  Ray 2ef9552454 WARNING message shortened 10 years ago
  Ray 6a392f0eb2 GLAD not used on HTML5 10 years ago
  raysan5 c00062655f GLAD only available on PLATFORM_DESKTOP 10 years ago
  Ray 646f1c3f71 Some formating tweaks 10 years ago
  Ray df5c64d0be Functions parameters reorganize: Axis and Angle 10 years ago
  Ray 65ecde1e75 Cleaned code a little bit 10 years ago
  Ray 728e1715cc Redesigned gestures system... 10 years ago
  Constantine Tarasenkov 13925f7bd4 Add functions to disable and enable cursor 10 years ago
  Constantine Tarasenkov e6ad166ae3 10 years ago
  Constantine Tarasenkov 5d6475c93b Fix raylib compiling on Linux 10 years ago
  raysan5 ac475f46b9 Added touch points id to gestures 10 years ago
  raysan5 99f99bea47 Simplified shader matrix uniforms 10 years ago
  raysan5 d0ff78e7f4 Move Light struct to example 10 years ago
  raysan5 3113a20390 Added bounding box calculation 10 years ago
  raysan5 41959eeae1 Added support for mouse gestures (need testing) 10 years ago
  raysan5 08da91047e Some code tweaks 10 years ago
  raysan5 6e9d3eb0f9 Review comments 10 years ago
  victorfisac 233f7611da Fixed hold gesture detection 10 years ago
  raysan5 4e57bd1f18 Replaced GLEW by GLAD 10 years ago
  raysan5 455be7f6f6 Try to implement GLAD support 10 years ago
  raysan5 23d66e9b6f Move extensions loading to core module 10 years ago
  raysan5 882e2abee1 Corrected bug 10 years ago
  raysan5 68ba34c17b Updated struct types 10 years ago
  victorfisac fcd30c5649 Added ray-sphere collision detection 10 years ago
  victorfisac 25f5995be0 Revert "Added ray-sphere collision detection" 10 years ago
  raysan5 cf6c6fefd7 Review some function names for consistency with raymath 10 years ago
  raysan5 c5663ca015 Some formatting tweaks 10 years ago
  raysan5 51c0b61a43 Updated to latest version of stb libs 10 years ago
  raysan5 634f8f0d0f Adapted easings as single header and inline functions 10 years ago
  raysan5 efa1c96d19 Adapted raymath as single header library 10 years ago
  victorfisac 423a45ac85 Added ray-sphere collision detection 10 years ago
  Joshua Reisenauer ae87a35f6e standalone raymath 10 years ago
  raysan5 29c618a35e Added some functions (incomplete) 10 years ago
  raysan5 fd05d3e353 Rename VertexData struct to Mesh 10 years ago
  raysan5 f24fd14814 Note on RPI inputs 10 years ago
  raysan5 f98c4dc82b Corrected bug on fonts loading 10 years ago
  Ray San 91e00431d4 Corrected some bugs 10 years ago
  raysan5 3b4d8442e0 Corrected some float values 10 years ago
  raysan5 fb6ef2c2f4 Vertex shaders optimization 10 years ago
  victorfisac 4cc394c376 Added world to screen conversion 10 years ago
  raysan5 5e7686695f Review Light/Material system 10 years ago
  raysan5 e5a56fa985 Change drawing order to avoid artifacts with... 10 years ago
  victorfisac a5e79b7663 Fixed small glitch on zoom-in with mouse wheel 10 years ago
  victorfisac 1793f2c3b8 Added collision check between ray and box 10 years ago
  victorfisac 4a637191f2 Implemented ray trace from mouse position 10 years ago
  raysan5 7f2e67e924 Simplified MatrixMultiply() function 10 years ago
  victorfisac fe0cf8f9a9 Added some comments and fixed spaces 10 years ago
  victorfisac 32508f6db1 Fixed Android lock screen bug 10 years ago