Jess Peter
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f3d144bf0e
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Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf), page 22), so this shader will not load properly during build.
It's not a super important change, but I came across it while playing with the examples on my pi.
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6 years ago |
Ray
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a1d9c33995
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Reviewed models and examples
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6 years ago |
Ray
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d573a5ad60
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Removed dwarf 3d model
Replaced by medieval 3d assets
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6 years ago |
Ray San
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6045062a05
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Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
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6 years ago |
Ray San
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4cc12ef2b3
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Review camera definition on examples
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6 years ago |
raysan5
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09228752ce
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Review default shaders usage on loading
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7 years ago |
Wilhem Barbier
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7ef604fbf5
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Store the default shaders
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7 years ago |
Ray San
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4fe8e05a7f
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Review GLSL 120 shaders
Not tested, could have errors
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7 years ago |
Ray
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085779707f
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Uploaded shaders for GLSL 120
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7 years ago |
Ray
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1375a616b2
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Some examples code tweaks
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7 years ago |
raysan5
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9446746001
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Corrected issues on examples
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7 years ago |
raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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7 years ago |
raysan5
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9040526f17
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Adapt to new materials system
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7 years ago |
Ray
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6546474fa4
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Manual integration of material-pbr into develop
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7 years ago |
Ray
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a5bfd7db22
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Some reviews for RPI
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7 years ago |
Ray
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65e6a6db53
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Improved shaders_postprocessing example
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7 years ago |
Ray
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aba25e9ba3
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Move shaders to examples
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7 years ago |
Ray
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8d3750e36d
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Turn transparent pixels to black
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7 years ago |
raysan5
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4315b82ea7
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Replaced some images and updated examples
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7 years ago |
Ray
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20d205cae5
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Working on examples...
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7 years ago |
Ray
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dd4dd0e87d
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Reorganize examples folder
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7 years ago |