* Update raylib_api.* by CI
* Fix warnings when building examples in MSVC 2022
* fix auto-format that sneaked in there.
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* [rshapes] Fix multisegment Bezier splines.
It seems to me that these functions are wrong, if you step the index by 1 you move to a control point instead of the next segment.
* Fix example shapes/shapes_splines_drawing for bezier splines.
* Draw circles to fill gaps between bezier segments.
RENAMED: `DrawLine<spline_type>()` to `DrawSpline<spline_type>()` for more consistent and clear naming
REVIEWED: Bezier drawing parameters order, more consistent
REVIEWED: Spline-based examples -WIP-
This simplification will allow the usage of `rshapes` as STANDALONE mode in a future. Only a small set of `rlgl` functions are required and they can be "more" easely replaced if no `rlPushMatrix()`/`rlPopMatrix()` are involved.
More simplification planned for the future, maybe the textures dependencies.
* Start 2d lights example.
* finish example
* update image.
* Cleanup render textures
* Fixes to handle shadows on edges that are near to the light better.
* tabs
* move to shapes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>