Ray
0369ec9adf
Some code tweaks
4 anni fa
Ray
c828e481fb
Review code format
4 anni fa
Ray
e3ba11bead
Review some comments
4 anni fa
Hristo Stamenov
beeac18eb1
Fix QuaternionToMatrix returning transposed result. ( #1793 )
4 anni fa
Hristo Stamenov
470574517a
Implement vertex color attribute for GLTF and IQM ( #1790 )
Added a simple cube with vertex colors for testing both.
4 anni fa
Ray
7959d95db0
Review raylib structs comments
4 anni fa
Ray
9f45fea31e
Remove line break in DrawTextRecEx()
4 anni fa
Ray
03710c9d8e
Some code tweaks for consistency
4 anni fa
Ray
cb698dd37d
Update Makefile
4 anni fa
Ray
5765b7895c
Minor comments tweaks
4 anni fa
raysan5
60ca8acd0a
Update version to 3.8-dev to note breaking changes
Some breaking changes were introduced lately, it's better to note that current version is not 3.7 anymore...
4 anni fa
Ray
4a099c3658
Review ExportImage() to use SaveFileData() #1779
4 anni fa
Ray
23a08a483e
WARNING: RENAMED: IsMusicPlaying() -> IsMusicStreamPlaying()
4 anni fa
Ray
f33cec64aa
Use output->boneCount instead of nodes_count
4 anni fa
Ray
e401d5c48e
WARNING: RENAMED: MeshBoundingBox() -> GetMeshBoundingBox()
Renamed for consistency with other function in raylib.
4 anni fa
Ray
9360e4e2c1
Comment minor tweak
4 anni fa
Guillaume DEVOILLE
b90ac7bd31
Fixed over-allocation of buffer ( #1772 )
output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
4 anni fa
Ray
3baba7ffe8
Review some VS warnings and messages
4 anni fa
Guillaume DEVOILLE
45b0dc63cd
Fixed GLTF boneWeights uint32 loading ( #1768 )
boneWeights uint32 were loaded in normals instead of boneWeights.
4 anni fa
Ray
6c56fe2670
Update shell.html
4 anni fa
Ray
6bd63de8d0
Reviewed latest PR
REMOVED: DrawBillboardEx()
4 anni fa
nobytesgiven
ac204a11f7
Redesigned billboards - added rotation/pro functions ( #1759 )
* Redesigned billboards - added rotation/pro functions
* updated parameters
Co-authored-by: nobytesgiven <nobytesigiven@github.com>
4 anni fa
Lambert Wang
e39e45824d
Add RenderPolyLinesEx routine ( #1758 )
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
4 anni fa
ProphesorIks
1d0767022d
~Updated project version ( #1761 )
Updated to fix versioning and linking issues.
Old version would cause examples to not be linked on fresh raylib install or linked with an old library version on updated raylib install.
4 anni fa
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
4 anni fa
Antonio Jose Ramos Marquez
2565c01158
check for vao extension ( #1757 )
4 anni fa
Jeffery Myers
133e6f097d
Convert the half sleep to a sleep that is a fraction of the target FPS (Default 95%) to reduce CPU use. ( #1756 )
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 anni fa
Ray
b62c86572e
REVIEWED: raudio_standalone #1752
4 anni fa
Astie Teddy
c82d9cb89a
Unset CORE.Window.ready on CloseWindow ( #1749 )
Window shouldn't be considered ready when CloseWindow has been called.
4 anni fa
Ray
a41ed986bd
Expose RAYLIB_VERSION in raylib.h #1747
4 anni fa
Ray
e5708a8f36
Comment tweak
4 anni fa
Ray
2015828fc6
Security check in case of not valid font
4 anni fa
Ray
a3e7664dcf
Fixed bug that overrides other flags
This issue prevented enabling MSAA on several platforms
4 anni fa
Ray
ffadeeeb84
Decoupling rlgl from platform layer
Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL)
4 anni fa
Ray
f516f4099b
Corrected issue #1742
4 anni fa
Ray
a113d3326b
Disable raylib code
4 anni fa
Rabia Alhaffar
399894ac90
Fixed definition of UNCOMPRESSED_R8G8B8A8 ( #1740 )
4 anni fa
Ray
6ebe76cba7
Minor tweaks
4 anni fa
Ray
1aa8a4ff90
REVIEWED: rlLoadExtensions()
On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system.
4 anni fa
Ray
a44815e939
REMOVED: GenMeshDefault()
4 anni fa
raysan5
0e2845ec26
Review OpenGL 1.1 building #1732
It works compiling with MinGW
4 anni fa
Ray
7ad17386f6
Update raylib.h
4 anni fa
Ray
03815ec4fe
RPI4: Improve DRM card check #1723
4 anni fa
Ray
dcf52c132f
Remove trail spaces
4 anni fa
Ray
ac79d22a9b
Reviewed file comments
4 anni fa
Ray
1e65817d05
Update models.c
4 anni fa
Ray
bb743e8c6e
ADDED: UpdateMeshBuffer()
4 anni fa
Ray
899afcbdca
Minor tweaks
4 anni fa
nathants
1c45a882f7
use bone weights for animation ( #1728 )
4 anni fa
Ray
581bd0eb02
Remove trailing spaces
4 anni fa