326 Commits (ca1e309d9d132debb40f55f57a177af085e49194)

Author SHA1 Message Date
  Ray ca1e309d9d Corrected issue with GetWindowHandle() 6 years ago
  Ray 2feea87b61 Multiple changes, check description 6 years ago
  Ahmad Fatoum 1fe6d9fc06
core: workaround window not being rendered till moved on macOS Mojave 6 years ago
  ChrisDill 67dc50ef00 Changed monitor functions to use a index 6 years ago
  ChrisDill 6b84b76b70 Forgot #else in platform check 6 years ago
  ChrisDill ed95337eb8 Added platform check 6 years ago
  ChrisDill ed79d53e1a Changed tabs to spaces 6 years ago
  ChrisDill 1836e02c1e Added monitor functions 6 years ago
  Ray abfbc42df7 PNG image size optimization 6 years ago
  Ray ec5c9686b3 Improved data export capabilities! 6 years ago
  Ray 5b09630d45 Update mini_al to v0.8.8 6 years ago
  raysan5 af919e5c9f Review naming to follow raylib conventions 6 years ago
  Ahmad Fatoum 85213795d1
GetDirectoryPath: return NULL, don't crash when no slash 6 years ago
  Ahmad Fatoum 5dda105a79
core: Support slashes as well in GetFileName & GetDirectoryPath 6 years ago
  Kim Kulling b2cac82fa0 Fix compiler warings in texture.c and more. 6 years ago
  Pablo Marcos Oltra 89cec68565 Prevent GLFW changing working dir to 'Resources' 6 years ago
  Ahmad Fatoum 4d209d45aa
core: Don't use GLFW_TRANSPARENT_FRAMEBUFFER with older GLFWs 6 years ago
  raysan5 4c15515ba6 Support examples with Emterpreter 7 years ago
  Ray 096fd6f2c3 Converted rlgl module in header-only 7 years ago
  raysan5 c6d188a09a Reviewed latest commit for Android gamepad support 7 years ago
  Seth Archambault f981daf1df Added SNES-style GAMEPAD SUPPORT 7 years ago
  raysan5 1f1d8eeeeb Checking Android input functionality 7 years ago
  maficccc@gmail.com 59ebe1b7c3 Added support OpenBSD, NetBSD, DragonFly 7 years ago
  Ray San 0c01c08718 Corrected issue, flag not supported... 7 years ago
  Ray 9688c677de Review window creation hints 7 years ago
  Ray 0b05169aa7 Some warnings review 7 years ago
  Ray 1d3e4ef437 Corrected issue on file extension check 7 years ago
  Ray f14492432d Avoid exposing native GLFW3 functionality 7 years ago
  Ray San 6045062a05 Renamed some functions 7 years ago
  raysan5 dff1028466 Replaced ColorToFloat() by ColorNormalize() 7 years ago
  raysan5 ada6668b24 Expose file-dropping functions symbols 7 years ago
  raysan5 ca5f7ebd10 Added compile flag: SUPPORT_SCREEN_CAPTURE 7 years ago
  Ray 76a6bf6c52 Review spacing for cosistency 7 years ago
  Ray 8e44f7b3c7 Reviewed config.h formatting 7 years ago
  Ray 54e24d905a Init frame timming measure variables 7 years ago
  Ahmad Fatoum 1841afad11
Refactor all #define SUPPORT_* into a config.h 7 years ago
  Ray San fe1c04d1b8 Removed old code 7 years ago
  raysan5 375adf86a6 Review math usage to reduce temp variables 7 years ago
  raysan5 bbdf9f4880 Review InitWindow() to avoid void pointer 7 years ago
  Jacques Heunis b4e2f5b45c Initialize the timer after the graphics device on desktop and web platforms. (#516) 7 years ago
  Max Danielsson 6c049fdd76 Move deduplicate aspect variable in begin render. 7 years ago
  Max Danielsson 5ecee69088 Add 3d orthographic projection mode 7 years ago
  Ahmad Fatoum 2c219fb814
Allow use of main instead of android_main 7 years ago
  Ray 61e0e4b4f3 Complete review of raymath for API consistency 7 years ago
  Ray San 9318dc98ce Support case-insensitive extension check 7 years ago
  Ray 487bc613fd Updated raylib dev version 7 years ago
  Ray San df50eada53 Added new functions 7 years ago
  raysan5 85850a955a Removed additional code 7 years ago
  Ahmad Fatoum f52d2de582
raymath.h: Use C99 inline semantics 7 years ago
  Ahmad Fatoum a5881fb9cc
Revert "raymath.h: Use C99 inline semantics" 7 years ago