Ray
46ca641ec5
Update raygui to avoid warnings
2 weeks ago
Ray
f3393b8fd8
Update core_clipboard_text.c
2 weeks ago
Ray
8455f9d088
Update rexm.c
2 weeks ago
Ray
95d58ed988
Update examples_testing_windows.md
2 weeks ago
Ray
5da90172ac
Update examples_testing_windows.md
2 weeks ago
Ray
6f4f4cc508
Update rexm.c
2 weeks ago
Ray
e062e3835e
REVIEWED: examples: Several minor issues
2 weeks ago
Ray
dcc9e96148
Update rexm.c
2 weeks ago
Ray
6993bc7337
Update examples_testing_windows.md
2 weeks ago
Ray
a4a6812d68
REXM: REVIEWED: Testing report generation
2 weeks ago
Ray
9efe127f5d
Update shapes_lines_drawing.c
2 weeks ago
Robin ❤️
4caba49658
[examples] Added: `shapes_rlgl_color_wheel` example ( #5355 )
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
* Revert "formatting"
This reverts commit f1d246a648 .
* Revert "correct name"
This reverts commit 974985ed49 .
* Revert "[examples] Added: `shapes_rlgl_triangle` example"
This reverts commit d053b9afa0 .
* [examples] Added: `shapes_rlgl_color_wheel` example
* clarify color variable
* formatting
* formatting
* formatting
* formatting
* reduce redundancy
* moved color updating code to update
2 weeks ago
Ray
86e00bde65
Update rcore_desktop_sdl.c
2 weeks ago
Ray
95a8977e33
REXM: FIX: Web log redirect and download
2 weeks ago
Ray
f531ee2d8f
Update rexm.c
2 weeks ago
MikiZX1
b18f547d8f
Update rcore_desktop_sdl.c, fix crash when strncpy tries to copy using NULL pointer ( #5359 )
When SDL_GameControllerNameForIndex returns null, the app crashes. This was addressed earlier in PR#4859 though the fix submitted on PR #4859 was only fixing the crashing and not addressing the root cause.
2 weeks ago
Serhii Zasenko
be9a24e68c
Fix controller not available right after win init ( #5358 )
- Fix IsGamepadAvailable() returns false for an available controller immediately after window initialization
2 weeks ago
Ray
bbba3d0802
REXM: ADDED: Web platform logs automated reports -WIP-
2 weeks ago
Ray
cde917c63c
REXM: ADDED: Build check warnings logs
2 weeks ago
Ray
a590126351
Updated some examples
2 weeks ago
Ray
063986fdae
Updated solution
2 weeks ago
Ray
a235cd6a18
Update raygui.h
2 weeks ago
Ray
ab463ac89b
Create raylib.vcxproj.filters
2 weeks ago
Ray
9fe3f7ca14
REXM: ADDED: Automated-testing system
Elements tested:
```
TESTING_FAIL_INIT = 1 << 0, // Initialization (InitWindow()) -> "INFO: DISPLAY: Device initialized successfully"
TESTING_FAIL_CLOSE = 1 << 1, // Closing (CloseWindow()) -> "INFO: Window closed successfully"
TESTING_FAIL_ASSETS = 1 << 2, // Assets loading (WARNING: FILE:) -> "WARNING: FILEIO:"
TESTING_FAIL_RLGL = 1 << 3, // OpenGL-wrapped initialization -> "INFO: RLGL: Default OpenGL state initialized successfully"
TESTING_FAIL_PLATFORM = 1 << 4, // Platform initialization -> "INFO: PLATFORM: DESKTOP (GLFW - Win32): Initialized successfully"
TESTING_FAIL_FONT = 1 << 5, // Font default initialization -> "INFO: FONT: Default font loaded successfully (224 glyphs)"
TESTING_FAIL_TIMER = 1 << 6, // Timer initialization -> "INFO: TIMER: Target time per frame: 16.667 milliseconds"
```
2 weeks ago
Ray
d26b17f320
Some comment tweaks
2 weeks ago
Ray
6756e9d3d7
Update core_input_gestures_testbed.c
2 weeks ago
Ray
06589d3350
Update core_2d_camera_mouse_zoom.c
2 weeks ago
Agnis Aldiņš "NeZvērs
596d3bcb7e
[examples] Added: `textures_screen_buffer` ( #5357 )
* Example textures_screen_buffer
* remove resource preload for web makefile
* update description
* code formatting
2 weeks ago
Ray
5c2747e3a8
Update shapes_rlgl_triangle.c
2 weeks ago
Ray
470a326588
Update shapes_rlgl_triangle.c
2 weeks ago
Robin ❤️
74f7112614
[examples] Added: `shapes_rlgl_triangle` example ( #5353 )
* [examples] Added: `shapes_rlgl_triangle` example
* correct name
* formatting
2 weeks ago
Ray
d29112fb1f
Create examples_testing_windows.md
2 weeks ago
Ray
75ae4d347a
REXM: RENAMED: Reports moved to reports directory
2 weeks ago
Ray
d06c820a44
Merge branch 'master' of https://github.com/raysan5/raylib
2 weeks ago
Ray
3e3453d54e
REVIEWED: Bunnymark example new `raybunny`! #5344
As the license for previous bunny was not clear, it was replaced by a new custom bunny specifically created for this example with a CC0 license
2 weeks ago
iann
4dca02daa5
first draft of audio fft spectrum visualizer ( #5348 )
2 weeks ago
Robin ❤️
c059ece2a4
[examples] Added: directional billboard ( #5351 )
* Added models directional billboard example
* add killbot texture
* various fixes and formatting tweaks
* corrected stdlib
2 weeks ago
Ray
b5caef1ffb
REXM: ADDED: Example automated-testing -WIP-
2 weeks ago
Ray
6dcd4cd564
Update rexm.c
2 weeks ago
Ray
80b6b7fc2a
Update core_input_gamepad.c
2 weeks ago
Ray
d172a24bb0
REVIEWED: `main(void)`
2 weeks ago
Ray
9c73b0eb37
Update Makefile
2 weeks ago
Ray
4dbe04b250
Update config.h
2 weeks ago
Ray
8ae2c9cf5f
FIX: `LoadFontDataBDF()` #5346
3 weeks ago
Ray
7f82da0031
Update rlsw.h
3 weeks ago
Ray
fcaea5b1a1
Remove trailing spaces
3 weeks ago
Ray
4e8b087ffe
REVIEWED: `ComputeSHA256()`
3 weeks ago
Ray
78faf6a120
Update README.md
3 weeks ago
Robin ❤️
d8601121da
[examples] Added: `textures_sprite_stacking` example ( #5345 )
* Added sprite stacking example
* added link
* formatting
3 weeks ago
Ray
ee2999b3e0
Update rexm.c
3 weeks ago