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  • a268419e4 Revert "correct name" by RobinsAviary 2025-11-14 10:51:03 -0500
  • 40f5e7dea Revert "formatting" by RobinsAviary 2025-11-14 10:50:57 -0500
  • 3a35accdf (refs/pull/5353/head) Merge branch 'raysan5:master' into master by Robin ❤️ 2025-11-14 10:42:58 -0500
  • d29112fb1 Create examples_testing_windows.md by Ray 2025-11-14 16:36:00 +0100
  • 75ae4d347 REXM: RENAMED: Reports moved to reports directory by Ray 2025-11-14 16:34:56 +0100
  • f1d246a64 formatting by RobinsAviary 2025-11-13 17:50:06 -0500
  • 974985ed4 correct name by RobinsAviary 2025-11-13 17:46:36 -0500
  • d053b9afa [examples] Added: `shapes_rlgl_triangle` example by RobinsAviary 2025-11-13 17:45:15 -0500
  • d06c820a4 Merge branch 'master' of https://github.com/raysan5/raylib by Ray 2025-11-13 23:19:39 +0100
  • 3e3453d54 REVIEWED: Bunnymark example new `raybunny`! #5344 by Ray 2025-11-13 23:19:37 +0100
  • 4dca02daa first draft of audio fft spectrum visualizer (#5348) by iann 2025-11-13 16:12:11 -0600
  • c059ece2a [examples] Added: directional billboard (#5351) by Robin ❤️ 2025-11-13 17:10:13 -0500
  • b5caef1ff REXM: ADDED: Example automated-testing -WIP- by Ray 2025-11-13 22:48:24 +0100
  • 6dcd4cd56 Update rexm.c by Ray 2025-11-13 20:37:59 +0100
  • 80b6b7fc2 Update core_input_gamepad.c by Ray 2025-11-13 20:37:35 +0100
  • d172a24bb REVIEWED: `main(void)` by Ray 2025-11-13 20:37:21 +0100
  • 9c73b0eb3 Update Makefile by Ray 2025-11-13 20:36:57 +0100
  • ea6e3a88a (refs/pull/5350/head) revert audio sound loading changes by iann 2025-11-13 11:40:31 -0600
  • fb8d8d550 (refs/pull/5352/head) Refactor shapes generation from Par Shapes mesh by Serhii Zasenko 2025-11-13 19:14:38 +0200
  • 4b7cc666c (refs/pull/5351/head) Merge branch 'master' of https://github.com/RobinsAviary/raylib by RobinsAviary 2025-11-13 11:49:32 -0500
  • 042e09d6a (refs/pull/5347/merge) Merge 1c66f8a809 into 4dbe04b250 by Robin ❤️ 2025-11-13 11:45:43 -0500
  • 1c66f8a80 (refs/pull/5347/head) Revert "Merge branch 'master' of https://github.com/RobinsAviary/raylib" by RobinsAviary 2025-11-13 11:45:34 -0500
  • 98cf08652 Merge branch 'master' of https://github.com/RobinsAviary/raylib by RobinsAviary 2025-11-13 11:44:34 -0500
  • 57056cd1a undefine screen_capture by RobinsAviary 2025-11-13 11:44:31 -0500
  • b6f9ba0de Merge branch 'raysan5:master' into master by Robin ❤️ 2025-11-13 08:34:35 -0500
  • 4dbe04b25 Update config.h by Ray 2025-11-13 11:26:54 +0100
  • b3c25186d THIS COMMIT IS FOR REVIEW: audio update functions clarity review in examples by iann 2025-11-13 07:31:47 +0900
  • 79a6188e9 copy audio_raw_stream.c to new file as-is by iann 2025-11-13 06:46:18 +0900
  • 170a787d0 (refs/pull/5348/head) first draft of audio fft spectrum visualizer by iann 2025-11-13 04:30:21 +0900
  • b0aa39694 corrected stdlib by RobinsAviary 2025-11-12 07:05:58 -0500
  • 4cae19576 various fixes and formatting tweaks by RobinsAviary 2025-11-12 07:03:49 -0500
  • 8ae2c9cf5 FIX: `LoadFontDataBDF()` #5346 by Ray 2025-11-12 10:22:56 +0100
  • 1cd702725 add killbot texture by RobinsAviary 2025-11-11 18:08:41 -0500
  • 87e04d769 Added models directional billboard example by RobinsAviary 2025-11-11 18:07:24 -0500
  • 7f82da003 Update rlsw.h by Ray 2025-11-11 17:40:21 +0100
  • fcaea5b1a Remove trailing spaces by Ray 2025-11-11 17:39:53 +0100
  • 4e8b087ff REVIEWED: `ComputeSHA256()` by Ray 2025-11-11 17:15:40 +0100
  • 41c997511 (refs/pull/5320/head) reduce LOC by iann 2025-11-11 03:48:20 +0900
  • 3762bd8f3 update by Jason Mao 2025-11-10 13:38:07 -0500
  • 78faf6a12 Update README.md by Ray 2025-11-10 11:47:50 +0100
  • d8601121d [examples] Added: `textures_sprite_stacking` example (#5345) by Robin ❤️ 2025-11-09 17:08:26 -0500
  • 1bd772255 (refs/pull/5345/head) formatting by RobinsAviary 2025-11-09 16:55:21 -0500
  • ee2999b3e Update rexm.c by Ray 2025-11-09 19:22:12 +0100
  • f76e37143 REDESIGNED: `core_clipboard_text`, based on #5248 by Ray 2025-11-09 19:14:46 +0100
  • 0b4815b8f WARNING: REMOVED: GIT recording option, added example by Ray 2025-11-09 13:43:08 +0100
  • d1e4f42fb added link by RobinsAviary 2025-11-09 07:19:19 -0500
  • 209e84c11 Added sprite stacking example by RobinsAviary 2025-11-09 07:17:24 -0500
  • 37ca77f5e (refs/pull/5344/head) Added wabbit original author by Giuliano Macedo 2025-11-08 14:02:33 -0300
  • d7a7eda95 [examples] `core_directory_files` fixes (#5343) by Hugo 2025-11-08 11:36:42 +0100
  • 1d3cfd290 (refs/pull/5343/head) Delete tools/rlparser/rlparser by Ray 2025-11-08 11:36:07 +0100
  • 2a324ace2 Update parse_api.yml by Ray 2025-11-08 11:35:34 +0100
  • 8b3ea995f Update parse_api.yml by Ray 2025-11-08 11:32:58 +0100
  • d8da44360 Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display (#5339) by Chakradhar 2025-11-08 15:59:45 +0530
  • 4ff296bf0 fix clipping issue (#5342) by Le Juez Victor 2025-11-08 11:28:15 +0100
  • 8bc6606eb begin splitting up the example into a single example 200 LOC target by iann 2025-11-08 12:20:35 +0900
  • 6c8a6ae43 rlparser: update raylib_api.* by CI by github-actions[bot] 2025-11-07 22:14:04 +0000
  • 3dbd1e574 [examples] don't make non-directories clickable by Hugo ARNAL 2025-11-07 23:13:37 +0100
  • c74c98951 [examples] reset on folder click by Hugo ARNAL 2025-11-07 22:03:22 +0100
  • 92cf39595 (refs/pull/5342/head) fix clipping issue by Bigfoot71 2025-11-07 18:59:42 +0100
  • d0eca1605 (refs/pull/5340/head) Added Vector2DistanceAngle function by RobinsAviary 2025-11-07 09:43:04 -0500
  • 192c5fa6a (refs/pull/5339/head) Fixed core_text_file_loading example in raylib examples, to account for blank lines in text file and text wrapping properly for the case when the last word goes out the display by Chakri-fun 2025-11-07 18:19:21 +0530
  • ad17af57e [ignore][parser] properly ignore built rlparser executable (#5337) by JohnnyCena123 2025-11-07 11:13:27 +0200
  • 9d7d1ddd5 (refs/pull/5337/head) remove actual executable by Johnny Cena 2025-11-06 12:44:37 +0200
  • cb8443bbe [ignore][parser] properly ignore built rlparser executable by Johnny Cena 2025-11-06 12:43:33 +0200
  • af57c8854 REXM: ADDED: `core_compute_hash` by Ray 2025-11-05 20:53:14 +0100
  • eacbc8bd6 Update examples_report.md by Ray 2025-11-05 20:52:45 +0100
  • a66b6c998 Update README.md by Ray 2025-11-05 20:52:23 +0100
  • 4883813bb Update raygui.h by Ray 2025-11-05 20:52:18 +0100
  • c24f5ac41 REXM: Reviewed rebuild to support full categories -WIP- by Ray 2025-11-05 20:52:14 +0100
  • 6adb1c270 Update core_viewport_scaling.c by Ray 2025-11-05 20:51:40 +0100
  • 9ff87b38b Update raygui.h by Ray 2025-11-05 20:51:23 +0100
  • 3843f771f Update core_clipboard_text.c by Ray 2025-11-05 20:51:18 +0100
  • 12ce10666 [rcore][glfw] fix `IsWindowFocused()` inverted logic (#5333) by JohnnyCena123 2025-11-04 19:17:37 +0200
  • 48c1619d2 added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context (#5328) by iann 2025-11-04 10:52:53 -0600
  • e92832fc6 Update rcore_desktop_sdl.c (#5332) by NoNameAuthenticated 2025-11-04 11:50:54 -0500
  • 26c5c3f3f (refs/pull/5333/head) [rcore][glfw] fix `IsWindowFocused()` inverted logic by JohnnyCena123 2025-11-04 18:46:12 +0200
  • 7a44798a6 (refs/pull/5332/head) Update rcore_desktop_sdl.c by NoNameAuthenticated 2025-11-04 09:41:55 -0500
  • bd61d6f07 (refs/pull/5330/head) Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() by NoNameAuthenticated 2025-11-04 00:21:37 -0500
  • e99ac77d8 Revert to the original version of the master branch by NoNameAuthenticated 2025-11-04 00:20:22 -0500
  • 5c84c552c (refs/pull/5329/head) Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() by NoNameAuthenticated 2025-11-04 00:05:01 -0500
  • 046e347f4 (refs/pull/5328/head) added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context by iann 2025-11-04 06:00:23 +0900
  • 3617ebd97 one last commit before moving to models.c PR by iann 2025-11-04 05:36:19 +0900
  • 79e4847d9 (refs/pull/5327/head) [rcore] Update rcore_desktop_sdl.c to determine whether an SDL3 monitor ID is valid by NoNameAuthenticated 2025-11-03 14:50:13 -0500
  • cfb43fa99 Update rcore_desktop_sdl.c by Ray 2025-11-03 09:45:18 +0100
  • ed68a4fcc Fixed bugs in SDL backend (#5325) by komunre 2025-11-03 15:43:20 +0700
  • 81d2d4416 (refs/pull/5325/head) Fixed bugs in SDL backend by komunre 2025-11-03 10:39:41 +0700
  • 91addeb88 Update rexm.c by Ray 2025-11-02 20:04:43 +0100
  • ee3be5799 Update raymath.h by Ray 2025-11-02 19:59:46 +0100
  • 87d49262f REVIEWED: raymath: `MatrixCompose()` by Ray 2025-11-02 19:53:45 +0100
  • 81004135a adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h (#5324) by EDBC_REPO 2025-11-02 14:48:11 -0400
  • cc83b2bd8 fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl (#5323) by Tiago Ferreira 2025-11-02 18:46:57 +0000
  • 46e8343a3 [examples] Added `core_viewport_scaling` (#5313) by Agnis Aldiņš "NeZvērs 2025-11-02 20:45:51 +0200
  • 3cf3b309c REVIEWED: Flags set/clear #5169 by Ray 2025-11-02 19:40:45 +0100
  • e7ea7d290 (refs/pull/5313/head) Code convention update by Agnis Aldiņš "NeZvērs 2025-11-02 20:24:59 +0200
  • 5fbf67a63 [rcore] Use `FLAG_*` macros where possible (#5169) by JohnnyCena123 2025-11-02 20:24:47 +0200
  • 991ec5f75 (refs/pull/5169/head) Merge branch 'master' into flag-macros by JohnnyCena123 2025-11-02 11:46:56 +0200
  • 9b2583164 (refs/pull/5324/head) adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h by Enmanuel D Becerra C 2025-11-01 17:54:45 -0400
  • 892ec64fd CI build error recheck by iann 2025-11-02 06:53:53 +0900
  • e552a83ee add orthographic toggle and mesh cycling to prepare for branch to core_3d_camera_view simplification by iann 2025-11-02 06:08:57 +0900
  • 024662121 REVIEWED: SIMD intrinsics checks and usage by Ray 2025-11-01 21:06:18 +0100