Ray San
6d317c7afe
Remove glfw3 dependency
Full sources already included and compiled with raylib (rglfw)
7 年之前
Ray San
e2e4b8df28
Remove unneeded glfw dependencies
Only required by examples
7 年之前
Ray San
a6877c82c6
Added alternative license to rgif.h library
Just in case of legal conflict with public domain software, added MIT
alternative license.
7 年之前
David Reid
261b00e9e8
Update mini_al.
7 年之前
Ray San
a6416f82a7
Reviewed file comments
7 年之前
David Reid
96be62e88b
Update mini_al.h
7 年之前
David Reid
e03afbf2fa
Add support for pitch shifting.
This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
7 年之前
David Reid
322d868841
Fix minor errors with the OpenAL backend.
7 年之前
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
7 年之前
Ray
68024f1b0b
Added desktop platform check...
...to define proper values
7 年之前
David Reid
3a96a66fdf
Bring up to date with changes to mini_al.
7 年之前
Ray San
9c65caea8c
Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
7 年之前
Ray San
6105ff9959
Added VS2015 UWP solution
7 年之前
David Reid
e52f4282d6
Update comments.
7 年之前
David Reid
ac4c911ad7
Work on porting Music to mini_al.
7 年之前
David Reid
68bf6c9701
Initial work on porting AudioStream to use mini_al.
7 年之前
raysan5
24b12e5e23
Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
7 年之前
raysan5
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
7 年之前
raysan5
09228752ce
Review default shaders usage on loading
7 年之前
David Reid
b0852002b8
Rename SoundInternal to SoundData for consistency with MusicData.
7 年之前
David Reid
75433a670e
Initial work on adding support for mini_al.
7 年之前
Ray San
b6b58991e6
Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
7 年之前
Ray
e12182f59b
Merge pull request #384 from nounoursheureux/develop
Store the default shaders
7 年之前
Wilhem Barbier
7ef604fbf5
Store the default shaders
7 年之前
Ray San
0eb222bda1
Issue with libraries renamed on Raspbian Stretch
libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).
It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
7 年之前
Ray
99d3803d16
Added VS2017 raylib project
7 年之前
Ray San
37986b26cb
Corrected issue with text drawing on image
7 年之前
Ray San
2f024dbfef
Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
7 年之前
Ray San
4fe8e05a7f
Review GLSL 120 shaders
Not tested, could have errors
7 年之前
Ray San
81518ccd13
Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
7 年之前
Ray
2eceecb7b7
Merge pull request #382 from nounoursheureux/develop
Have SetShaderValue(i) take a const pointer
7 年之前
Wilhem Barbier
879c2f484b
SetShaderValue take const pointer
7 年之前
Ray
085779707f
Uploaded shaders for GLSL 120
7 年之前
Ray
24657ca789
Review textures to be POT
Could correct possible issues on OpenGL 1.1
7 年之前
Ray
5f65380732
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
7 年之前
Ray
aa6a1b4283
Corrected issue with missing defines
7 年之前
raysan5
36ae9c8c3a
Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS
Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
glfw3.dll
OpenAL32.dll
Summary
4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
7 年之前
Ray
d43af4918b
Improve textures support for OpenGL 2.1
7 年之前
Ray
9e0105a1a3
Corrected function name
7 年之前
Ray San
c570f7ca63
Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
7 年之前
Ray San
244007a99b
Review Fade() functionality
7 年之前
Ray San
3c3d56bb4a
Renamed data types to standard names
7 年之前
Ray San
3d755d617a
Some code tweaks...
7 年之前
Ray San
415e7e972c
Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
7 年之前
Ray San
f460b3842e
Added new example: text drawing on image
7 年之前
Ray
743cc6add6
Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
7 年之前
raysan5
ecf797cc7d
Updated VS2015 project include and link paths
7 年之前
Ray
52cd0395b4
Merge pull request #373 from Martinfx/master
Added support FreeBSD
7 年之前
Martinfx
f897169160
Removed comment
7 年之前
Martinfx
47c7f3624f
Added support FreeBSD for example
7 年之前