chriscamacho
d140dc81c0
work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )
Co-authored-by: codifies <nospam@antispam.com>
4 years ago
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
4 years ago
raysan5
6fb5207694
Update resources LICENSE
4 years ago
raysan5
fed4716c3b
resources PNG chunks cleaning
4 years ago
Mickaël Malécot
0bd64b7975
Gamepad axis bug fixes and improvement ( #1228 )
* Fix gamepad axis count
* Fix Xbox axis drawing
* Ignore low axis values
* Revert "Fix gamepad axis count"
This reverts commit f08ae4bf
* Fix GamepadAxis API
* Fix conflict with master
* Revert Gamepad MAX definitions
* Revert MAX_GAMEPAD_AXIS update
4 years ago
raysan5
6a8e4795da
Update core_input_multitouch.c
4 years ago
raysan5
00b3199859
Added raymath to examples
4 years ago
raysan5
44961d1975
Update core_basic_window.c
4 years ago
raysan5
a5e1aff99b
[example] Integrate virtual mouse in main example
4 years ago
raysan5
05abaee0e0
Update core_window_letterbox_virtual_mouse.c
4 years ago
Anata
c45fe62abc
Add files via upload ( #1147 )
Virtual mouse with window letterbox, and Clamp
4 years ago
Ray
5ff0776235
Remove trail spaces and some tweaks
4 years ago
Ray
23bde477e5
REDESIGN: LoadStorageValue()/SaveStorageValue()
Using new file I/O ABI
4 years ago
Ray
2294947660
Update core_storage_values.c
4 years ago
Ray
cacd4a9d90
Some examples tweaks
5 years ago
Ray
9f79ed2972
Create core_2d_camera_platformer.png
5 years ago
Ray
91faf72dda
Rename and review: core_2d_camera_platformer
5 years ago
Ray
5ad65d9291
Minor format tweaks
5 years ago
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
5 years ago
raysan5
20257f3e49
Uniform initialization not supported on GLSL 100
5 years ago
Ray
ce8d7042c6
PR formatting review
5 years ago
arvyy
d8b8c0f3fc
change Camera2D behavior ( #945 )
5 years ago
Leandro Gabriel
89c16baf18
Replace tabs with spaces and update year of copyright notices ( #927 )
* Update year of copyright notices
* Fix mistake in comment
* Fix typo ("algorythms")
* Replace tabs with spaces
* Remove trailing whitespace and fix mistake in comment
* Fix ExportImageAsCode missing comment rectangle corner
* Replace tab with spaces
* Replace tabs with spaces
5 years ago
João Coelho
68ffbc06c7
explained a bit more the core_window_letterbox example ( #925 )
5 years ago
raysan5
602d2a65dd
Reviewed new examples
5 years ago
ChrisDill
879c874330
Added scissor test and mouse painting examples proposed in #890 ( #919 )
- Updated Makefile with new examples
5 years ago
Ray
434e460c18
Example instructions tweak for clarity
5 years ago
Ray
efdc6f87d5
Define standard examples size
5 years ago
Ray
87774a0a21
Review variables initialization
5 years ago
flashback-fx
d5f664373d
Move easings_example to its proper place
5 years ago
flashback-fx
b7d4856745
Add easings example
5 years ago
Ray
3dfbeb5488
Update core_3d_picking.c
5 years ago
Ray
b525039e0a
Review ALL examples
5 years ago
Ray
f44dfa1ef2
Implement VR distortion shader for GLSL 100
5 years ago
Ray
424d3ca8d9
examples review
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
5 years ago
Ahmad Fatoum
6681fd7df2
examples: core_loading_thread: fix race condition
A plain variable is insuffecient for inter-thread communication. Both the
compiler and the processor may reorder accesses. The compiler could even
cache dataLoaded with the result that STATE_FINISHED becomes unreachable.
Fix this by using C11 atomic_bool, which guarantees sequential consistency.
This fixes #827 .
5 years ago
Ahmad Fatoum
53d9beb534
examples: core_loading_thread: use symbolic names for state machine states
And while at it, use a switch clause to make the state machine
structure clearer.
5 years ago
Ray
34feacc148
new example: core_loading_thread
Data loading in a second thread with progress bar in main thread
5 years ago
Reece Mackie
f36ba6a2f4
Damn, made a mistake
5 years ago
Reece Mackie
948a442704
Update gamepad example to use new enums
5 years ago
Ray
99537efccf
Review some examples
5 years ago
Ray
24f07aaf5a
new example: core_window_scale_letterbox
5 years ago
Ray
5bfa675350
Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
5 years ago
Ray
2f56119568
Corrected issue when scaling
6 years ago
Berni8k
7a712d00e6
Added multitouch example
6 years ago
raysan5
6f61e26a3c
Reviewed custom logging functionality
6 years ago
Pablo Marcos Oltra
c69f7953c7
Add SetTraceLogCallback to enable users setting custom logging ( #597 )
6 years ago
Ray
096fd6f2c3
Converted rlgl module in header-only
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
6 years ago
Ray
245704df72
Reviewed examples
6 years ago
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 years ago