Ray
b5dd18a70c
Review Sleep() usage, return to busy-wait-loop
8年前
Ray
90b36bd274
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
8年前
Ray
b7a8a40e71
Work on configuration flags
8年前
Ray
160408f269
Merge pull request #249 from RDR8/games-linux
Fixed some games. Replaced font.size with font.baseSize. Uncommented linux libs.
8年前
RDR8
72b90bff0f
Merge remote-tracking branch 'origin/develop' into games-linux
8年前
RDR8
efc4b2941b
Missed a couple
8年前
RDR8
0c16af01e5
Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two
8年前
Ray
5387b45431
Working on configuration flags
8年前
Ray
3f0c296422
Merge pull request #248 from RDR8/linux-c99
linux-c99
8年前
RDR8
ff44cb02e7
Always something
8年前
RDR8
9eaff6902f
Sweep blank lines
8年前
RDR8
f1bb245999
Strip trailing spaces
8年前
RDR8
e23c120c8b
Automate compiler flags selection.
8年前
RDR8
9875198a56
c99 fix, some linux housekeeping
8年前
Ray
6ba5217c28
Merge pull request #246 from RDR8/staging-linux-gitignore
staging-linux-gitignore
8年前
RDR8
314e1e0fd5
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
8年前
RDR8
c87006f85a
Don't ignore release libraries.
8年前
Ray
004117a05c
core: configuration flags
8年前
Ray
2ac7b684b5
text: configuration flags
8年前
Ray
974a6d4031
Corrected bug
8年前
RDR8
ae0b776eaf
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
8年前
Ray
59652c75b4
Review some comments
8年前
RDR8
7b42492941
Merge branch 'staging-linux-gitignore' of https://github.com/RDR8/raylib into staging-linux-gitignore
8年前
RDR8
8278eebfac
Ignore vim temporary files, .a and .so, games/
8年前
RDR8
3f3ee5e37f
Ignore additional vim temporary files, .a and .so files, games/ executables
8年前
Ray
fee5e8cfac
Add files via upload
8年前
raysan5
46c2f2058f
Added new patrons
8年前
raysan5
8f5ff64420
Working on file header comments...
8年前
raysan5
ca8c565617
Review contact information
8年前
raysan5
5d1f661661
Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
8年前
raysan5
3813722f17
Added function: DrawLineBezier()
8年前
raysan5
63c65f8cc5
Updated game to raylib v1.7
8年前
raysan5
023a08aeb9
Added some tools images
8年前
raysan5
7154b42f48
Corrected naming issue
8年前
Ray
7c888edba1
Corrected typo introduced in last commit
8年前
Ray
4ec65c0d25
Corrected issue with reserved words: near, far
8年前
Ray
81897e7771
Corrected bugs on RPI compilation
8年前
Ray
b898a161f7
Merge pull request #242 from raysan5/master
Integrate master changes into develop
8年前
Ray
6d1519c132
Merge pull request #241 from raysan5/develop
Integrate develop branch
8年前
-
cb29b1d2ac
Removed unnecesary libs
8年前
Ray
6e683d57e8
Merge pull request #240 from victorfisac/develop
Updated Physac and examples with last changes
8年前
victorfisac
c964559bc9
Update physac source and examples with new changes
8年前
Ray
cb463a37ef
Merge pull request #239 from victorfisac/develop
Fix bug in isGrounded state calculations
8年前
victorfisac
f88a943418
Fix bug in isGrounded state calculations
8年前
victorfisac
9261c3b8dc
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
8年前
raysan5
b734802743
Revert test code...
8年前
raysan5
59038bae96
Added function: DrawLineEx()
Supports line thickness
8年前
Ray
c05701253e
Merge pull request #238 from raysan5/develop
Integrate Develop branch
8年前
raysan5
aaf9c648d3
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
8年前
raysan5
d1c9afd1d8
Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
8年前