Ray
c600dd0766
Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
преди 6 години
Ray
92733d6695
BIG UPDATE: New models functions for animations!
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
преди 6 години
Ray
26fb2e0f3a
Update cube.obj
преди 6 години
raysan5
f4fe7f4d4c
Review BRDF texture generation
Actually, that function should be redesigned...
преди 6 години
raysan5
7b8965eb38
Support float texture data on OpenGL ES 2.0
преди 6 години
Ray
c053de3c7d
new example: models_obj_viewer
преди 6 години
Ray
a1d9c33995
Reviewed models and examples
преди 6 години
Ray
c3b948b1b2
Replaced skybox HDR image
Note that HDR exposured possibilities are not used on this example...
преди 6 години
Ray
d573a5ad60
Removed dwarf 3d model
Replaced by medieval 3d assets
преди 6 години
Ray
04db494db0
Renamed shader variable
преди 7 години
Ray
276847eca9
Correct issue with tangents
преди 7 години
Ray
24657ca789
Review textures to be POT
Could correct possible issues on OpenGL 1.1
преди 7 години
Ray San
037fbc571a
Remove unused file
преди 7 години
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
преди 7 години
raysan5
0fc1323c80
Renamed modelviewprojection matrix
преди 7 години
raysan5
1f310f7d4b
new example added: models_plane_rotations
преди 7 години
raysan5
76c6f0b1e6
Working on PBR system
Moved PBR material loading to example, right decision?
преди 7 години
Ray
bf169f7f42
Added PBR required resources
преди 7 години
Ray
20d205cae5
Working on examples...
преди 8 години
Ray
dd4dd0e87d
Reorganize examples folder
преди 8 години