Ray
80dd72ce12
REVIEWED: For automation simplification
6 months ago
Ray
6b0174d034
REVIEWED: Examples Makefile to locate examples list: `#EXAMPLES_LIST_*`
6 months ago
Joecheong2006
f1714a6234
[examples]: New shapes example - double pendulum
6 months ago
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
8 months ago
Bigfoot71
d5733ffb9a
update example makefiles
10 months ago
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
10 months ago
luis605
8ec52e3b25
Added example to build system
10 months ago
Thomas Anderson
a1de60f3ba
added missing file ( #4754 )
1 year ago
Anstro Pleuton
7bfc8e8ca7
[example] Add shaders_rounded_rectangle example ( #4719 )
* Add shaders_rounded_rectangle example
* Minor tweaks to example template (add star, more)
* Combine shaders
* Fix changes after review
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
1 year ago
Ray
2c50da9a6a
REVIEWED: -sASSERTIONS usage by linker #4717
1 year ago
Ray
7c7b087efb
REVIEWED: example: `shaders_deferred_render` -WIP-
Not working but shader compiles and example runs... not sure if deferred rendering could be supported in OpenGL ES 2.0.
1 year ago
Ray
da5a868e2a
REMOVED: example: `core_gamepad_info`
1 year ago
Ray
2f6230e366
Formatting review and examples review
1 year ago
Ray
a1896c7a90
REVIEWED: Code/Web-Makefile formatting
1 year ago
Ray
fa0eada61a
Update year to 2025
1 year ago
Colleague Riley
58004723d8
[rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW` and update RGFW ( #4480 )
* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
1 year ago
Ray
de6c09ee7a
WARNING: REVIEWED: Use `libraylib.web.a` naming on PLATFORM_WEB
This change allows to have in same directory (currently `raylib/src`) two raylib build versions: Desktop and Web
1 year ago
Ray
5e6cdf3a73
Update emsdk path on Windows to match new raylib installer package
1 year ago
Asdqwe
377248b1ac
Fix Makefile.Web ( #4487 )
1 year ago
Ray
b47fffb48b
Update Makefile.Web
1 year ago
Everton Jr.
ad79d4a884
[shapes] Add `shapes_rectangle_advanced ` example implementing a `DrawRectangleRoundedGradientH` function ( #4435 )
* [rshapes] Add function
* "[shapes] rectangle advanced: fix screen width and height to fit with other examples"
1 year ago
Asdqwe
91a4f04794
Use mingw32-make for Windows ( #4436 )
1 year ago
Ray
22c77d17b7
REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330
1 year ago
Ray
7ac36e20cd
Update Makefile.Web
1 year ago
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
1 year ago
Ray
1effe92129
`WARNING`: REMOVED: SVG files loading and drawing, moving it to raylib-extras
1 year ago
Magnus Oblerion
74ce90ce67
[example] Input virtual controls example ( #4342 )
* Add files via upload
* Update core_input_gamepad_virtual.c
* Add files via upload
* Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c
* Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c
* Delete examples/core/core_input_gamepad_virtual.png
* Add files via upload
* Update Makefile
* Update Makefile.Web
* Update README.md
* Update README.md
* Create core_input_virtual_controls.vcxproj
* Delete projects/VS2022/examples/core_input_virtual_controls.vcxproj
1 year ago
Tchan0
8dbf371244
Examples makefiles: align /usr/local with /src Makefile ( #4286 )
* align /usr/local with src Makefile
Align /usr/local with the /src Makefile, where it can be overriden.
* /usr/local: allow override
align /usr/local with the /src Makefile, where it can be overriden
1 year ago
Reese Gallagher
7bde76ca2c
[rmodels] More performant point cloud rendering with `DrawModelPoints()` ( #4203 )
* Added the ability to draw a model as a point cloud
* Added example to demonstrate drawing a model as a point cloud
* polished the demo a bit
* picture for example
* adhere to conventions for example
* update png to match aspect ratio
* minor changes
* address code convention comments
* added point rendering to makefiles
* added point rendering to readme and renumbered examples
* comment formatting
---------
Co-authored-by: Reese Gallagher <re325479@ucf.edu.com>
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Alex ZH
43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` ( #4186 )
* shaders-vertex_displacement init
* implement simulation of wave in ocean
* update examples/README & add some comments
* update comments
* add gl100 shaders
1 year ago
Dalton Overmyer
077ab6d56b
Add an example that generates a random sequence. ( #3846 )
1 year ago
Ray
e52ae870f2
Reverted Makefile `GL_ENABLE_GET_PROC_ADDRESS` #3713
2 years ago
Ray
ea31bd47e5
REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS
Reviewed flags formating
2 years ago
Ray
3f1e59a7cf
Update copyright to 2024
2 years ago
TheManTheMythTheGameDev
1fc3d9aeb2
Add shadowmapping example ( #3653 )
2 years ago
Sergey Zapunidi
ce26e26177
Added missing textures_image_kernel example in web makefile ( #3555 )
* Added missing textures_image_kernel example in web makefile
* Added missing --preload-file for textures_image_kernel
---------
Co-authored-by: zap <zap@physlab.ru>
2 years ago
Jussi Viitala
25c6c12150
Added glsl 100 and 120 shaders to lightmap example. ( #3543 )
* Added glsl 100 and 120 shaders to lightmap example.
* Fixed lightmap example resource loading on web.
2 years ago
Ray
040b945fef
Reviewed some examples and warnings
2 years ago
Ray
bee6d7f065
Update Makefile.Web
2 years ago
Ray
21354119cc
REVIEWED: `Makefile.Web`, reorganize and add examples
2 years ago
Ray
bbf0c3a46d
REVIEWED: Added new examples to VS2022 solution
2 years ago
Justin
3645244f9f
examples/shaders: Add an example for deferred shading ( #3496 )
* add example for deferred rendering/shading
* adapt convention
---------
Co-authored-by: 27justin <me@justin.cx>
2 years ago
Ray
2da8cc383c
Update Makefile.Web
2 years ago
ubkp
8f517b7651
Fix compilation for PLATFORM_WEB examples ( #3454 )
2 years ago
Ray
fc6152613f
REVIEWED: `raylib 5.0-dev` version for a future release
2 years ago
Ray
1896268775
Reviewed examples for consistency
2 years ago
Gabriel dos Santos Sanches
2d5d0c2999
examples: core: adds 2D camera two player split screen ( #3298 )
2 years ago
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
2 years ago
bXi
c03ab03627
Added rudimentary SVG support. ( #2738 )
* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize.
* Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly.
* Added actual correct example file.
* Reviewed the code to keep the raylib coding conventions in mind.
Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG.
Renamed LoadImageSvgWithSize() to LoadImageSvg().
Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work.
* Fixed typo.
---------
Co-authored-by: Ray <raysan5@gmail.com>
2 years ago
Asdqwe
46bac461ce
Add examples/shaders/shaders_lightmap.c to Makefiles ( #3276 )
2 years ago