Richard Smith
7d03048f1d
updating raylib python cffi version ( #1826 )
* Update BINDINGS.md
* Update BINDINGS.md
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FSasquatch
ae9cea03f0
Changed windows-build to build-windows ( #1822 )
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Ray
de7b8ad551
NEW CRAZY FEATURE: EVENTS AUTOMATION!
https://youtu.be/3dZenkpmRzM
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Francisco Javier Andrés Casas Barrientos
4dd5643402
Added missing null terminator ( #1820 )
Added missing null terminator when adding characters to the string, otherwise garbage values are read (often zeros which are equal to '\0', but not every time).
This error results in random characters appearing in the text box every one in a while:
```
asdfg??? ll??
```
It is corrected with the proposed fix.
This problem was observed by my student, Gonzalo Rivera Lazo.
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Ray
0b8e0f05a7
Register mouse previous position
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Ray
b188008a1c
Review code formatting
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Ray
7bc2e922c9
Review some comments
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Ray
b0dcdf688f
Reviewed functions description
Replaced: Returns -> Get
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Ray
d3387c952a
Reviewed Input variables and comments
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Ray
3643974949
Corrected bug on enum
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Ray
8980bcfe4b
Added some enum comments
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Hristo Stamenov
e1babab3cc
There no longer is a library glfw_objlib and now it is only glfw. ( #1818 )
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Ray
97b074ac26
Update GLFW to latest version #1817
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Ray
76a907bb79
Remove tabs
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Deathbat2190
9681a072d0
Fix parsing multiple struct fields defined in one line ( #1813 )
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Rob Loach
32f3f53718
parser: Add JSON support with --json ( #1812 )
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raysan5
246798a0ba
Update Makefile
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Ray
88a8395b8e
Added `raylib_oding_bindings`
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raysan5
e95d8bc655
Minor format tweaks
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raysan5
6445200a93
Removed GetAudioStreamBufferSizeDefault()
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Ray
e00d2439b9
WARNING: BREAKING: Consistency renamings
RENAMED: InitAudioStream() -> LoadAudioStream()
RENAMED: CloseAudioStream() -> UnloadAudioStream()
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Ray
7e68e733f5
Update models_material_pbr.c
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Ray
0565fb9fb6
Update models_mesh_picking.c
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Ray
121c689b78
Review code formatting
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Crydsch
edeaff4bd4
Better collisions ( #1803 )
* review collisions ray-box and ray-sphere
* Applied raysan's refactor
Improved GetRayCollisionBox
* Replace GetRayCollisionGround with GetCollisionQuad
* Update example core_3d_picking
* Update example models_loading
* Fixed issues after merge
* remove debug stuff
Co-authored-by: Cry dsch <chris.obo@gmx.net>
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Ray
2370af598e
Reviewed example: core_split_screen
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Jeffery Myers
deaa84d28d
Add a split screen example showing render texture use and multiple cameras. ( #1806 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
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Deathbat2190
2efb5a36ca
Small parser bugfix ( #1805 )
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isaac553876299
d1ac38171c
Update raymath.h ( #1802 )
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Marco G. Maia
1a7dace57e
Update docs for supported blend modes ( #1801 )
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Ray
0870295a7c
RENAMED: enum Gestures -> Gesture
Consistency tweak
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Ray
5e3cf28642
Update raudio.c
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Ray
23398f0198
Update Makefile
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Ray
e991fefb89
Update Makefile
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Ray
d39d26f275
Update models_loading.c
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Ray
9cc2cee936
Update text_draw_3d.c
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Ray
b359a1575e
Update core_3d_picking.c
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Ray
8f4261e9d4
Remove unused declarations
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Ray
565319184c
Reviewed struct field name
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Ray
2760304d66
Update CMakeLists.txt
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Ray
9bd3d78374
WARNING: Moved some **extra** raylib libraries to /extras/ directory
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Ray
1c5de9721a
WARNING: BREAKING: RENAMED: RayHitInfo to RayCollision #1781
- RENAMED: RayHitInfo to RayCollision
- RENAMED/REDESIGNED: Multiple Ray collision functions to be more consistent and return RayCollision data -WIP-
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Ray
7bcb2ad4f1
Update uwp_events.h
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Ray
89e734de6b
Review config flags #1784
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Julianiolo
cc4de1d1f9
note ( #1797 )
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Ray
71995d52b3
REVIEWED: exit() on LOG_FATAL instead of LOG_ERROR #1796
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Ray
a178a2170b
Structs tweaks for consistency
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Ray
3c1c13b660
ADDED: raylib header parser
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Ray
0369ec9adf
Some code tweaks
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Ray
c828e481fb
Review code format
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