Joshua Reisenauer
f232f34981
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 8 години
Ray
9811a37690
Merge pull request #120 from victorfisac/develop
Standard Lighting (2/3)
преди 8 години
victorfisac
dcd6942ed1
Fix small bug and spacing
преди 8 години
victorfisac
c320a21f2b
Add standard lighting (2/3)
- 3 light types added (point, directional, spot).
- DrawLights() function added using line shapes.
- Standard lighting example added.
- Removed useless struct variables from material and light.
- Fixed light attributes dynamic locations errors.
- Standard vertex and fragment shaders temporally added until rewrite it
as char pointers in rlgl.
TODO:
- Add normal and specular maps calculations in standard shader.
- Add control structs to handle which attributes needs to be calculated
(textures, specular...).
- Adapt standard shader to version 110.
- Rewrite standard shader as char pointers in rlgl.
преди 8 години
victorfisac
80eb4f3f50
Remove deprecated phong lighting shaders and example
преди 8 години
victorfisac
30941c0dd1
Add Draw3DLine function and fixed MLT glossiness import value
In standard shader, material glossiness is a value from 0 to 1000 like
in MLT files. So, it doesn't need to be normalized.
преди 8 години
victorfisac
cf71e1242e
Fix some audio module compile warnings
преди 8 години
victorfisac
0da7c499b6
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 8 години
Ray
0b65b44a78
Merge pull request #119 from gordonmcshane/remove-local-properties
remove user-specific ant files
преди 8 години
Ray
46e7a26770
Merge pull request #118 from gordonmcshane/gamepad-example-fix
fix example
преди 8 години
Gordon McShane
c9ac176fa7
remove user-specific ant files
преди 8 години
Gordon McShane
c0983f3400
fix example
- fix gamepad axis query in example broken by db4585b
Improved gamepad support
преди 8 години
victorfisac
30c8058fca
Add standard lighting (1/3)
- Ambient and lambert lighting added.
- Ambient and diffuse colors linked to standard shader.
- Single light linked to standard shader.
- LoadStandardMaterial() and depending functions added.
преди 8 години
victorfisac
c60cc9ee18
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 8 години
raysan5
6dac1efefe
Comented buggy code to avoid problems...
...on model drawing
преди 8 години
Ray
8b3603cd48
Merge pull request #117 from victorfisac/develop
MTL loading shininess to material glossiness
преди 8 години
victorfisac
3fa6fdacf2
Improved MTL loading shininess value
преди 8 години
victorfisac
90c62c4cc0
Fix small warning
Material glossiness is a float type value...
преди 8 години
victorfisac
4f1bee3165
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 8 години
raysan5
dcf5f45f68
Add lighting system -IN PROGRESS-
Improved materials
преди 8 години
raysan5
af890cf210
Updated to avoid pointers
преди 8 години
raysan5
c9e30f7754
Review struct typedef to avoid pointers for users
преди 8 години
raysan5
03cc031d00
Remove TODO comments (already done)
преди 8 години
raysan5
7d1d9ff143
Support DYNAMIC_DRAW mesh loading
преди 8 години
Ray
bdb450fccb
Merge pull request #116 from kd7tck/newaudio
Redesign audio system to support multiple mix channels
преди 8 години
Joshua Reisenauer
179f2f9e4f
windows automated compile
Only works when raylib is installed on windows system.
преди 8 години
Joshua Reisenauer
41c5f3a017
Buffer for raw audio
преди 8 години
Joshua Reisenauer
847944e240
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
преди 8 години
Joshua Reisenauer
b10425492a
name correction
преди 8 години
raysan5
8bbbe8cd76
Corrected namings
преди 9 години
raysan5
037edbaa13
Reorganize data for consistency
преди 9 години
raysan5
bc08271da3
Updated shaders with comments
преди 9 години
Joshua Reisenauer
cd7f25830b
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 9 години
Joshua Reisenauer
706755d146
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
преди 9 години
Ray
0e29aa2951
Corrected function name
texture2D() is deprecated on GLSL 330
преди 9 години
Ray
d84f922372
Merge pull request #114 from cHemingway/osx-fixes
Fix building examples on OSX
преди 9 години
Joshua Reisenauer
76ff4d220e
renamed everything so it is obvious what it does
преди 9 години
Joshua Reisenauer
86fbf4fd8f
logic bug fix
преди 9 години
Joshua Reisenauer
d38d7a1bed
clean up on buffering and preconditions
преди 9 години
Joshua Reisenauer
8c5d403dda
new function to check if music stream is ready
_g naming convention for globals, new error exit numbers.
преди 9 години
Chris Hemingway
f575935ace
Fix glfw name on OSX and remove unused directory warning
преди 9 години
Joshua Reisenauer
ea4b5552c2
corrected typos
преди 9 години
Chris Hemingway
b46a800597
Make GRAPHICS_API_OPENGL_33 work on OSX, closes #113
преди 9 години
Chris Hemingway
b62bbb78ed
Fix building examples on OSX
преди 9 години
Joshua Reisenauer
5107a2dc40
bug fixes
преди 9 години
Joshua Reisenauer
ded07690fd
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into newaudio
преди 9 години
Joshua Reisenauer
83dbc07650
buffering of music now uses update audio context
преди 9 години
raysan5
e060944b34
Added QuaternionInvert()
преди 9 години
raysan5
075f51e0a3
Simplified internal (default) dynamic buffers
преди 9 години
Joshua Reisenauer
f0ada8c40d
apply index to remaining functions
преди 9 години