Ray
3c1c13b660
ADDED: raylib header parser
3 years ago
Ray
0369ec9adf
Some code tweaks
3 years ago
Ray
c828e481fb
Review code format
3 years ago
Ray
e3ba11bead
Review some comments
3 years ago
Hristo Stamenov
beeac18eb1
Fix QuaternionToMatrix returning transposed result. ( #1793 )
3 years ago
Hristo Stamenov
470574517a
Implement vertex color attribute for GLTF and IQM ( #1790 )
Added a simple cube with vertex colors for testing both.
3 years ago
Ray
c5ef96272f
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
1c7c8c682c
REVIEWED: models_skybox #1792 #1778
3 years ago
Milan Nikolic
ded6754de4
Update raylib-go bindings ( #1791 )
3 years ago
Ray
05aff1e097
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
7959d95db0
Review raylib structs comments
3 years ago
Ben Beshara
6fe0a229e2
Bumped minimum GLFW vers in cmake ( #1788 )
3 years ago
Ray
9f45fea31e
Remove line break in DrawTextRecEx()
3 years ago
DanielG
e5e401c640
Fixed CMake linking on MacOS ( #1783 )
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
3 years ago
Chris
6c874feb7b
Update BINDINGS.md ( #1782 )
3 years ago
Ray
03710c9d8e
Some code tweaks for consistency
3 years ago
Ray
cb698dd37d
Update Makefile
3 years ago
Ray
b36422083e
Remove headers from shaders
3 years ago
Ray
5765b7895c
Minor comments tweaks
3 years ago
raysan5
4aa680d6d3
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
raysan5
60ca8acd0a
Update version to 3.8-dev to note breaking changes
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
3 years ago
Bxil
352db3a183
Removes debug information from release builds ( #1780 )
3 years ago
Ray
4a099c3658
Review ExportImage() to use SaveFileData() #1779
3 years ago
Ray
23a08a483e
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
3 years ago
Ray
f33cec64aa
Use output->boneCount instead of nodes_count
3 years ago
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Renamed for consistency with other function in raylib.
3 years ago
Ray
9360e4e2c1
Comment minor tweak
3 years ago
Ray
7b6b87ec5b
Update VS2019 project: rlgl_standalone
3 years ago
Guillaume DEVOILLE
b90ac7bd31
Fixed over-allocation of buffer ( #1772 )
output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
3 years ago
Gianni Alessandroni
a84e98ba6c
Hotfix for smooth pixel-perfect camera example [core_2d_camera_smooth_pixelperfect.c] ( #1771 )
* Hotfix for glitchy camera
Super small fix that was causing the camera to glitch every x amount of seconds/pixels. Works much better now, 3/4 lines changed.
* fixed dumb visual studio formatting problems
3 years ago
Ray
232378ed2d
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
3baba7ffe8
Review some VS warnings and messages
3 years ago
Guillaume DEVOILLE
45b0dc63cd
Fixed GLTF boneWeights uint32 loading ( #1768 )
boneWeights uint32 were loaded in normals instead of boneWeights.
3 years ago
Ray
fff06d24da
Merge branch 'master' of https://github.com/raysan5/raylib
3 years ago
Ray
6c56fe2670
Update shell.html
3 years ago
Bxil
dbe1c9c6e6
Removes Whole Program Optimization ( #1767 )
3 years ago
Astie Teddy
d8e1a77da5
Update raylib-lua and raylib-wren binding versions ( #1766 )
3 years ago
Ray
6bd63de8d0
Reviewed latest PR
REMOVED: DrawBillboardEx()
3 years ago
nobytesgiven
ac204a11f7
Redesigned billboards - added rotation/pro functions ( #1759 )
* Redesigned billboards - added rotation/pro functions
* updated parameters
Co-authored-by: nobytesgiven <nobytesigiven@github.com>
3 years ago
Gianni Alessandroni
4ab28fffb4
Added smooth pixel-perfect camera example + Small typo fix in examples_template.c ( #1760 )
* Typo fix
Changed "bsasic" to "basic" in the comments.
* Added pixel-perfect camera example
Added pixel-perfect camera example, both the .c file and the cover .png image. The example works with any resolution you want, as long as the ratio stays the same
(ex. 16:9, 4:3) ecc.
* Fixed Typecasts
Fixed compiler errors (implicit conversions)
* Precomputed rectangles, time-based movement and whitespace fix
Moved the source and destination rectangles for the renderTexture into their own variables, modified the animation to be time-based instead of frame-based, fixed the bug with whitespaces.
* Fixed spacing and added more consistency with sinf() and cosf()
* Fixed *= operator spacing
3 years ago
Lambert Wang
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 years ago
Dmitry Matveyev
5d831f3f18
Update NimraylibNow! - Nim language bindings version to 3.7 ( #1764 )
3 years ago
ProphesorIks
1d0767022d
~Updated project version ( #1761 )
Updated to fix versioning and linking issues.
Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install.
3 years ago
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 years ago
Antonio Jose Ramos Marquez
2565c01158
check for vao extension ( #1757 )
3 years ago
Jeffery Myers
133e6f097d
Convert the half sleep to a sleep that is a fraction of the target FPS (Default 95%) to reduce CPU use. ( #1756 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3 years ago
Ray
b62c86572e
REVIEWED: raudio_standalone #1752
3 years ago
Astie Teddy
c82d9cb89a
Unset CORE.Window.ready on CloseWindow ( #1749 )
Window shouldn't be considered ready when CloseWindow has been called.
3 years ago
Rudolf Kemmler
1269ce8a6f
modified Makefile.Android.linux in templates/simple_game ( #1748 )
switched out @echo for @printf to make it actually print newlines instead of literal \n's
Co-authored-by: Rudolf Kemmler <admin@rudolf-kemmler.de>
3 years ago
Ray
a41ed986bd
Expose RAYLIB_VERSION in raylib.h #1747
3 years ago