7932 次程式碼提交 (c54a9775f0ba4d7da5c03c59dc6b67b4a925a232)
 

作者 SHA1 備註 提交日期
  Chris Statzer c54a9775f0 Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. 3 月之前
  Ray 0275d13aa8
Update README.md 3 月之前
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) 3 月之前
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- 3 月之前
  Ray 313067d749 Update rlgl.h 3 月之前
  Ray 94f261c6d7 Update rmodels.c 3 月之前
  Ray 7b570bdfdd Update models_point_rendering.c 3 月之前
  Colleague Riley 6bf40eee4f
Update to RGFW 1.5 (#4688) 3 月之前
  Eike Decker 5c1cce28a7
Using Module provided canvas id for event binding (#4690) 3 月之前
  Michael Kearns 35a9257d20
Update BINDINGS.md for official V language binding change (#4691) 3 月之前
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders 3 月之前
  Ray fddfb58f85 REVIEWED: Potential shader issues 3 月之前
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` 3 月之前
  tea☆ 1cdf3bb791
[rshapes] Allow `DrawRectangleRounded()` to draw rectangles with a size < 1 (#4683) 3 月之前
  Ray da5a868e2a REMOVED: example: `core_gamepad_info` 3 月之前
  Ray 2f6230e366 Formatting review and examples review 3 月之前
  Ray 4bceddd4de ADDED: example: `models_tesseract` 3 月之前
  Ray a1896c7a90 REVIEWED: Code/Web-Makefile formatting 3 月之前
  github-actions[bot] 43db59d1aa Update raylib_api.* by CI 3 月之前
  Ray e227371265 REVIEWED: `TextJoin()`, convert `const char **` to `char**` 3 月之前
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions 3 月之前
  Ray 49b905077d remove trailing spaces 3 月之前
  Ray 62d8969a56 Reviewed shader formating 3 月之前
  Ray 2b2694a89f Fix #4680 3 月之前
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) 3 月之前
  Michael Kearns 34f431b422
Update xcode-frameworks dependency for latest zig (#4675) 3 月之前
  Hakunamawatta 43dbaf21e7
[examples] Fix broken link (#4674) 3 月之前
  Le Juez Victor eee86dd7c9
[build][CMake] Fix cmake configuration issue for Android (#4671) 3 月之前
  Le Juez Victor b554b53ede
fix pixel offset issue with `DrawRectangleLines` (#4669) 3 月之前
  github-actions[bot] 433cc23ea4 Update raylib_api.* by CI 3 月之前
  Ray bf8962dbc7 REVIEWED: Remove some `const` from text buffer return values 3 月之前
  Le Juez Victor ddd86a3387
[rshapes] Fix pixel offset issue with line drawing (#4666) 3 月之前
  K. Adam Christensen 5d9aed5d40
[rlgl] Optimize rlReadScreenPixels (#4667) 3 月之前
  Maicon Santana fc29bc27fd
Fix Touch pointCount reduction (#4661) 3 月之前
  Asdqwe ad035edfac
Fix camera initial position (#4657) 3 月之前
  rexept 2f95e8382b
typo fix (#4656) 3 月之前
  Brian E 05c4d8a652
[rlgl.h] Fixed typo in top comment (#4658) 3 月之前
  veins1 97fa3a73e8
Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) 4 月之前
  Peter0x44 0f6e85a975
[build] CMake: Don't build examples using audio if audio is disabled (#4652) 4 月之前
  Ray fa0eada61a Update year to 2025 4 月之前
  Peter Zmanovsky d1315e8a04
[rmodels] Fix leaks in LoadIQM() and LoadModelAnimationsIQM() (#4649) 4 月之前
  Jeffery Myers f355d6f1db
Transform the vertex normals by the animated matrix (#4646) 4 月之前
  Ray c0f2067dba REVIEWED: `LoadShaderFromMemory()`, use default locations for default shader #4641 4 月之前
  Asdqwe 5b822585e5
[rcore] [GLFW] [SDL2] Updates `CORE.Window.eventWaiting` and `FLAG_WINDOW_ALWAYS_RUN` handling (#4642) 4 月之前
  Johannes 75b6b825df
using addCMacro instead of defineCMacro (#4620) 4 月之前
  Jeffery Myers e062dc085c
Add filters and platform files so they show up in MSVC for ease of editing (#4644) 4 月之前
  Mario Nachbaur 7ecc47d12e
Fix `IsWindowFocused()` on web. (#4640) 4 月之前
  Asdqwe 4758867815
[rcore] [SDL2] Add implementation for `FLAG_WINDOW_ALWAYS_RUN` (#4598) 4 月之前
  Bot Randomness 51b9a0acfc
Updated BINDINGS.md for Ruby (#4639) 4 月之前
  Antonis Geralis b07967993f
Update version number for the nim wrapper (#4638) 4 月之前