Ray
6d1cdf25a7
[rnet] Review module formating
Align formating with other raylib modules coding style.
5 yıl önce
Ray
51db3b589d
Review function name on RAUDIO_STANDALONE
5 yıl önce
Ray
b18940d3c6
Remove spaces
5 yıl önce
Ray
3f25c52a29
Some security checks in case music is not properly loaded
5 yıl önce
Ray
39e73ccc4d
[text] TextLength() security check
5 yıl önce
Ray
df4b55d657
Comment fprintf() calls
5 yıl önce
Ray
80dbbef0f5
Update Notepad++ intellisense
5 yıl önce
Ray
23b75281ad
Add function prototype
5 yıl önce
Ray
91b2dc2aa9
[raudio] ADDED: SetAudioStreamBufferSizeDefault()
There could be some cases where we need to define the internal audio buffer size, now it's possible.
RENAMED: InitAudioBuffer() to LoadAudioBuffer()
RENAMED: CloseAudioBuffer() to UnloadAudioBuffer()
Renamed some defines and reviewed some comments.
5 yıl önce
Ray
7459a5c6ef
Remove "No Audio Buffer" traces
5 yıl önce
Ray
8820baf5cc
Update miniaudio.h
5 yıl önce
Ray
3b3e163c48
[raudio] Corrected issue with OGG sound loading
5 yıl önce
Ray
83fb4613c1
Review some RPI issues
5 yıl önce
Ray
1b20182d33
Updated periodSize reference
5 yıl önce
Ray
7dfe42d6d0
Trace log comment review
5 yıl önce
Ray
55f0647213
[core] Avoid pixel bleeding issue on MSAA
5 yıl önce
Ray
484c6b360f
Reviewed Cppcheck issues #1098
5 yıl önce
SasLuca
dec85f741a
Fixed memory leaks in textures.c ( #1097 )
5 yıl önce
Ray
87d5b51256
REVIEWED: GetDirectoryPath()
Check if provided path is a full path containing system root letter: C:\
5 yıl önce
Ray
aa3b413390
SUPPORT_HALFBUSY_WAIT_LOOP
5 yıl önce
Ray
ee43a14f19
Update CHANGELOG
5 yıl önce
raysan5
64c23f8477
REVIEWED: VS2017.UWP project
It seems there is some problem on drawing... :(
5 yıl önce
raysan5
49145e90a2
Remove spacing
5 yıl önce
raysan5
28e12a6c6a
[raudio] Update to latest miniaudio 0.10
5 yıl önce
raysan5
131132f17d
Minor tweaks
5 yıl önce
raysan5
884e868e92
Review DEBUG trace log and custom allocators
Not exposing some data structures
5 yıl önce
raysan5
eb2483338f
REVIEWED: Makefile, examples clean target #1087
5 yıl önce
raysan5
becd3c3831
REVIEWED: GenMeshCylinder(), solved issue #1088
5 yıl önce
raysan5
34fafb733f
Corrected issue with toupper() usage
5 yıl önce
raysan5
90c129fd61
Review some libc dependency comments
5 yıl önce
raysan5
9922160ab4
Minor tweaks
5 yıl önce
Ray
1d324d5496
Update CHANGELOG
5 yıl önce
Ray
03c38396f3
Update CHANGELOG
5 yıl önce
Ray
85cecb2aae
Update CHANGELOG for raylib 3.0 -WIP-
5 yıl önce
Ray
d15b93839b
Update ROADMAP.md
5 yıl önce
Ray
b06497cad6
Update BINDINGS.md
5 yıl önce
Ray
f632e32100
Corrected typo
5 yıl önce
Ray
52a6d756f4
Added raylib-chibi binding
5 yıl önce
Ray
f4ca5b378a
Review missing include
5 yıl önce
Ray
97054e4e0f
Review ALL games to raylib 3.0
5 yıl önce
Ray
86bdf60887
Corrected issue with TextToUpper() and TextToLower()
This issue was breaking multiple things...
5 yıl önce
Ray
4b4f052fea
Review game templates
5 yıl önce
Ray
2de92e3c07
Minor format tweaks
5 yıl önce
Ray
85e7856989
Update resource files
5 yıl önce
Ray
b4293edd70
Update GLFW to latest master
5 yıl önce
Ray
6c7685da3f
Update external libraries
5 yıl önce
Ray
ea40bda88c
Added func used in comments
5 yıl önce
Ray
1184db83f7
Review GetCurrentTime()
5 yıl önce
Ray
ca600b44a0
Update gestures.h
5 yıl önce
Ray
b5fe41f41a
Review libc dependencies and remove when possible
Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions:
- stdlib.h: primary dependency is for malloc() and free()
- stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI?
- string.h: just around 8 functions required
- math.h: just around 8 functions required
- others: 1-2 functions required for some other headers
5 yıl önce