raysan5
04406c0f1a
Corrected minor framebuffer issue on OpenGL ES 2.0
4 years ago
raysan5
cdc8850e68
WARNING: REDESIGN of rlgl framebuffers API #721
This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders.
Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities...
Some functions of the API have been also simplified or even removed.
rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version.
4 years ago
raysan5
fa2c114636
WARNING: struct RenderTexture2D: Removed `depthTexture`
Not required anymore, attachment type is queried when required
4 years ago
raysan5
6da3c1e7c3
Reverted previous change
4 years ago
raysan5
cbdb9bfe42
REVIEWED: UnloadShader() issue
Avoid unloading default shader, raylib will take care of it
4 years ago
raysan5
b870b9f828
Minor: remove tabs
4 years ago
raysan5
90befff4b8
Make sure to detach data before deleting
Before deleting certain objects, they must be detached from their parents. That's the case for shader objects after linkage to shader program and also for the texture/cubemaps/renderbuffers attached to framebuffers. If objects are deleted before detached, they are kept in memory to avoid accessing deleted data.
4 years ago
raysan5
11fbd49b73
Avoid GETCWD() warning #1371
4 years ago
raysan5
43d82c1f21
Add security checks when loading data from memory
4 years ago
raysan5
c5c156d65e
Review GenDrawCube() and GenDrawQuad()
Better organized and commented
4 years ago
raysan5
2d96196d25
REVIEWED: SaveWAV() to use memory write insted of file
4 years ago
raysan5
405d3fac0c
Corrected issue with floor() #1377
4 years ago
raysan5
0983d7b45c
Solved issues when compiled for OpenGL 1.1
4 years ago
Ray
8cf0be4b6c
Review memory loading functions signesness
4 years ago
raysan5
5073619962
REVIEWED: GetTextureData(), allow retrieving 32bit float data
4 years ago
raysan5
43b9113c0c
Reverted some previous changes...
4 years ago
raysan5
d7853127db
Reviewed some structs to reduce size and padding
Also updated raylib Wiki about struct sizes in 32bit and 64bit
4 years ago
ArnautDaniel
ddba31d423
Add Gforth bindings and update Factor bindings ( #1375 )
4 years ago
Ray
c196b09d33
Remove function declaration added by error
4 years ago
Ray
db652daf42
ADDED: LoadFontFromMemory() (TTF only) #1327
4 years ago
Ray
88c5deac87
WARNING: REDESIGNED: LoadFontData()
4 years ago
Ray
250a0e3592
Minor tweak
4 years ago
Ray
63b739bbfa
Corrected issue on log
4 years ago
Ray
dace2172d1
Update cgltf library to v1.7
4 years ago
Ray
5b60a743bd
ADDED: LoadWaveFromMemory() #1327
4 years ago
Ray
768b29dd74
ADDED: LoadImageFromMemory() #1327
4 years ago
Ray
cb8cbb038b
WARNING: RENAMED: GetExtension() to GetFileExtension()
4 years ago
raysan5
f1ed8be5d7
REDESIGNED: ColorFromHSV()
Replaced Vector3 by direct values, easier to use and understand
4 years ago
raysan5
85d5744679
REVIEW: glfwSetWindowMaximizeCallback() not available on web
4 years ago
georgjz
311aa0ab58
Added Gambit Scheme to bindings ( #1369 )
4 years ago
Ray
6120ec9437
Added QuickJS-raylib version
4 years ago
Ray
4bc918fb9f
Added some more versions to bindings
4 years ago
Rabia Alhaffar
17b01e3b7a
Added more versions info! ( #1366 )
Co-authored-by: Ray <raysan5@gmail.com>
4 years ago
Rob Loach
900a28c165
Add versions for various bindings ( #1365 )
- raylib-cpp
- raylib-lua-sol
- node-raylib
- raylib-js
- raylib-chaiscript
- raylib-squirrel
Co-authored-by: Ray <raysan5@gmail.com>
4 years ago
Rabia Alhaffar
9781e1ca8f
Update BINDINGS.md ( #1364 )
4 years ago
Ray
796f61d447
Added some versions... PLEASE HELP!
4 years ago
Ray
76ceb1daaa
Added go-raylib binding and some versions
4 years ago
Ray
ed6d27f495
Add langauge links and version field (to be filled)
4 years ago
raysan5
1134024985
Update rlgl.h
4 years ago
raysan5
05cdaf7d01
MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath]
4 years ago
raysan5
a1422ba1c1
Review custom blend modes mechanism
rlBlendMode() has been added to rlgl to be used on BLEND_CUSTOM. This functionality is exposed to advance users.
In any case, new blending modes could be added if required.
4 years ago
cedemax
bfafb80cde
Multiple blendmodes ( #1324 )
Co-authored-by: max <max.cedercreutz@cetopo.com>
4 years ago
Juan Medina
dcbe481a28
adding new windows functions ( #1357 )
4 years ago
Ray
e4d891fa37
Added some missing bindings
4 years ago
raysan5
ffe2364334
Update miniaudio to version 0.10.18
4 years ago
raysan5
8b5485f822
Remove unused variable
4 years ago
smaludzi
8d615a99f6
Added Never language to the list of bindings. ( #1361 )
4 years ago
Ray
103df6c408
Added raylib-ocaml
4 years ago
raysan5
945a02798b
DrawTextEx(): Minor tweak
4 years ago
Ray
9da0656c2f
Update CI badges links
4 years ago