ivn
b73e7372d8
Fix for building examples with latest emsk (LLVM): remove EMTERPRETIFY, add ASYNCIFY ( #1215 )
4 years ago
Dani Martin
0570e49d14
[android] Extend validity of the certificate ( #1212 )
For uploading a apk to Google Play a minimun of 25 years (9125 days) is needed for the validity of the key.
More info:
https://developer.android.com/studio/publish/app-signing
4 years ago
Ray
3494a29603
Update README.md
4 years ago
raysan5
00b3199859
Added raymath to examples
4 years ago
G3bE
32387317bf
Make raymath more consistent ( #1197 )
* Make raymath naming and functions more consistent
* Minor fixes
* Fix examples
* Fix Physac
* New naming rules
* Apply naming to Quaternion functions
* Apply to models.c
* Remove *MulitplyValue / *DivideValue
4 years ago
raysan5
a7311af8c3
Corrected examples after API change: ImageDrawText*()
4 years ago
raysan5
5fb6155eea
Removed unused Duck model.
4 years ago
raysan5
68cad30646
Remove useless files
4 years ago
raysan5
44961d1975
Update core_basic_window.c
4 years ago
raysan5
3e76d3a3d3
Added example: shaders_spotlight
4 years ago
Rob Loach
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() ( #1156 )
* Update ImageDraw*() functions to match arguments of Draw*()
Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()
* [nodepadpp] Update Notepad++ ImageDraw defintions
This updates the Notepad++ definitions with the updated ImageDraw methods.
* [examples] Add ImageDraw calls to textures_image_drawing
* Update ImageDraw*() methods
4 years ago
raysan5
66e0d774bd
Revert "Update compilation warning flags ( #1151 )"
This reverts commit 2528854664
.
4 years ago
raysan5
a5e1aff99b
[example] Integrate virtual mouse in main example
4 years ago
Dani Martin
2528854664
Update compilation warning flags ( #1151 )
* Update compilation warning flags
Removed the -Wall flag that allow many warnings and added manually all the warning flags that don't generate warnings in the src/external folder.
Specifically, these are some of the flags reporting errors in src/external:
-Wmissing-prototypes
-Wunused-variable
-Wunused-value
-Wunused-parameter
-Wunused-function
* Uptade compilation flags in examples with missing -std=c99
4 years ago
raysan5
3d41c1b6cd
Minor tweaks
4 years ago
raysan5
74339b9fdc
[example] Review shaders_spotlight to work on GLSL 100
4 years ago
chriscamacho
2dbcef218c
spotlight example, each spot has own radius, mouse countrol ( #1148 )
NB glsl100 shader needs testing on "bare metal"
Co-authored-by: codifies <nospam@antispam.com>
4 years ago
raysan5
5e670be239
REVIEWED: shaders_spotlight example
It seems something is not working properly...
4 years ago
raysan5
05abaee0e0
Update core_window_letterbox_virtual_mouse.c
4 years ago
chriscamacho
efe359d613
as per request spotlight example ( #1146 )
Co-authored-by: codifies <nospam@antispam.com>
4 years ago
Anata
c45fe62abc
Add files via upload ( #1147 )
Virtual mouse with window letterbox, and Clamp
4 years ago
raysan5
6bab884d1d
Added note on examples not supporting GLSL100
4 years ago
chriscamacho
6bbaca118f
ended up using the 100 version shaders as off the top of my ( #1142 )
head can't think of any improvement I could use on the shaders for
version 120
This has been tested on Linux (Desktop) requires testing on a Rpi
Co-authored-by: codifies <nospam@antispam.com>
4 years ago
Ahmad Fatoum
eb6f8bd0ba
Revert "Always use latest raylib version for cmake ( #1123 )" ( #1126 )
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake.
It's ok to have a minimal version, so revert b7c0d5b6dd
.
4 years ago
G3bE
b7c0d5b6dd
Always use latest raylib version for cmake ( #1123 )
* Always use latest raylib version
* Always use latest raylib version
* Always use latest raylib version
4 years ago
Ray
1b56f7917e
Update raylib version
4 years ago
Ray
966e8adcf9
Reviewed and Updated Android compilation scripts
4 years ago
Ray
a6297a2be1
Some code tweaks
4 years ago
Ray
485787059a
Review shader exaples to work on web (GLSL 100)
4 years ago
Ray
a1b2d96d9c
Support touch drawing on web
4 years ago
Ray
117696a893
Update textures_mouse_painting.c
4 years ago
Ray
41d3c47ffe
Update Makefile
4 years ago
Ray
5ff0776235
Remove trail spaces and some tweaks
4 years ago
Ray
23bde477e5
REDESIGN: LoadStorageValue()/SaveStorageValue()
Using new file I/O ABI
4 years ago
Ray
2294947660
Update core_storage_values.c
4 years ago
Ray
7912fac815
Correct typo
4 years ago
Ray
fa4e0c1a26
Reviewed example
4 years ago
Ray
67d0bf75a7
Update Makefile paths to use emscripten upstream
Note that emscripten upstream branch implements the new asyncify implementation, expected to be faster than emterpreter one.
4 years ago
Ray
42dad5df95
[rnet] Renamed some functions
4 years ago
Ray
e176a476c0
[rnet] Review network examples formatting
4 years ago
Ray
19390eaf09
[rnet] Examples review -WIP-
4 years ago
raysan5
eb2483338f
REVIEWED: Makefile, examples clean target #1087
4 years ago
Ray
97054e4e0f
Review ALL games to raylib 3.0
4 years ago
Ray
3cd9e3896a
tweak
4 years ago
Ray
d2bb6185f1
Review issue with RLGL TraceLog()
4 years ago
Ray
9ce2331cc1
[build] Makefile examples modularization
Now examples can be compiled by module, that's useful when compilation fails at some point
4 years ago
Ray
cacd4a9d90
Some examples tweaks
4 years ago
Ray
4663cc03f3
Removed big examples
4 years ago
Ray
77484cb19c
Update README.md
4 years ago
Ray
15345ded25
Removed big examples (models_solar_system_rlgl)
4 years ago