Ray
de8575b16e
Update raylib.sln
6 days ago
JordSant
aeafce5db4
[examples] Added: `shaders_mandelbrot_set` ( #5282 )
* [examples] Added: `shaders_mandelbrot_set`
* Simplified shader code and added comments
* Comments starting with a capital letter, and some minor fixes to adhere to the convention
6 days ago
Ray
9ef3448193
Reviewed UUIDs
6 days ago
Aanjishnu Bhattacharyya
ab4831911a
[examples] Added: `core_text_file_loading` ( #5278 )
Added and example demonstrating reading the contents of a file and rendering them,
utilizing rtext module. The demonstration also handles wrapping of long sentences,
and text scrolling.
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Ray
ed8c4c1b9b
REXM: Update examples collection, some renames
1 week ago
Ray
4099218f1a
Update new examples UUID
1 week ago
Ray
9c1216699d
ADDED: example: `core_highdpi_testbed` -WIP-
ADDED: example: `core_screen_recording` -WIP-
1 week ago
Ray
bb910bb0b8
REXM: RENAME: example: `models_geometry_textures_cube` --> `models_rotating_cube`
1 week ago
Ray
8e052b81b4
REVIEWED: New examples on VS project
1 week ago
Ray
4ba92f8962
REVIEWED: Solution when adding new examples
1 week ago
JordSant
2a04317cff
[examples] Added: `shapes_particles` ( #5260 )
* [Examples] Added shapes_particles
* Changes to follow the code conventions. Improved some things.
* Fixed name
* Fixed PNG name
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Hugo
d2acf06779
[examples] Added `core_directory_files` ( #5230 )
* ADDED: example: `core_directory_files`
* Follow raylib's conventions
* Rework `core_directory_files` example
* Removed alternating colors & text on directory
* Update screenshot
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
GideonSerf
af11859906
[examples] Added `shapes_pie_chart` ( #5227 )
* Added shapes_pie_chart example
* Made the example colorful
* Added some interactivity to the example
* Revert top comment to the standard
* Remove unused MAX_SLICES constant
---------
Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC ( #5267 )
* Fix warnings in many examples
Add examples to MSVC solution correctly
* fix CI error
---------
Co-authored-by: Ray <raysan5@gmail.com>
1 week ago
Hugo
9bf7699624
[examples] Added `shapes_kaleidoscope` ( #5233 )
* ADDED: example: `shapes_kaleidoscope`
* Add line reflection
* Updated with `rexm update`
* Follow raylib's conventions
2 weeks ago
Ray
718a841cfb
REXM: Update examples
3 weeks ago
Ray
377853bb32
REXM: Updated new examples requried files
3 weeks ago
Ray
5d9c11e165
Updated examples
3 weeks ago
Ray
43c81d216c
REVIEWED: VS2022: New example `core_input_actions` UUID
3 weeks ago
Ray
7d780d18b5
REVIEWED: New example format and requirements: `core_input_actions` #5211
3 weeks ago
Ray
e79603d501
REDESIGNED: `rcore_desktop_win32` platform backend
Now it works! but there is still work to do to support all required features...
I really enjoyed reviewing and redesigning this platform backend!
3 weeks ago
Peter0x44
a15651f4fe
Restore projects/CMake/CMakeLists.txt ( #5191 )
For some reason, #5181 deleted it.
This project is intended to be a simple template to set up a project
consuming raylib with CMake.
1 month ago
Ray
068978d5b3
REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning`
1 month ago
Bruno Cabral
b281101001
[build][cmake] Review web compilation system ( #5181 )
* [cmake] export automatically raylib definitions and compile/link options
* [cmake] pass emscripten options to consumer project
* [web] compile for web
* [web] canvas width 100%
1 month ago
Ray
36824b6c0a
REXM: ADDED: example: `core_undo_redo`
1 month ago
Ray
865b3310f8
Updated project GUIDs
1 month ago
Ray
adac5f7770
REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing`
1 month ago
Ray
109b3b2d2e
REXM: ADDED: example: `text_inline_styling`
1 month ago
Ray
ffe74658ab
REXM: ADDED: example: `core_render_texture`
1 month ago
Ray
866e7238bf
Remove projects from solution
1 month ago
Ray
c7f8843200
REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve`
1 month ago
Ray
851bb3120d
REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering`
1 month ago
Ray
adda398e65
REXM: RENAME: example: `shapes_easings_rectangle_array` --> `shapes_easings_rectangles`
1 month ago
Ray
5ac0539481
REXM: RENAME: example: `shapes_easings_box_anim` --> `shapes_easings_box`
1 month ago
Ray
84baaa6ee7
REXM: RENAME: example: `shapes_easings_ball_anim` --> `shapes_easings_ball`
1 month ago
Ray
ede4547015
REXM: RENAME: example: `models_draw_cube_texture` --> `models_textured_cube`
1 month ago
Ray
d8f3b51a3f
REXM: RENAME: example: `models_animation` --> `models_animation_playing`
1 month ago
Ray
4a23ed698f
REXM: RENAME: example: `shaders_raymarching` --> `shaders_raymarching_rendering`
1 month ago
Ray
f4f3325e1e
REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering`
1 month ago
Ray
11ca32493a
REXM: RENAME: example: `shaders_lightmap` --> `shaders_lightmap_rendering`
1 month ago
Ray
07070b81e8
REXM: RENAME: example: `shaders_shadowmap` --> `shaders_shadowmap_rendering`
1 month ago
Ray
6afc608477
REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering`
1 month ago
Ray
4cf4c6645e
REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering`
1 month ago
Ray
14bef50464
REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering`
1 month ago
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
1 month ago
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
1 month ago
Ray
b67e7ffc44
REXM: RENAME: example: `shapes_draw_circle_sector` --> `shapes_circle_sector_drawing`
1 month ago
Ray
16fbca2e8b
REXM: RENAME: example: `shapes_draw_rectangle_rounded` --> `shapes_rounded_rectangle_drawing`
1 month ago
Ray
1bbd4c3566
REXM: RENAME: example: `shapes_draw_ring` --> `shapes_ring_drawing`
1 month ago
Ray
c0234e5e3d
REXM: RENAME: example: `textures_sprite_anim` --> `textures_sprite_animation`
1 month ago