Macoy Madson
6e9bb7e480
Add missing defines to CUSTOMIZE_BUILD block ( #2318 )
This fixes compilation and linking errors when CUSTOMIZE_BUILD is
ON. Any option wasn't actually applied if it wasn't in this list.
I also added a message which makes it a bit easier to confirm you have
successfully enabled an option.
3 years ago
raysan5
44d3cee5d1
Minor tweak
3 years ago
Ray
d38fe92c3f
RENAMED: `GetFileSize()` to `GetFileLength()`
`GetFileSize()` conflicts with the infamous `windows.h`
3 years ago
raysan5
0f00c41aad
ADDED: `GetFileSize()`
3 years ago
raysan5
524bf57b74
Update qoi.h
3 years ago
Siddharth Roy
e5ee69a0f5
Add DrawTextCodepoints ( #2308 )
* Add DrawTextCodepoints
* Fixed top comment
3 years ago
Ray
76b6efc827
Support export .jpeg files
3 years ago
raysan5
ebdc34a20e
Update minshell.html
3 years ago
Tobias Mock
b4e0f7ab08
Update raylib-ocaml to 4.0 ( #2305 )
3 years ago
Ray
b422e407e8
Update rtextures.c
3 years ago
Nikolas
5b8b24c0c5
Fix GetApplicationDirectory on macOS ( #2304 )
Previously failed to build with an implicit declaration of `_NSGetExecutablePath`.
3 years ago
Roy Qu
45ef46c5e8
fix: material color won't be loaded if there's no texture for that material ( #2298 )
3 years ago
Philip Shenk
dfac74ffa7
updated VSCode project to work with latest raylib makefile and 'working for web' instructions ( #2296 )
3 years ago
Laurentino Luna
3c359ff4bc
Review code conventions for specific defines for GetApplicationDirectory() ( #2293 )
Unless these imports require to have this format, the code has been adjusted to the conventions
3 years ago
Jeffery Myers
bec27a6ebc
[CORE] Fixes for GetApplicationDirectory on 32 bit windows builds ( #2290 )
* Fix a signature error with the windows calls in GetApplicationDirectory for 32 bit builds.
* break is better than loop var to -1
3 years ago
raysan5
61d0c71b3c
REVIEWED: example: shapes_top_down_lights
3 years ago
Jeffery Myers
4b998cfd05
[Examples] Top down lights example ( #2199 )
* Start 2d lights example.
* finish example
* update image.
* Cleanup render textures
* Fixes to handle shadows on edges that are near to the light better.
* tabs
* move to shapes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 years ago
raysan5
15b36e04b2
Review formating
3 years ago
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com>
3 years ago
Ray
48a463cca8
REVIEWED: `Vector2Transform(()`
3 years ago
Ray
8ee0eb8f36
ADDED: `Vector2Transform()`
3 years ago
Jeffery Myers
f4dea6919a
[CORE] Bug and formating fixes for GetApplicatonDir ( #2285 )
* Fix formating problems with GetApplicationDir.
Don't ever return an empty string
* always return a valid path even if it's ./
* remove the need for the dll and just use the normal GetModuleFileName function
3 years ago
raysan5
f57727995a
REVIEWED: `rlLoadShaderCode()`
3 years ago
Matthew Owens
e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL ( #2281 )
3 years ago
Ray
464026f15c
Update rcore.c
3 years ago
Ray
a134b8bc6d
Update Makefile
3 years ago
Ray
b61c9afd04
Update Makefile, simplified
3 years ago
Ray
0416d5ff7b
Update Makefile
3 years ago
Ray
cabb5518e5
Improve Makefile organization
3 years ago
hartmannathan
aaf0175d07
Fix typo in comment: s/simluate/simulate/ ( #2277 )
3 years ago
Archie
7b7424802f
Fixes an error in the spelling of "appearance" ( #2276 )
3 years ago
Ray
8db56cfc3b
Added minimal web shell
3 years ago
Ray
8089ef0f2d
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
b4e0ed6007
Review formating
3 years ago
Rob Loach
c0da80c2b8
cmake: Update CMake project template with docs and web ( #2274 )
3 years ago
Nikolas
a6aa5a1e4c
Make zig build functionality available to zig programs ( #2271 )
3 years ago
hero2002
9d6fcd1710
Fixed Compiling Raylib for android Using cmake ( #2270 )
* Fixed Compiling Raylib for android Using cmake
* improved the cmake config for android so it don't conflict
* improved the cmake config for android so it don't conflict
3 years ago
Ray
7a159664bc
Improved shader loading code
3 years ago
Ray
612c4ad1dc
Reviewed possible issue with shaders detaching
3 years ago
Jeffery Myers
fbf34f7c0d
[CORE] Add a function to return the application directory. ( #2256 )
* Add a function to return the application directory.
* CI fixes
3 years ago
Ray
549ca669aa
Added VS2022 project
3 years ago
Ray
f7ed804131
Review parameters description size (not used)
3 years ago
gtrxAC
2e3cfdcc2f
JSON parser: Use array for function params ( #2255 ) ( #2264 )
* JSON parser: Use array for function params (#2255 )
* Parser: follow C convention of type before name
3 years ago
Ray
2116a98745
ADDED: `ExportFontAsCode()`
3 years ago
Ray
62858e11f7
Review tracelogs
3 years ago
Calvin Day
744bbd12a7
Update Raylib-J version/licence info ( #2258 )
3 years ago
Gerber Lóránt Viktor
ba1e91b4d7
Change comment about custom blend modes in rlgl.h ( #2260 )
3 years ago
Ray
7eb341ccaf
WARNING: REVIEWED: A big bug with `GetMouseWheelMove()`
3 years ago
ArnautDaniel
f5a832e770
Update BINDINGS.md ( #2257 )
3 years ago
raysan5
a940f41b4b
Update year to 2022
3 years ago