raysan5
7964b28fac
Corrected bug LoadMusicStream()
7 年之前
raysan5
0cf92c59d7
Corrected timing typo
7 年之前
raysan5
dc3327fba8
Reviewed music loading
7 年之前
raysan5
6f61e26a3c
Reviewed custom logging functionality
7 年之前
Ray
9150b54b3e
Merge pull request #603 from jubalh/lse
Deal with failed LoadMusicStream
7 年之前
Michael Vetter
7a5b1b13e2
Deal with failed LoadMusicStream
It would be good to have a way to continue execution even when loading a stream didn't work.
Free music and set it to NULL in case something went wrong, so that users can check for it.
7 年之前
Pablo Marcos Oltra
c69f7953c7
Add SetTraceLogCallback to enable users setting custom logging ( #597 )
7 年之前
Ray
64e9d72c07
Reviewed audio example
7 年之前
Ray
4d45173a77
Merge pull request #591 from triplefox/patch-1
Complete raw_audio_stream example
7 年之前
Ray
78c8774685
Merge pull request #593 from jubalh/update_builder_example
Update Builder example
7 年之前
Michael Vetter
01197172cc
Update Builder example
Update Builder example for raylib 2.0.0.
External OpenAL and GLFW are not required anymore.
7 年之前
James Hofmann
959f8e45f8
Complete raw_audio_stream example
1. Always synthesize a complete frame of audio, using a second buffer (this prevents gaps in playback)
2. Sine is computed correctly, with an adjustable frequency
3. User can modulate frequency in real-time with mouse
4. Entire audio buffer data is shown, visually demonstrating how sine changes in wavelength
7 年之前
Ray
94b0c49f5d
Merge pull request #590 from pamarcos/fix_rlgl_standalone
Fix rlgl.h to be used as a standalone
7 年之前
Pablo Marcos Oltra
8d134edaf7
Fix rlgl.h to be used as a standalone
7 年之前
Ahmad Fatoum
184e6de775
CMake: Don't build rlgl_standalone as part of the examples
Closes #588 .
7 年之前
Ahmad Fatoum
b7d8c62bfd
Traivs CI: Add newer (9.4.1) Xcode configuration
7 年之前
Pablo Marcos Oltra
fa0de480f0
Fix HTML5 examples and games using CMake ( #589 )
Mimic the Makefile by outputting html + js instead of LLVM IR.
7 年之前
Ray
361d878b4c
Updated animations support
7 年之前
Ray
198a023527
First working version of IQM animations
Still a work in progress but it already works...
Current riqm API could be simplified...
7 年之前
Ahmad Fatoum
a5311eddf0
Travis CI: remove stray $ in .travis.yml
Fixes: 1d0ba96
("Add GLFW-installed-but-using-our-GLFW-anyway configuration")
7 年之前
Ahmad Fatoum
2b8c9f9a17
CMake: Fail when -D{PLATFORM,OPENGL_VERSION}=INVALID_VALUE
as well as -DUSE_EXTERNAL_GLFW.
Nips issues like #584 in the bud.
7 年之前
Ahmad Fatoum
1d0ba96c9e
Travis CI: Add GLFW-installed-but-using-our-GLFW-anyway configuration
7 年之前
Ray
f992609184
Create CODE_OF_CONDUCT.md
7 年之前
Ray
cae8f96361
Merge pull request #583 from leereilly/exclamation-period
Remove period after exclamation
7 年之前
Lee Reilly
e0c19ab5af
Remove period ❕
Fixes https://www.reddit.com/r/gamedev/comments/90z6fy/raylib_20_released/e2v5qpl/ :)
7 年之前
raysan5
eadd72a639
Updated MSVC lib release
7 年之前
Ahmad Fatoum
639ce09c9d
Travis CI: Fix emscripten build breakage
7 年之前
Ray
3632b160d5
Merge pull request #579 from jessp/patch-2
Convert window render sizes to floats
7 年之前
Jess Peter
f3d144bf0e
Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf ), page 22), so this shader will not load properly during build.
It's not a super important change, but I came across it while playing with the examples on my pi.
7 年之前
raysan5
82e4a12fd3
Added Android Makefile for games
7 年之前
raysan5
74a0814a8f
Review formatting
7 年之前
raysan5
08f2725c8b
Review templates Makefiles
7 年之前
raysan5
e5030e28f6
Updated html5 library
7 年之前
raysan5
4c15515ba6
Support examples with Emterpreter
Examples can be compiled for web with no code change at all! Usually
examples need to be refactored for web... using emscripten code
interpreter (emterpreter), it can manage synchronous while() loops
internally... as a downside, execution is very slow...
7 年之前
raysan5
7dc66d2d3f
Looking for a place for raylib resource file
7 年之前
raysan5
864511fe57
Review VS2015 and VS2017 projects
7 年之前
raysan5
2875f4cf11
Remove VS2017 UWP project
Not properly configured, use VS2015.UWP as reference
7 年之前
Ray
6e812cf147
Working on MP3 support
7 年之前
Ray
103044926b
Avoid config.h in standalone mode
7 年之前
Ray
6efb89c51e
Updated to latest mini_al dev
7 年之前
Ray
bff3bb758a
Reviewed audio_standalone
Now it works with mini_al library
7 年之前
Ray
b80ec381c8
Reviewed lighting example...
No model available, this example should probably be redesigned...
7 年之前
Ray
98273f0152
Reviewed compilation options
7 年之前
Ray
4d4d9b0170
Removed Oculus example
Oculus API has changed so much that it has no sense to keep this example here... it was funny to test it in the past...
7 年之前
Ray
5b37178af9
Reviewed rlgl_standalone example
7 年之前
Ray
096fd6f2c3
Converted rlgl module in header-only
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
7 年之前
Ray
40551958dd
Update HISTORY.md
7 年之前
Ray
98de843827
Update HISTORY.md
7 年之前
Ray
546254b439
Update CONTRIBUTING.md
7 年之前
Ray
475a1a263d
raylib 2.0... make history...
7 年之前